Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 1900657359392306201 17528 rlagkrrbs the Unseen (level 12, -9/68 HPs) Began as a Poltergeist Enchanter on Mar 7, 2026. Was a High Priest of Okawaru. Mangled by an orc warrior ... wielding a +0 battleaxe (13 damage) ... on level 2 of the Orcish Mines. The game lasted 00:22:23 (13557 turns). rlagkrrbs the Unseen (Poltergeist Enchanter) Turns: 13557, Time: 00:22:23 Health: -9/68 AC: 20 Str: 4 XL: 12 Next: 48% Magic: 18/21 EV: 17 Int: 20 God: Okawaru [*****.] Gold: 581 SH: 0 Dex: 19 Spells: 15/23 levels left rFire . . . (100%) o - +8 arc blade {discharge, rElec} rCold + + . (33%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) c - +0 pair of gloves rElec + (33%) d - +1 pair of boots rCorr . (100%) p - +0 hat of Fashionability {rC+ Int+2} SInv . (no armour) Will ++... (no armour) Stlth ++++++ (no amulet) HPRegen 0.31/turn e - ring of wizardry MPRegen 0.17/turn l - ring of the Heavens {Will+ Slay+4} %: wizardry (x1) @: flying, trickster (+15 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion (0%), Heroism (1%), Finesse (32%), Duel (73%) You were on level 2 of the Orcish Mines. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 4 branches of the dungeon, and saw 16 of its levels. You collected 959 gold pieces. You spent 378 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger g - a +3 dagger of freezing h - a +4 dagger k - a +0 dagger of venom m - a +3 rapier of protection o - the +8 arc blade (weapon) {discharge, rElec} (Okawaru gifted it to you on level 1 of the Orcish Mines) rElec: It insulates you from electricity. It cannot be enchanted further. Armour b - a +1 cloak (haunted) c - a +0 pair of gloves (haunted) d - a +1 pair of boots (haunted) j - a +2 pair of gloves of infusion p - the +0 hat of Fashionability (haunted) {rC+ Int+2} (Okawaru gifted it to you on level 1 of the Orcish Mines) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery e - a ring of wizardry (worn) f - a +4 ring of protection i - a ring of wizardry l - the ring of the Heavens (worn) {Will+ Slay+4} (You bought it in a shop on level 10 of the Dungeon) [ring of slaying] Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). n - a +6 ring of strength Wands c - a wand of roots (14) a - a wand of flame (39) e - a wand of paralysis (9) b - a wand of light (5) Scrolls c - a scroll of blinking {unknown} w - 2 scrolls of enchant weapon r - 3 scrolls of revelation p - 3 scrolls of poison t - a scroll of teleportation i - 3 scrolls of identify e - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} V - a scroll of vulnerability Potions i - 3 potions of invisibility C - a potion of cancellation M - 5 potions of mutation A - 3 potions of attraction r - 2 potions of resistance w - 4 potions of heal wounds j - 5 potions of curing {unknown} m - 3 potions of might a - a potion of ambrosia g - 5 potions of magic d - a potion of haste {unknown} f - a potion of moonshine {unknown} Skills: - Level 1.0 Fighting + Level 11.3 Short Blades + Level 9.3 Dodging + Level 16.1 Stealth - Level 6.0 Spellcasting - Level 12.0 Hexes - Level 3.0 Necromancy - Level 3.0 Ice Magic - Level 3.0 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 52% N/A 1% 3 b - Ensorcelled Hibernat Hex/Ice 72% N/A 1% 2 c - Gloom Hex/Necr 72% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 2% 1 Fugue of the Fallen Necr 18% N/A 3% 3 Construct Spike Launche Frge 12% 2d3 6% 2 Lesser Beckoning Tloc 12% N/A 6% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 12% 3 Stone Arrow Conj/Erth 12% 3d7 12% 3 Teleport Other Tloc 6% N/A 12% 3 Ignite Poison Fire/Alch 6% N/A 38% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 38% 4 Leda's Liquefaction Alch/Erth 3% N/A 38% 4 Rending Blade Conj/Frge 6% 2d6 38% 4 Sticky Flame Fire/Alch 6% 2d4 38% 4 Ignition Fire 3% 3d4 100% 8 Tukima's Dance Hex Unusable N/A N/A 3 Call Imp Summ Unusable N/A N/A 2 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Zot: 26182 Temple (1/1) D:6 Zot: 5986 Lair (1/5) D:9 Zot: 5980 Orc (2/2) D:9 Zot: 10952 Elf (0/3) Orc:2 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 [?*== D:2 ( D:10 (* Annotations: D:1 Natasha Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Done exploring. You fly downwards. You encounter an orc priest, an orc high priest and an orc. The orc high priest is wielding a +0 war axe of sundering. The warg misses you. The orc hits you with a +0 dagger. The orc warrior barely misses you. The orc closely misses you. The orc misses you. The orc high priest hits you from afar with a +0 halberd! The orc knight misses you. The warg bites you!! The orc hits you with a +0 dagger. The orc warrior hits you with a +0 battleaxe!! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc sorcerer mumbles some strange words. The orc high priest closely misses you. The orc barely misses you. The orc hits you but does no damage. There is a stone staircase leading up here. You take 57 HP, and have [11/68] HP !!!!! HP Warning !!!!! Okay, then. Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel bolstered by spreading misfortune. The orc warrior is enveloped in gloom. The orc is enveloped in gloom. The orc priest is enveloped in gloom. The orc is enveloped in gloom. x2 The orc knight is enveloped in gloom. The orc is enveloped in gloom. The orc wizard is enveloped in gloom. The orc is enveloped in gloom. The orc high priest is enveloped in gloom. The orc priest is enveloped in gloom. The orc is enveloped in gloom. The warg bites you. * * * LOW HITPOINT WARNING * * * The orc knight barely misses you. The orc warrior hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The orc warrior hits you with a +0 battleaxe! You die... #....