rlagkrrbs Level 1 of the Dungeon (0, 0, D:1) 8 stones (6, -11, D:1) a bat skeleton (11, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -23, D:1) a quokka corpse (skeletalised by now) (12, 2, D:1) a +0 dagger a goblin skeleton (16, -16, D:1) a +0 short sword 5 stones (16, 7, D:1) 4 stones (17, -1, D:1) a ball python corpse (skeletalised by now) (30, -13, D:1) a ring of resist corrosion (34, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, -10, D:1) a jackal skeleton (45, -7, D:1) a quokka skeleton (47, -18, D:1) a +0 pair of gloves Level 2 of the Dungeon [Shop] Rapeil's Antique Weapon Shop a +0 club (27 gold) a +0 mace (81 gold) a +0 whip (67 gold) the +6 orcbow of Qazlal, Nurturing {elec, rC- rCorr Str+4 Int+2} (1536 gold) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 dagger (54 gold) a +0 whip (67 gold) a +0 dagger (54 gold) (0, 0, D:2) an amulet of guardian spirit (3, -19, D:2) a +0 sling (5, -2, D:2) a +0 club (16, -22, D:2) a hobgoblin corpse (skeletalised by now) (16, -4, D:2) a +0 dagger (22, -13, D:2) the +10 whip of the Establishment {vamp, rElec rF- Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (26, -17, D:2) a hobgoblin skeleton (28, -4, D:2) a ring of see invisible (29, -11, D:2) a +0 leather armour (30, -33, D:2) an adder corpse (skeletalised by now) (35, -12, D:2) a bat skeleton (35, 5, D:2) an adder corpse (skeletalised by now) (36, -13, D:2) a +0 scale mail (38, -18, D:2) a bat skeleton (38, -12, D:2) an adder skeleton (46, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (2, -10, D:3) a +0 club a +0 dagger a +0 hand axe an orc corpse an orc corpse (4, -8, D:3) a +2 short sword of venom (still there?) a +0 leather armour (still there?)