Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 6019431952784992154 563 ritt the Apothecary (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Feb 27, 2025. Slain by a water moccasin (1 damage) ... on level 6 of the Dungeon on Mar 6, 2025. The game lasted 00:09:14 (3144 turns). ritt the Apothecary (Deep Elf Conjurer) Turns: 3144, Time: 00:09:14 Health: 0/36 AC: 2 Str: 4 XL: 7 Next: 10% Magic: 14/17 EV: 11 Int: 25 God: Gold: 269 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.70/turn %: no passive effects @: lethally poisoned (0 -> -9), very slightly contaminated A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 269 gold pieces. Inventory: Missiles r - a throwing net {!f} Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (worn) s - an amulet of guardian spirit Wands G - a wand of paralysis (3) Scrolls b - a scroll of blinking {unknown} c - 3 scrolls of noise {unknown} f - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} i - a scroll of summoning {unknown} k - 2 scrolls of fear {unknown} l - a scroll of teleportation {unknown} n - 2 scrolls of identify {unknown} p - 3 scrolls of amnesia {unknown} Potions d - a potion of berserk rage {unknown} g - a potion of attraction {unknown} j - 2 potions of curing {unknown} m - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} q - a potion of resistance {unknown} t - a potion of enlightenment {unknown} J - 2 potions of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations + Level 6.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 d - Searing Ray Conj 72% 2d7 1% 2 w - Fulminant Prism Conj/Alch 18% 3d10 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Hailstorm Conj/Ice 21% 3d7 7% 3 Freeze Ice 24% 1d4 8% 1 Summon Small Mammal Summ 24% N/A 8% 1 Call Imp Summ 12% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Call Canine Familiar Summ 6% N/A 24% 3 Frozen Ramparts Ice 12% 1d2 24% 3 Fugue of the Fallen Necr 6% N/A 24% 3 Anguish Hex/Necr 3% N/A 61% 4 Eringya's Surprising Cr Summ 6% N/A 61% 4 Starburst Conj/Fire 10% 6d5 98% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26913 Temple: D:4-7 Altars: Yredelemnul Shops: D:5 ( Portals: Ossuary: D:6 Annotations: D:4 1 runed translucent door, Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. You take 6 damage, and have 30/36 hp. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Okay, then. Really quaff J - 3 potions of magic {!q!d}? Magic courses through your body. The water moccasin bites you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Your fulminant prism crackles loudly. You take 15 damage, and have 15/36 hp. Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are caught in a violent explosion! * * * LOW HITPOINT WARNING * * * x2 You feel very sick. The water moccasin bites you. You die... #.#.. #..##.###.. ##.#.∩ #.###.# . #..#.. #.....# #..#####.####### #...)..........! #.....##.#...... #####....#.####.# ####.#*####.##... #....S@.O...[. #.#.####.##... #.#.####.# #.#......# #........# ########## You could see a water moccasin (ally target), an ogre and a friendly fulminant prism. Vanquished Creatures An ogre (D:5) 2 bullfrogs (D:6) A bombardier beetle (D:5) A gnoll bouda (D:5) 2 jellies (D:5) 3 adders 10 gnolls A shadow imp (D:5) A ribbon worm (D:5) 3 dart slugs (D:3) 6 orcs 5 ball pythons 8 endoplasms 2 giant cockroaches 13 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas 9 bats 6 frilled lizards 5 kobolds 3 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ritt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Reached skill level 1 in Alchemy 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 121 | D:1 | Learned a level 2 spell: Searing Ray 132 | D:1 | Reached skill level 2 in Alchemy 535 | D:1 | Upgraded the game from 0.33-a0-1003-ge20181a0a6 to | 0.33-a0-1051-g2fe43ac7d6 535 | D:1 | Upgraded the game from 0.33-a0-1051-g2fe43ac7d6 to | 0.33-a0-1053-gd93d3284e2 1019 | D:2 | Reached skill level 3 in Alchemy 1091 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1958 | D:3 | Reached skill level 4 in Alchemy 1958 | D:3 | You fall into a shaft and drop 2 floors! 1958 | D:5 | Entered Level 5 of the Dungeon 2006 | D:5 | Reached XP level 4. HP: 24/24 MP: 6/10 2011 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 2067 | D:5 | Noticed an ogre 2073 | D:5 | Killed an ogre 2074 | D:5 | Reached skill level 5 in Alchemy 2074 | D:5 | Reached XP level 5. HP: 18/28 MP: 6/13 2098 | D:5 | Learned a level 4 spell: Fulminant Prism 2165 | D:5 | Noticed a black bear 2169 | D:5 | Found Weipren's Antique Weapon Emporium. 2446 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/14 2638 | D:4 | Found a runed translucent door. 2674 | D:4 | Noticed Edmund 2817 | D:5 | Found a basalt altar of Yredelemnul. 3103 | D:6 | Found a sand-covered staircase. 3138 | D:6 | Noticed a water moccasin 3140 | D:6 | Reached skill level 6 in Alchemy 3140 | D:6 | Reached XP level 7. HP: 36/36 MP: 13/17 3144 | D:6 | HP: 1/36 [poisoned by a water moccasin] 3144 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms D:2: layout_loops_corners, mrwooster_statue_mirror D:3: minmay_diamond_boxcup, layout_loops_cross, minmay_goblin_outpost D:4: minmay_chambers_of_threes, layout_cave_pools, cheibrodos_ashenzari_chains, uniq_crazy_yiuf_cottage, uniq_edmund D:5: layout_basic, pf_just_have_faith, nicolae_shops_duplex, roderic_lattice_a, grunt_ministairs_2, kennysheep_decorative_pillar, uniq_blorkula_the_orcula D:6: minmay_spotlight, layout_loops_corners, kennysheep_vampire_church, enter_ossuary_2, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 3 4 5 6 | 6.0 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 96 | 41 | || 137 Searing Ray | 4 | 14 | || 18 Fulminant Prism | | 6 | 1 || 7 Iskenderun's Myst | | | 1 || 1 Use: Potion | | | 1 || 1 Armour: Robe | 4 | 10 | 4 || 18 Dodge: Dodged | 5 | 14 | || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3144 | 2766 | 378 | 167 | 2118 | 6 | 524.0 | Dungeon | 3144 | 2766 | 378 | 167 | 2118 | 6 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 859 daAuts D:2: 745 daAuts D:5: 630 daAuts D:1: 555 daAuts D:4: 284 daAuts D:6: 68 daAuts