rmtlsrmdhkd Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 5, D:1) a +0 barding (6, -10, D:1) a hobgoblin corpse (skeletalised by now) (6, 0, D:1) a +1 whip of draining (19, 14, D:1) a +0 sling (21, 3, D:1) a rat skeleton (22, 39, D:1) a +0 club (26, -7, D:1) a +0 whip (32, -5, D:1) a +0 leather armour (43, 19, D:1) a +0 dagger (47, -21, D:1) a +0 hand axe (49, -14, D:1) a +0 mace (59, 37, D:1) a hobgoblin corpse (skeletalised by now) (60, -5, D:1) a +1 whip of electrocution a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 helmet of the Desolation of Salt {rC+ Dex+5} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). (18, -16, D:2) a hound corpse (skeletalised by now) (19, -16, D:2) a hobgoblin corpse (23, -13, D:2) a +0 short sword (27, -7, D:2) a jackal corpse (28, -7, D:2) a jackal corpse a jackal corpse (28, 30, D:2) a scarf of invisibility (29, -17, D:2) a ribbon worm corpse (29, -7, D:2) a jackal corpse (30, 14, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (33, 22, D:2) 3 poisoned darts (33, 28, D:2) a +0 sling a +0 club a goblin skeleton (37, -2, D:2) a +0 scale mail (37, 0, D:2) a +0 dagger (39, -8, D:2) a +0 club a ball python skeleton a goblin skeleton (39, -7, D:2) a +0 dagger a stone a frilled lizard skeleton a kobold skeleton (40, -9, D:2) a +0 morningstar (40, -5, D:2) a jackal skeleton (40, 1, D:2) a +0 war axe (40, 7, D:2) a bat corpse (skeletalised by now) (42, 1, D:2) 8 stones