riabdo Level 1 of the Dungeon (3, -3, D:1) a rimehorn talisman (7, 16, D:1) a rat corpse (skeletalised by now) (7, 17, D:1) a hobgoblin corpse (skeletalised by now) (12, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 7, D:1) a +0 club (18, 2, D:1) a +0 chain mail (41, -1, D:1) a hobgoblin corpse (skeletalised by now) (43, 3, D:1) a +0 club a goblin skeleton (44, 4, D:1) a +0 dagger a kobold skeleton a ball python skeleton (49, -3, D:1) a ball python corpse (skeletalised by now) (55, 18, D:1) a ball python skeleton (56, 4, D:1) a frilled lizard corpse (skeletalised by now) (59, 21, D:1) an inkwell talisman (60, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (70, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lixaehej's Jewellery Shop a ring of see invisible (165 gold) a +6 ring of dexterity (396 gold) an amulet of the acrobat (unknown) (330 gold) a ring of magical power (unknown) (220 gold) the amulet of Yesterday {Faith rF+ Int+2 Dex+2 Stlth-} (671 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. a quill talisman (82 gold) a +5 ring of evasion (396 gold) an inkwell talisman (82 gold) (0, 0, D:2) a +0 club 3 stones (3, 2, D:2) a +0 club (6, -8, D:2) a bat corpse (skeletalised by now) (12, -18, D:2) a +0 ring mail (13, -16, D:2) a +0 sling (22, -10, D:2) a +0 robe (27, -13, D:2) a +0 dagger a +0 sling a goblin skeleton (29, -10, D:2) a +0 chain mail (30, 5, D:2) a +0 club a kobold skeleton (31, 10, D:2) a +0 short sword (36, -18, D:2) a +0 long sword (41, -22, D:2) a +0 club (42, 7, D:2) a +0 dagger (44, 1, D:2) the +0 robe "Lov Bun" {Dex+4} Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +2. (48, -19, D:2) a +0 hammer (49, -16, D:2) a +4 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 25, D:3) a rat corpse (skeletalised by now) (3, 33, D:3) a hobgoblin corpse (skeletalised by now) (9, 7, D:3) a +0 chain mail a boomerang a +0 short sword (12, 21, D:3) a hobgoblin skeleton (14, 2, D:3) a staff of conjuration (17, 14, D:3) a jackal skeleton a jackal skeleton (17, 15, D:3) a +0 pair of boots (28, 9, D:3) a +0 war axe (28, 37, D:3) a +0 whip a gnoll corpse (skeletalised by now) (30, 37, D:3) a +0 spear a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, 38, D:3) an adder skeleton (31, 0, D:3) a +0 ring mail (32, 28, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (1, 0, D:4) a +0 whip of flaming a +0 robe (1, 18, D:4) a spider talisman (6, 14, D:4) a +0 long sword (23, -8, D:4) a +0 halberd a gnoll skeleton (27, -17, D:4) the +2 short sword of Amorality {spect, rPois Str+2 Int-2 Dex+3} rPois: It protects you from poison. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (28, 5, D:4) a +0 sling (29, -22, D:4) a water moccasin corpse (skeletalised by now) (33, -3, D:4) a +0 rapier (36, -25, D:4) a hobgoblin skeleton (37, -19, D:4) a +0 short sword of venom (48, 3, D:4) a +0 dagger a goblin skeleton (53, -9, D:4) a +0 short sword (61, -19, D:4) a +0 hand axe (61, -7, D:4) a +0 chain mail (69, -25, D:4) a hobgoblin corpse (skeletalised by now) (69, -23, D:4) a +0 club (69, -18, D:4) a +0 helmet Level 5 of the Dungeon (17, -10, D:5) a +0 