rlagkrrbs Level 1 of the Dungeon (1, 10, D:1) a +0 short sword 4 stones (2, 39, D:1) a +0 club (7, -3, D:1) a +0 spear (10, 42, D:1) a frilled lizard skeleton (10, 43, D:1) a rat skeleton (11, 40, D:1) 6 poisoned darts (17, 9, D:1) a +0 short sword a quokka skeleton (23, 6, D:1) a +0 club (24, 9, D:1) a +0 war axe (27, 43, D:1) a +0 scale mail (29, 43, D:1) a rat skeleton (32, 20, D:1) a +0 dagger 2 stones (37, 18, D:1) a hobgoblin skeleton (37, 44, D:1) a +0 whip (40, 9, D:1) a bat skeleton (42, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 44, D:1) a hobgoblin corpse (skeletalised by now) (46, 13, D:1) a jackal skeleton (46, 14, D:1) a +0 dagger 3 stones a jackal skeleton (47, -4, D:1) a frilled lizard skeleton (47, 41, D:1) a +0 robe (48, 7, D:1) a bat skeleton (50, 53, D:1) a bat corpse (skeletalised by now) (55, 48, D:1) a +0 dagger a ball python corpse (skeletalised by now) (56, 46, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 2, D:2) a bat corpse (skeletalised by now) (8, -4, D:2) a +0 dagger (11, 31, D:2) a +0 hand axe (22, -6, D:2) a +0 robe (24, 21, D:2) a +0 short sword a stone (27, 8, D:2) a rat skeleton (33, -10, D:2) a bat corpse (skeletalised by now) (35, 12, D:2) a +0 club (37, -12, D:2) an orb of light (39, 17, D:2) an adder skeleton (40, 13, D:2) a +0 short sword 2 stones (48, -10, D:2) a hobgoblin corpse (skeletalised by now) (48, 34, D:2) a quokka corpse (skeletalised by now) (49, 18, D:2) the +5 quarterstaff "Jomomeit" {flame, Will+ rCorr Int+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (52, 20, D:2) a +0 dagger a goblin skeleton (54, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (0, 1, D:3) 11 gold pieces (0, 2, D:3) 14 gold pieces (1, 0, D:3) 9 gold pieces (1, 1, D:3) 11 gold pieces (1, 2, D:3) 12 gold pieces (1, 8, D:3) a +0 robe (2, 0, D:3) 18 gold pieces (2, 1, D:3) 6 gold pieces (2, 2, D:3) 15 gold pieces (8, -31, D:3) 2 stones a +0 dagger a kobold skeleton (8, 18, D:3) a quokka corpse (skeletalised by now) (14, -27, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (15, -27, D:3) a +0 dagger a +0 robe (15, 7, D:3) a +5 ring of evasion (16, 18, D:3) a rat skeleton (18, -4, D:3) a +0 mace (40, 7, D:3) a +0 dagger 2 poisoned darts (41, -28, D:3) a quokka skeleton (41, -3, D:3) a bat corpse (skeletalised by now) (47, 2, D:3) a +0 sling (51, 13, D:3) a +0 trident (56, 18, D:3) a +0 club (59, -32, D:3) a hobgoblin corpse (skeletalised by now) (60, 16, D:3) a +0 spear Level 4 of the Dungeon (1, 21, D:4) a quill talisman (2, 21, D:4) a +0 ring mail a +0 flail a +0 leather armour a +1 short sword of venom an orc skeleton (3, 21, D:4) a +0 flail an orc skeleton (3, 22, D:4) a +0 leather armour a +0 club (6, 28, D:4) a ball python skeleton (10, 25, D:4) a +0 ring mail a +0 hand axe an orc skeleton (12, 28, D:4) a +0 ring mail a +0 club (12, 30, D:4) a +0 leather armour a +0 club (13, 10, D:4) an iguana skeleton (14, 10, D:4) a +0 dagger a hobgoblin skeleton an orc skeleton (15, 0, D:4) a parchment of Vhi's Electric Charge (24, 10, D:4) a +0 whip (24, 16, D:4) a +0 shortbow (24, 18, D:4) a +0 falchion (24, 31, D:4) a +0 whip of electrocution (still there?) a +0 robe (still there?) (35, -4, D:4) a +0 short sword (38, 9, D:4) a jackal skeleton (39, 1, D:4) a +0 scale mail (40, -3, D:4) a +0 robe (41, 28, D:4) a +0 dagger a goblin corpse (skeletalised by now) (43, 6, D:4) 4 javelins (44, 6, D:4) a scarab talisman Level 5 of the Dungeon (2, -34, D:5) a +0 giant club (3, -11, D:5) a +0 sling (10, -27, D:5) a staff of alchemy (13, -13, D:5) a parchment of Foxfire (18, 9, D:5) a +0 hand axe (20, 1, D:5) a +0 trident an orc skeleton (21, 2, D:5) a +0 robe a +0 dagger (21, 4, D:5) an iguana skeleton (22, 2, D:5) a +0 robe a +0 dagger (22, 3, D:5) a +0 robe a +0 dagger an orc skeleton (22, 4, D:5) 4 poisoned darts (23, 4, D:5) a +0 falchion an orc skeleton (24, 1, D:5) a +0 scale mail a +0 short sword a +0 trident a +0 short sword an