riwall Level 1 of the Dungeon (0, 0, D:1) a +0 sling (17, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (18, 2, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (26, 3, D:1) a +0 mace (30, -3, D:1) a ball python skeleton (31, 14, D:1) a bat corpse (skeletalised by now) (32, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, 9, D:1) a stone (42, 9, D:1) a bat skeleton (52, 49, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, 15, D:1) 5 stones (53, 47, D:1) a +0 dagger (55, 5, D:1) a +0 club (58, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +3 hand axe a bat corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (0, 2, D:2) a jackal corpse (skeletalised by now) (4, -4, D:2) a +0 ring mail (11, -10, D:2) a +0 dagger (13, -18, D:2) a +0 sling (15, 1, D:2) 5 boomerangs (25, -14, D:2) a quokka corpse (skeletalised by now) (29, 1, D:2) a frilled lizard corpse (skeletalised by now) (32, 7, D:2) a +0 short sword (35, 2, D:2) a +0 ring mail (36, 1, D:2) 8 stones (44, -9, D:2) an adder corpse (skeletalised by now) (47, 9, D:2) a +0 mace (47, 16, D:2) a bat skeleton (50, 0, D:2) a +0 club a +0 robe the human skeleton of Jessica (57, -3, D:2) a rat corpse