ring mail (30, -13, D:5) a +0 dagger a +0 robe (36, 14, D:5) a +0 club (40, -2, D:5) a +0 flail (43, -2, D:5) a +0 flail a +0 scale mail (44, -2, D:5) a +0 dagger a +1 dagger of venom (45, -2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 leather armour (1, -2, D:6) a +0 dagger (1, -1, D:6) a +0 mace a +0 plate armour a +0 dagger a +0 robe (1, 0, D:6) a +2 dagger of electrocution (2, 5, D:6) a +0 spear a +0 robe a +0 war axe (2, 6, D:6) a +0 robe a +0 hand axe a +0 robe a +5 great sword (4, 5, D:6) a +0 robe a +0 war axe (4, 6, D:6) a +0 robe a +0 flail (5, 6, D:6) a +0 robe a +3 spear (8, 3, D:6) a +0 ring mail (11, 31, D:6) a +0 hand axe (25, -5, D:6) a +0 club a +0 ring mail a +0 trident (34, 12, D:6) a +0 long sword (37, 16, D:6) a +0 robe (38, 17, D:6) a +0 giant club (42, -1, D:6) a +0 club Level 7 of the Dungeon (3, -28, D:7) a +0 glaive a +0 chain mail (3, -27, D:7) a +0 trident (3, -25, D:7) a +0 dagger a +0 robe (4, -26, D:7) a +0 trident (10, -28, D:7) a +0 club a +0 club (12, -28, D:7) a +0 leather armour a +0 club a +0 whip of freezing a +0 halberd a +0 club (13, -28, D:7) a +0 flail a +0 spear (14, -29, D:7) the +5 mace "Eppyvapn" {freeze, rPois} rPois: It protects you from poison. It can be maximally enchanted to +9. a +0 whip (14, -16, D:7) a +0 chain mail (15, 25, D:7) a +0 dagger (20, 8, D:7) 7 stones a +0 dagger a +0 short sword a +0 whip 3 poisoned darts a +0 dagger (20, 24, D:7) a +0 robe a +0 short sword (22, 16, D:7) a +0 leather armour (32, 8, D:7) a +0 spear (33, -8, D:7) a scarab talisman (33, 3, D:7) a +0 whip (35, -1, D:7) a +0 spear (36, -4, D:7) a +0 spear (44, -28, D:7) a +0 pair of boots Level 8 of the Dungeon (2, 1, D:8) a +0 leather armour (23, -8, D:8) a +0 halberd a +0 robe (23, -7, D:8) a +0 great sword a +0 robe (24, -6, D:8) a +3 short sword a +0 robe (30, 26, D:8) a +0 whip 6 poisoned darts (30, 27, D:8) a +0 dagger a +0 short sword 2 darts of disjunction (31, 24, D:8) a +0 dagger 3 poisoned darts (31, 26, D:8) a +0 whip (31, 31, D:8) a +0 dire flail a +0 chain mail (32, 26, D:8) a +3 dagger (32, 27, D:8) a +0 dagger 8 poisoned darts a +0 club (32, 30, D:8) a +0 dagger a +0 robe (33, 30, D:8) a +0 dagger a +0 robe (33, 31, D:8) a +0 club (34, -9, D:8) a +2 short sword of venom (35, -4, D:8) a medusa talisman (36, -4, D:8) a +0 leather armour (36, 27, D:8) a +0 chain mail (38, 22, D:8) a +0 sling (42, 7, D:8) a +0 war axe (49, -2, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (6, 10, D:9) a +0 ring mail (15, -15, D:9) a +0 scale mail (15, 20, D:9) a +0 falchion (18, -15, D:9) a +0 scale mail (21, 19, D:9) a +0 leather armour (29, -26, D:9) a scroll of noise (30, 4, D:9) a +0 orcbow (31, 4, D:9) a +0 shortbow (32, 14, D:9) a +0 short sword (33, -16, D:9) a +0 mace (33, -15, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail (34, -15, D:9) a +0 falchion a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 robe (0, 11, D:10) 14 gold pieces (0, 12, D:10) 20 gold pieces (0, 13, D:10) 6 gold pieces (0, 15, D:10) a +0 helmet of sniping (unseen) (0, 16, D:10) a manual of Armour (0, 17, D:10) a potion of haste (10, 11, D:10) a +0 robe a +0 athame (38, -12, D:10) the +0 cloak "Nuoch" {*Slow Will+ Int+4} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It can be maximally enchanted to +2. a +3 dagger of protection 4 boomerangs a +0 cloak (38, -10, D:10) a +0 giant club a +0 giant spiked club (38, -9, D:10) a +0 whip a +0 leather armour a +0 dagger a +0 robe (39, -9, D:10) a +0 dagger a +0 robe (40, -8, D:10) a +0 flail a +0 ring mail (43, -2, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Foitinoe's Antique Armour Shoppe the +1 leather armour "Cusomm" {Rampage rF- rN++ Int-2} (252 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). It can be maximally enchanted to +3. the +2 leather armour "Facemyiv" {rElec Regen+ Dex+2 Slay-4} (254 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It can be maximally enchanted to +3. a +0 leather armour of willpower (171 gold) a +2 robe (245 gold) a +2 chain mail of poison resistance (380 gold) (9, -27, D:11) a +0 rapier (15, -27, D:11) 2 poisoned darts (15, -4, D:11) a +0 robe (27, 3, D:11) a +0 shortbow a +0 falchion a +0 hand axe (28, 2, D:11) a +0 battleaxe (29, 2, D:11) a +0 war axe (29, 3, D:11) a +1 orcbow of draining (32, -1, D:11) a +0 whip (35, -10, D:11) a +0 orcbow (43, 13, D:11) a +0 giant spiked club a +0 giant club (46, -19, D:11) a +0 shortbow (46, 17, D:11) a +0 chain mail a +0 war axe a +3 ring mail a +0 trident (46, 18, D:11) a +0 plate armour a +1 halberd of protection (47, 18, D:11) a +0 spear a +0 giant spiked club a +0 leather armour a +2 dagger of venom a +0 leather armour a +0 dagger a +0 falchion a +1 heavy mace a +0 chain mail a +0 short sword a +0 club a +0 giant spiked club a +0 chain mail a +0 short sword a +0 scale mail a +0 dagger (48, 17, D:11) a +0 whip (48, 19, D:11) a +0 ring mail a +3 spear (49, 17, D:11) a +0 plate armour (49, 19, D:11) a +0 short sword (50, 5, D:11) a +0 morningstar (51, -23, D:11) a +5 ring of evasion (51, -12, D:11) a scarab talisman (52, -33, D:11) a +0 trident a +0 plate armour (52, -32, D:11) a +0 flail (53, -32, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (61, -12, D:11) a +0 whip Level 12 of the Dungeon (7, 18, D:12) a +2 scimitar of flaming (11, 2, D:12) a parchment of Summon Small Mammal (13, 25, D:12) 5 large rocks (18, 15, D:12) 5 boomerangs (22, 32, D:12) a +0 orcbow (29, 28, D:12) a +0 giant spiked club a +0 giant club (30, 33, D:12) a +0 shortbow (30, 34, D:12) a +0 partisan (33, 15, D:12) a maw talisman (35, 15, D:12) a +0 flail (41, 31, D:12) a +0 dire flail a +0 giant spiked club (43, 11, D:12) a +0 short sword (43, 22, D:12) a sanguine talisman (44, 26, D:12) a +0 robe (45, 7, D:12) a staff of cold Level 13 of the Dungeon (6, -1, D:13) a +0 hand axe (7, -1, D:13) a +0 dagger a +0 club a +0 leather armour (7, 0, D:13) a +0 whip a +0 leather armour (8, 1, D:13) 3 large rocks a +0 dagger a +0 robe (11, -18, D:13) a +0 orcbow (11, 5, D:13) a +0 short sword a +0 robe (24, 10, D:13) 3 large rocks (28, 2, D:13) a +0 buckler (30, -6, D:13) 2 poisoned darts (32, 4, D:13) a +0 glaive (33, 0, D:13) the +4 whip "Tormentor" {protect, rElec rPois rF+ rC-} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. It can be maximally enchanted to +9. (38, -8, D:13) a +0 ring mail (38, 10, D:13) a +0 orcbow (39, 16, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) 6 poisoned darts (1, -33, D:14) a +0 leather armour (4, -27, D:14) a +0 shortbow (14, -16, D:14) a +0 buckler (22, -9, D:14) a +0 long sword (23, 9, D:14) a parchment of Call Canine Familiar (25, -36, D:14) a +0 mace (28, -10, D:14) a +0 rapier of flaming (42, -26, D:14) a +0 scale mail (54, -24, D:14) a +0 club (59, 4, D:14) a +0 ring mail Level 15 of the Dungeon [Shop] Teledokh's Assorted Antiques a +0 quarterstaff (130 gold) a scroll of teleportation (78 gold) a box of beasts (1040 gold) a scroll of identify (52 gold) a wand of flame (5) (91 gold) a scroll of fear (104 gold) a +0 great sword (260 gold) a scroll of identify (52 gold) (0, 0, D:15) a +0 robe (10, -28, D:15) a +0 ring mail (25, -24, D:15) a +0 robe a +0 lajatang of speed (26, -22, D:15) a +0 leather armour a +0 battleaxe (31, -18, D:15) a +0 dire flail (33, -10, D:15) a +0 long sword (33, 1, D:15) a +0 glaive (35, -8, D:15) the +6 falchion of Luof {vamp, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. (36, 0, D:15) a +0 robe a +0 whip (37, -27, D:15) a +0 halberd (43, -33, D:15) a +0 shortbow (53, -2, D:15) a +0 whip (53, -1, D:15) a +2 heavy battleaxe a +0 chain mail a +0 mace (53, 0, D:15) a +0 dagger a +0 ring mail (54, -2, D:15) a +0 trident a +0 chain mail a +0 halberd a +0 chain mail (54, -1, D:15) a +0 battleaxe a +0 plate armour (58, -5, D:15) a +0 trident (66, -18, D:15) a +0 battleaxe a +0 leather armour (67, -20, D:15) a +0 great mace a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 dire flail a +0 robe a +0 dagger (1, -2, Orc:1) a +0 chain mail a +0 war axe (1, 0, Orc:1) a +0 chain mail a +0 short sword a +0 chain mail a +0 long sword (2, 0, Orc:1) a +0 robe a +0 dire flail (5, 27, Orc:1) a +0 giant club (12, 14, Orc:1) a +0 giant spiked club a +0 great mace a +0 arbalest a +0 plate armour (12, 15, Orc:1) a +0 ring mail a +0 hand axe (12, 16, Orc:1) a +0 chain mail a +0 trident (13, 16, Orc:1) a +0 robe a +0 dagger a +0 flail (21, 24, Orc:1) a +0 chain mail a +0 dire flail (21, 26, Orc:1) a +0 ring mail a +0 short sword (22, 24, Orc:1) a +0 leather armour a +0 club (22, 25, Orc:1) a +0 chain mail a +0 orcbow a +0 short sword a +0 robe a +0 leather armour a +0 dagger (22, 26, Orc:1) a +0 giant club a +0 giant club (23, 0, Orc:1) a +0 leather armour a +0 mace (23, 1, Orc:1) a +0 robe a +0 dagger (24, 0, Orc:1) a +0 hand axe (24, 1, Orc:1) a +0 leather armour a +0 flail (24, 2, Orc:1) a +0 whip (25, 0, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 flail (25, 2, Orc:1) a +0 ring mail a +0 dagger (25, 3, Orc:1) a +0 club (26, 3, Orc:1) a +0 plate armour a +0 long sword (28, 23, Orc:1) a +0 long sword a +0 chain mail (28, 24, Orc:1) a +0 club a +0 leather armour a +0 hand axe (29, 2, Orc:1) a +0 dire flail a +0 chain mail (29, 3, Orc:1) a +0 great mace a +0 plate armour a +0 flail a +0 leather armour (30, 1, Orc:1) a +0 trident (30, 2, Orc:1) a +0 flail a +0 leather armour (30, 3, Orc:1) a +0 club a +0 scale mail (32, 18, Orc:1) a +0 whip a +0 club a +0 war axe a +0 chain mail (32, 19, Orc:1) a +0 dagger a +0 robe (32, 20, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Ryomol's Antique Armour Boutique a +0 leather armour (32 gold) a +0 robe (14 gold) a +3 chain mail of poison resistance (400 gold) a +0 robe (14 gold) a +0 scale mail (64 gold) a +2 plate armour of poison resistance (512 gold) a +0 ring mail (64 gold) a +0 robe (14 gold) the +0 robe of Omission {rF- Int+3} (115 gold) rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +2. [Shop] Soces's Jewellery Boutique a +6 ring of strength (unknown) (540 gold) a +6 ring of strength (unknown) (540 gold) a ring of protection from cold (375 gold) an amulet of dissipation (unknown) (450 gold) a ring of protection from fire (unknown) (375 gold) a +6 ring of strength (unknown) (540 gold) a ring of protection from fire (unknown) (375 gold) a ring of willpower (unknown) (375 gold) a ring of resist corrosion (unknown) (300 gold) [Shop] Pentil's Antique Weapon Emporium a +0 trident (126 gold) a +3 demon blade of draining (2232 gold) a +4 whip of electrocution (1015 gold) a +0 mace (108 gold) a +0 mace (108 gold) a +0 halberd (144 gold) a +1 whip of draining (414 gold) a +0 halberd (144 gold) a +0 long sword (126 gold) a +0 hand axe (108 gold) a +0 orcbow (144 gold) [Shop] Hul Pyf's General Store 2 potions of brilliance (145 gold) the medusa talisman "Raeschic" {+Blink rElec Dex+3 Slay+3} (1375 gold) [medusa talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a wand of flame (7) (88 gold) a +4 ring of protection (unknown) (612 gold) an orb of energy (187 gold) a +0 pair of boots (76 gold) a +0 rapier (93 gold) a +0 shortbow (51 gold) [Shop] Heimay's Armour Shop a +3 leather armour of fire resistance (432 gold) a +2 scale mail of poison resistance (324 gold) a +2 pair of boots of flying (387 gold) a +0 leather armour of poison resistance (108 gold) the +1 leather armour of Feilopho {rCorr} (352 gold) rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +3. a +2 scale mail of willpower (378 gold) a +2 robe (232 gold) a +2 helmet of intelligence (387 gold) (0, 0, Orc:2) a +0 flail a +0 leather armour (1, 1, Orc:2) a +0 mace (3, 0, Orc:2) a +0 club a +0 leather armour (3, 1, Orc:2) a +0 heavy long sword a +0 plate armour (5, 0, Orc:2) a +0 arbalest (5, 1, Orc:2) a +0 dagger a +0 robe (5, 2, Orc:2) a +0 scimitar a +0 plate armour (7, 0, Orc:2) a +2 short sword of venom a +0 plate armour (11, 17, Orc:2) a +0 chain mail a +0 orcbow (11, 32, Orc:2) a +0 chain mail a +0 short sword (11, 33, Orc:2) a +2 robe of positive energy a +0 dagger a +0 robe a +0 dagger (12, 18, Orc:2) a +0 robe a +0 halberd (12, 30, Orc:2) a +0 leather armour a +1 heavy hand axe (13, 15, Orc:2) 3 boomerangs a +0 flail (13, 16, Orc:2) a +0 war axe a +0 leather armour a +0 flail (14, 6, Orc:2) a +1 helmet (14, 15, Orc:2) a +0 leather armour a +0 war axe (15, 14, Orc:2) a +0 plate armour a +0 great sword a +0 arbalest (15, 15, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 war axe (15, 16, Orc:2) a +0 falchion a +0 leather armour 2 boomerangs