Dungeon Crawl Stone Soup version 0.33-a0-1120-gbd99899e7f (webtiles) character file. Game seed: 9543083850042453805 7 ritt the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Mar 23, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (199 turns). ritt the Conjurer (Deep Elf Conjurer) Turns: 199, Time: 00:00:37 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 6/6 EV: 11 Int: 22 God: Gold: 29 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 1.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Dazzling Flash Hex/Fire 6% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Curse of Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5800 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. You take 2 damage, and have 7/10 hp. You aren't carrying any scrolls. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. A bat comes into view. The endoplasm hits you but does no damage. The bat moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You take 3 damage, and have 4/10 hp. Really quaff J - a potion of magic {!q!d}? Magic courses through your body. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ....# #.#####.# ..##.. #.hh....# ...... #.# ...... #.# ....## #.### ...... #...# #...## #h#.# ##...# #J#.# .##..### . #@..# ....... .### #...# ####..##.#.. #...# .####....#.# #...# .........#.# #.### #........#.# #.## ##......[#.#####..## #.......#.........# #.......#.#####.>.# You could see an endoplasm and a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms, roderic_lattice_a, dk_noncrumbling_4 Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 16 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 16 | 132 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 16 | 132 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts