Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 17736459674901983246 25 ritt the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Aug 24, 2025. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (657 turns). ritt the Conjurer (Deep Elf Conjurer) Turns: 657, Time: 00:01:16 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 6/8 EV: 11 Int: 22 God: Gold: 62 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - 5 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant weapon {unknown} Potions f - a potion of resistance {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 2.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 d - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 36% 1d2 7% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Frozen Ramparts Ice 6% 1d1 36% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11342 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest looks encouraged for a moment. The searing ray misses the orc priest. The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You take 8 damage, and have 7/15 hp. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: an orc priest, wielding a +0 morningstar and wearing a +0 leather armour (heavily wounded) The floor. Unknown command. Really quaff g - a potion of magic {!q!d}? [Y]es or [N]o only, please. Really quaff g - a potion of magic {!q!d}? Magic courses through your body. The orc priest misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 morningstar and wearing a +0 leather armour (heavily wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ######### ........# ........# ........############# ........'.......@o.># ........###########.# ######### ..# ..# ..# ..# ..# ..# You could see an orc priest. Vanquished Creatures An adder (D:2) An endoplasm (D:2) 2 giant cockroaches 4 jackals (D:2) A ball python (D:2) A bat (D:1) 3 frilled lizards A goblin (D:1) A kobold (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Found a faded altar of an unknown god. 542 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 545 | D:2 | Learned a level 2 spell: Searing Ray 657 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, ebering_ecumenical_altar_webs D:2: layout_basic, corner_web_ring Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 20 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 656 | 654 | 2 | 58 | 515 | 2 | 328.0 | Dungeon | 656 | 654 | 2 | 58 | 515 | 2 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 408 daAuts D:2: 248 daAuts