rlamh Level 1 of the Dungeon [Shop] Koebb's Antique Weapon Shoppe a +1 rapier of protection (394 gold) a +0 whip (72 gold) a +0 long sword (101 gold) a +0 dagger (58 gold) a +2 rapier of venom (539 gold) the +5 glaive of the Guard {elec, spectral} (1653 gold) It cannot be enchanted further. a +0 mace (87 gold) a +0 short sword (87 gold) (1, 0, D:1) a +0 ring mail (8, 20, D:1) a parchment of Starburst (12, 24, D:1) a parchment of Blink (24, 20, D:1) a ball python corpse (skeletalised by now) (24, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 32, D:1) a quokka corpse (skeletalised by now) (36, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 4, D:1) a rat corpse (skeletalised by now) (39, 24, D:1) a +0 robe (41, -4, D:1) a parchment of Teleport Other (41, 29, D:1) 4 javelins (45, 7, D:1) a parchment of Ensorcelled Hibernation (47, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (9, -21, D:2) a +0 robe (12, 21, D:2) a rat corpse (skeletalised by now) (19, -30, D:2) a rat corpse (skeletalised by now) (26, -15, D:2) a +0 rapier (27, -12, D:2) a +0 robe (31, 3, D:2) an adder corpse (skeletalised by now) (40, -28, D:2) a parchment of Blink (41, -28, D:2) a parchment of Shock (45, -30, D:2) a +0 club (46, 15, D:2) a parchment of Swiftness (53, -25, D:2) a quokka corpse (skeletalised by now) (58, 13, D:2) a bat skeleton (62, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 15, D:3) an adder corpse (20, 11, D:3) a +0 short sword (21, 7, D:3) a +0 animal skin a +0 dagger (32, 5, D:3) a +0 ring mail (36, 2, D:3) an adder corpse (36, 11, D:3) a rat corpse (skeletalised by now) (42, 5, D:3) a +1 heavy spear (45, 8, D:3) a +0 robe