orc skeleton an orc skeleton (24, 2, D:5) a +0 war axe (24, 4, D:5) a +0 flail (40, -19, D:5) a scarf of resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -9, D:6) a +0 short sword (4, -5, D:6) a parchment of Animate Dead (11, 13, D:6) a +0 ring mail (12, -5, D:6) a +0 dagger (13, -3, D:6) a +0 long sword (16, 16, D:6) a +0 sling (18, 10, D:6) a +6 ring of intelligence (29, 24, D:6) a +0 hand axe (41, 13, D:6) a +0 quarterstaff a +0 shortbow (42, 2, D:6) a +1 leather armour of poison resistance a +0 club an orc skeleton (42, 3, D:6) a curare-tipped dart a +0 short sword a kobold skeleton (43, -11, D:6) the inkwell talisman of Reschiti {Harm Fly Int-3 Dex+3} [inkwell talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (43, 4, D:6) a +0 flail (44, 3, D:6) a +0 dagger 5 stones a +0 club a +0 short sword a +0 club a +0 hand axe an orc skeleton a kobold skeleton a kobold skeleton (44, 4, D:6) a +0 flail a +0 whip 5 stones a +0 short sword a +0 club a kobold skeleton (44, 5, D:6) a hound skeleton (45, 2, D:6) a +0 dagger a +0 robe (46, 3, D:6) a +0 whip a +0 whip an orc skeleton an orc skeleton (50, -19, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Diola's Distillery a potion of curing (42 gold) a potion of attraction (42 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) 2 potions of magic (224 gold) a potion of curing (42 gold) (0, 0, D:7) a +0 trident a +0 ring mail (22, -39, D:7) a +0 dagger a +0 whip a +1 short sword of protection 5 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, -38, D:7) a +0 short sword a +1 short sword of draining (23, -38, D:7) a +0 short sword a curare-tipped dart (25, -39, D:7) a +0 whip (25, -38, D:7) a howler monkey corpse (skeletalised by now) (26, 1, D:7) an iguana skeleton (27, -40, D:7) a +0 dagger a kobold corpse (skeletalised by now) (29, -34, D:7) a +0 dagger a +0 robe a +0 hand axe an orc skeleton a howler monkey skeleton (30, -34, D:7) a +0 mace a +0 leather armour (33, -27, D:7) a +0 giant club (33, -12, D:7) a parchment of Summon Mana Viper (48, -16, D:7) a +0 dagger a +0 robe a +0 trident (49, -17, D:7) a +0 dagger a +0 robe (49, -16, D:7) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (49, -15, D:7) a +0 trident (50, -16, D:7) a +0 flail (50, -15, D:7) a +0 dagger a +0 ring mail (51, -14, D:7) a +0 dagger (62, -42, D:7) a +0 dagger of freezing (62, -17, D:7) a parchment of Forge Lightning Spire (63, -16, D:7) an amulet of wildshape (63, -6, D:7) a +0 leather armour Level 8 of the Dungeon (11, 5, D:8) a +0 chain mail (19, 39, D:8) a bullfrog corpse (skeletalised by now) (22, 24, D:8) a +0 shortbow a centaur skeleton (24, 19, D:8) a +1 whip of draining (24, 30, D:8) a parchment of Forge Lightning Spire (25, 21, D:8) a +0 battleaxe a +0 robe (31, 40, D:8) a +0 club (33, 13, D:8) a +0 club (50, 28, D:8) a +0 robe (52, 7, D:8) a scroll of butterflies (54, 29, D:8) a +0 club a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 falchion a +0 leather armour an orc skeleton (55, 19, D:8) a +0 shortbow (55, 29, D:8) a +3 short sword a +0 leather armour (56, 2, D:8) a +0 spear Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 sling of Mastery {chaos, rF+ rCorr Str-5 Dex+6} (3940 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). the earth staff of Ditzeo Taix {rPois Will- Dex+8 Earth} (4880 gold) [staff of earth] rPois: It protects you from poison. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). Earth: It increases the power of your Earth spells. the +6 dagger of Biheuc {pain, rC+ Str+6} (6160 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). the +8 hand axe "Dragonslayer" {protect, Dex+4 SInv} (6320 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the granite talisman "Pofobul" {+Blink rC+ Int+2} (12500 gold) [granite talisman] +Blink: It lets you blink. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the +0 short sword of Dusk {flame, *Rage rElec rF++ Str+4} (4320 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). the +2 robe "Orcheq" {rPois Int+2} (2630 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). the +4 ring mail of the Transmuting Gods {*Silence rCorr Int+3 Stlth+} (4010 gold) *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the orb of Ikaxkifi {Attunement, Conj Air} (2320 gold) Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the +2 robe "Cuogev" {rF+ Dex+4} (3330 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). the +1 ring mail of Boaneomi {+Blink Stlth+} (2580 gold) +Blink: It lets you blink. Stlth+: It makes you more stealthy. the +3 pair of boots of Rysif {Slay+5} (4750 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the necromancy staff of the Postmodern Eyes {^Contam rF- rN+++ Stlth+ Necro} (3270 gold) [staff of necromancy] ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. the air staff of the Big Fish {rElec Will++ Air} (4600 gold) [staff of air] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Air: It increases the power of your Air spells. the amulet "Oxefuesm" {Alch+ Harm ^Drain rN+++ Regen+} (5240 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. the granite talisman of Baldness {Str+6} (10970 gold) [granite talisman] Str+6: It affects your strength (+6). the +0 leather armour of Vehumet's Displeasure {Rampage rElec Int-3 Dex+6} (2230 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). the amulet "Luskiuk" {Reflect rElec rPois Slay+2 SH+5} (5660 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SH+5: It affects your SH (+5). the fire staff of the Supporting Bear {rF+ Dex-4 Stlth+ Fire Earth} (3200 gold) [staff of fire] rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +2 leather armour "Abbuttiv" {rElec Int+3} (3230 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (10, 38, D:9) a +0 rapier (12, 26, D:9) a +0 war axe (12, 31, D:9) a +0 giant spiked club a +0 giant club (13, 11, D:9) 4 datura-tipped darts (16, 25, D:9) a +0 trident (18, 31, D:9) a +0 buckler (19, 32, D:9) a +0 robe (22, 32, D:9) a +0 dagger a +0 robe (23, 29, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (23, 30, D:9) a +0 hand axe a +0 scale mail a +0 halberd a +0 chain mail (24, 11, D:9) a +0 troll leather armour a troll skeleton (24, 31, D:9) a howler monkey corpse (skeletalised by now) (25, 12, D:9) a +0 giant spiked club a +0 giant club (27, 27, D:9) a +0 dagger (32, 26, D:9) a silver javelin a +2 orcbow of freezing a centaur skeleton (37, 26, D:9) a +0 club (42, 5, D:9) a +0 whip (45, 12, D:9) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (46, 11, D:9) 2 boomerangs Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, -3, D:10) a +0 dagger an orc skeleton (1, -1, D:10) a +2 dagger of venom a +0 robe a +0 hand axe an orc skeleton (10, -20, D:10) a +0 flail a +0 chain mail a +0 club 3 boomerangs a +0 trident an orc corpse (skeletalised by now) (11, -20, D:10) a +0 dagger a +0 robe (16, 12, D:10) a +0 dagger a +0 robe (19, -11, D:10) a staff of air (29, 4, D:10) a +0 cloak (42, 23, D:10) a wyvern skeleton (42, 27, D:10) 2 atropa-tipped darts (44, -19, D:10) a +0 trident (44, -18, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (46, -8, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (46, 14, D:10) a +0 trident a +0 ring mail (46, 28, D:10) an amulet of regeneration (47, 14, D:10) a +0 spear (47, 26, D:10) a swamp drake skeleton (48, 14, D:10) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (50, 28, D:10) a komodo dragon corpse (skeletalised by now) a wyvern skeleton (50, 29, D:10) a komodo dragon corpse (skeletalised by now) (51, 22, D:10) a +1 flail of holy wrath Level 11 of the Dungeon (0, 7, D:11) 2 large rocks a cyclops corpse (1, 7, D:11) a +0 flail (40, -1, D:11) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (52, -4, D:11) the +2 scale mail of the Alphagorgon {Rampage Will+ Str+2 Int+2} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). the Ecumenical Temple