Dungeon Crawl Stone Soup version 0.34-a0-1298-g6dfb6d6681 (webtiles) character file. Game seed: 13755250264783599988 315 rlagkrrbs the Conjurer (level 6, -5/34 HPs) Began as a Deep Elf Conjurer on Nov 22, 2025. Slain by Edmund ... wielding a +1 dire flail of protection (14 damage) ... on level 5 of the Dungeon. The game lasted 00:05:00 (3157 turns). rlagkrrbs the Conjurer (Deep Elf Conjurer) Turns: 3157, Time: 00:05:00 Health: -5/34 AC: 2 Str: 4 XL: 6 Next: 20% Magic: 10/17 EV: 11 Int: 25 God: Gold: 197 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 197 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of poison {unknown} t - a scroll of teleportation Potions b - 2 potions of brilliance d - a potion of heal wounds {unknown} c - 2 potions of curing Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Scorch Fire 16% 2d5 11% 2 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Call Canine Familiar Summ 8% N/A 22% 3 Summon Ice Beast Ice/Summ 8% N/A 22% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26815 Temple: D:4-7 Altars: Makhleb Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund shouts! (Press . to maintain the ray.) You hear a shout! x2 You lose 2MP, and have [15/17] MP The searing ray hits Edmund. Edmund is heavily wounded. Edmund zaps a wand. The puff of flame hits you. The gnoll closely misses you. You take 5 HP, and have [29/34] HP; You lose 1MP, and have [14/17] MP The searing ray hits Edmund but does no damage. Edmund is heavily wounded. The gnoll hits you with a +0 flail! Edmund hits you with a +1 dire flail of protection. You take 14 HP, and have [15/34] HP !!!!! HP Warning !!!!! You lose 1MP, and have [13/17] MP The searing ray hits Edmund! Edmund is severely wounded. You finish channelling your searing ray. An adder comes into view. Edmund barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 5 HP, and have [10/34] HP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection, wearing a +0 ring mail and carrying a wand of flame (severely wounded, 84% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) The adder hisses angrily. The gnoll closely misses you. Edmund closely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [9/34] HP; You lose 2MP, and have [11/17] MP The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +1 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ##### ##...### ###...... ......# #....#.#.# ## ## #.@j...... ... .. #..@j##.#.# #.. #. #..#.# ..##. #.. .S .... ... .#. #.. ##.# ##j. >#.##.. #. .. ...YY.. #. ... ###.#.# # You could see Edmund, 3 gnolls and an adder. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) A sleepcap (D:4) An iguana (D:4) An orc wizard (D:3) 4 gnolls (D:4) 6 adders 3 dart slugs A ribbon worm (D:3) 2 orcs (D:3) 5 hobgoblins 4 jackals (D:1) 3 quokkas 5 ball pythons 4 bats 5 endoplasms A frilled lizard (D:1) 10 goblins 3 kobolds 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rlagkrrbs the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 474 | D:1 | Reached skill level 1 in Fighting 596 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 624 | D:2 | Learned a level 2 spell: Searing Ray 841 | D:2 | Reached skill level 5 in Conjurations 1429 | D:3 | Found Guruja's Antique Armour Shoppe. 1435 | D:3 | Reached XP level 4. HP: 25/25 MP: 10/12 1826 | D:3 | Reached skill level 5 in Spellcasting 1894 | D:4 | Reached XP level 5. HP: 29/29 MP: 7/14 2211 | D:4 | Found a burning altar of Makhleb. 2259 | D:4 | Reached XP level 6. HP: 34/34 MP: 13/17 2976 | D:5 | Entered Level 5 of the Dungeon 2977 | D:5 | Noticed Edmund 3000 | D:5 | Noticed a yak 3000 | D:5 | Noticed a yak 3000 | D:5 | Noticed a yak 3002 | D:5 | Noticed a yak 3157 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, minivault_25 D:4: layout_layer_cave, mainiacjoe_overflow_cross_hatched, minmay_distorted D:5: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_loops_cross, mainiacjoe_overflow_chevrons, minmay_temple_entry_gardened_gates, nicolae_shop_firing_range, st_stairs_4, uniq_edmund, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 6 | 6.4 Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 57 || 146 Searing Ray | | 9 || 9 Drink: Magic | 1 | || 1 Read: Teleportation | 1 | 1 || 2 Fear | 1 | || 1 Immolation | 1 | || 1 Identify | 1 | 1 || 2 Brand weapon | 1 | || 1 Vulnerability | 1 | || 1 Noise | | 1 || 1 Armour: Robe | 14 | 17 || 31 Dodge: Dodged | 13 | 13 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3164 | 2971 | 193 | 86 | 2495 | 5 | 632.8 | Dungeon | 3164 | 2971 | 193 | 86 | 2495 | 5 | 632.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1246 daAuts D:3: 854 daAuts D:1: 580 daAuts D:2: 467 daAuts D:5: 16 daAuts