rmtlsrmdhkd Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -27, D:1) a rat skeleton (4, -27, D:1) a +2 dagger of protection a goblin corpse (skeletalised by now) (5, -28, D:1) a +0 dagger (7, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -32, D:1) a +0 ring mail (19, 8, D:1) a +0 dagger (20, -11, D:1) a +0 robe (23, -18, D:1) a jackal skeleton (24, -19, D:1) a jackal skeleton (24, -18, D:1) a jackal skeleton a jackal skeleton (39, -12, D:1) a ball python skeleton (42, -25, D:1) a ball python skeleton (45, -30, D:1) a +0 hand axe (47, -5, D:1) a +0 sling (52, -5, D:1) a quokka skeleton (55, -4, D:1) a +0 robe (64, -27, D:1) a ball python corpse (skeletalised by now) (68, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (3, 11, D:2) a +0 club (3, 16, D:2) an adder skeleton (6, 4, D:2) a +0 dagger a goblin skeleton (8, -1, D:2) a +0 club a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) the +7 whip of Dykielax {heavy, rC+++ Str+2 Dex-5 Stlth+} rC+++: It renders you almost immune to cold. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 12, D:3) a +0 rapier (1, 10, D:3) the +2 ring mail "Isoqas" {rC+ rN++ Stlth+} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, 5, D:3) a bat corpse (skeletalised by now) (2, 7, D:3) a hobgoblin corpse (skeletalised by now) (9, 10, D:3) a +0 pair of boots (10, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 11, D:3) an adder corpse (skeletalised by now) (14, 11, D:3) a +0 dagger (19, 21, D:3) a +0 barding (19, 42, D:3) a +0 quarterstaff (24, 38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -1, D:4) a +0 dagger of pain (still there?) a +0 robe (still there?) the elf corpse of Dowan (still there?)