a +0 dagger a +0 chain mail a +0 mace a +0 orcbow (16, 14, Orc:2) a +0 chain mail a +0 trident (16, 15, Orc:2) a +0 plate armour a +0 arbalest a +2 battleaxe of sundering a +2 war axe of venom a +1 war axe of chaos a +3 war axe (20, 13, Orc:2) a +0 trident (24, 11, Orc:2) a +0 leather armour a +0 mace (26, 13, Orc:2) a +0 plate armour a +0 battleaxe (27, 13, Orc:2) a +0 plate armour a +0 long sword (27, 14, Orc:2) a +2 robe of willpower a +0 dagger (28, 13, Orc:2) a +0 chain mail a +0 glaive (28, 14, Orc:2) a +0 chain mail a +0 halberd (28, 15, Orc:2) a +0 giant club (29, 13, Orc:2) a +0 robe a +0 dagger (29, 14, Orc:2) 4 large rocks Level 1 of the Lair of Beasts (6, -7, Lair:1) a +0 scale mail (7, 5, Lair:1) a +0 morningstar (9, 5, Lair:1) a +0 trident (11, -5, Lair:1) a +0 pair of boots of earth (18, 13, Lair:1) a +0 robe (22, 1, Lair:1) 6 poisoned darts (25, 21, Lair:1) a +6 ring of intelligence (29, 20, Lair:1) a +0 chain mail (33, -29, Lair:1) a human skeleton (33, -28, Lair:1) a human skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) the +1 mace of Animal Spirits {venom, ^Drain rC+ rCorr Dex+7} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). It can be maximally enchanted to +9. (33, 25, Lair:2) a +0 robe (43, 0, Lair:2) a +0 chain mail (66, 45, Lair:2) a +1 dagger of venom Level 3 of the Lair of Beasts (7, -2, Lair:3) a +0 halberd (7, 36, Lair:3) a +0 chain mail (16, 9, Lair:3) 2 poisoned darts (32, 3, Lair:3) a +0 cloak (46, 30, Lair:3) a +0 trident (56, 19, Lair:3) 3 flux baubles (58, 8, Lair:3) a +2 hat of sniping (58, 31, Lair:3) a +0 rapier (59, 42, Lair:3) a +0 whip Level 4 of the Lair of Beasts [Shop] Hoge's Weapon Shop a +3 great sword of electrocution (672 gold) a +4 dagger of venom (390 gold) a +3 morningstar of holy wrath (444 gold) a +3 hand axe of electrocution (392 gold) the +5 dagger "Imobb" {chaos, *Slow rF+ rC+ Int+3} (804 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. a +5 mace of protection (489 gold) the +8 morningstar of Diet Blood {vamp, rElec} (1152 gold) rElec: It insulates you from electricity. It can be maximally enchanted to +9. a +0 heavy halberd (147 gold) [Shop] Ytwat's Antique Weapon Shoppe a +5 sling (627 gold) a +6 heavy longbow (1139 gold) the +5 flail of Zullotot {drain, rElec rPois Int-3 Dex+3} (1089 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. a +2 rapier of speed (627 gold) a +4 glaive of pain (1034 gold) a +3 rapier of draining (591 gold) the +4 falchion "Igeanaj" {vamp, rPois} (884 gold) rPois: It protects you from poison. It can be maximally enchanted to +9. a +2 halberd of freezing (422 gold) [Shop] Laif's Antique Weapon Shoppe a +1 flail of protection (257 gold) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} (2083 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +4 morningstar of venom (671 gold) the +2 partisan "Ostreice" {heavy, +Blink rC- rN++ Str+3} (1067 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). It can be maximally enchanted to +9. a +2 long sword of venom (372 gold) a +2 falchion of valour (345 gold) a +4 heavy quarterstaff (713 gold) the +4 quarterstaff "Hell-Harrower" {rebuke, *Noise rPois Str+6 Dex+3} (1186 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (15, 24, Lair:4) the +6 dagger of Radicalism {flame, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (35, 13, Lair:4) a spider talisman (45, -3, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a minotaur skeleton (2, 5, Lair:5) a spriggan skeleton (3, 4, Lair:5) a minotaur skeleton (3, 11, Lair:5) a draconian skeleton (4, 12, Lair:5) a goblin skeleton (6, 1, Lair:5) a tengu skeleton (8, -1, Lair:5) a +5 mace of protection (8, 3, Lair:5) a naga skeleton (8, 9, Lair:5) a gnoll skeleton (10, 1, Lair:5) a +2 demon blade of venom (10, 4, Lair:5) a goblin skeleton (11, 2, Lair:5) a +0 arbalest (12, -8, Lair:5) an elf skeleton (14, 8, Lair:5) a troll skeleton (15, -3, Lair:5) an orc skeleton (16, -12, Lair:5) a spriggan skeleton (20, -8, Lair:5) an orc skeleton (39, -32, Lair:5) a +0 chain mail (41, 0, Lair:5) a ring of positive energy (56, -2, Lair:5) a +2 hat (68, 10, Lair:5) a +0 long sword Level 1 of the Swamp (0, 0, Swamp:1) a scroll of noise (4, 16, Swamp:1) a +0 morningstar (7, 0, Swamp:1) a +0 spear (8, -1, Swamp:1) a +0 spear (8, 13, Swamp:1) a +0 great sword (13, 11, Swamp:1) a +2 leather armour of poison resistance (14, 6, Swamp:1) the +0 falchion of Kosu {freeze, rC- Will+ Str+4} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. (20, -13, Swamp:1) a spider talisman (23, 17, Swamp:1) a +0 buckler a +0 spear (23, 18, Swamp:1) a +0 buckler 2 curare-tipped darts a +0 spear of venom a +0 robe a +0 quarterstaff (25, 17, Swamp:1) a +0 spear (28, -15, Swamp:1) a +0 quarterstaff (35, -13, Swamp:1) a +0 rapier (38, 29, Swamp:1) a +0 scale mail Level 2 of the Swamp [Shop] Purifops's Antique Armour Shoppe +2 steam dragon scales (1089 gold) a +2 pair of boots of rampaging (473 gold) an orb of mesmerism (572 gold) the orb of Fun {Glass, rN+ Necro} (897 gold) rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. a +1 pair of gloves of hurling (363 gold) a +2 robe of willpower (393 gold) a +0 plate armour of willpower (550 gold) a +0 buckler (99 gold) (0, 0, Swamp:2) an eleionoma corpse (skeletalised by now) (0, 2, Swamp:2) a swamp dragon corpse (skeletalised by now) (2, -14, Swamp:2) a +0 dagger (7, 29, Swamp:2) a +0 buckler a +0 spear (8, 0, Swamp:2) a goliath frog skeleton (8, 2, Swamp:2) a bunyip skeleton (8, 27, Swamp:2) a +0 spear (8, 41, Swamp:2) a +0 spear a +0 buckler (10, 4, Swamp:2) the +2 shadow dragon scales of Poor Excuses {Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It can be maximally enchanted to +11. (15, 10, Swamp:2) a +0 scale mail a +2 buckler a +0 spear (29, -13, Swamp:2) a +0 buckler a +0 spear (29, -12, Swamp:2) a +0 spear (30, -13, Swamp:2) a +0 spear (32, -12, Swamp:2) 2 javelins (47, -5, Swamp:2) a +0 rapier (47, 17, Swamp:2) a +0 triple crossbow (52, 27, Swamp:2) a +0 spear a curare-tipped dart Level 3 of the Swamp (0, 0, Swamp:3) a +0 buckler (5, -7, Swamp:3) a +1 spectral quarterstaff a +0 robe (5, 9, Swamp:3) a +0 short sword (6, -16, Swamp:3) a +0 chain mail (16, 6, Swamp:3) a +0 ring mail (16, 18, Swamp:3) a parchment of Grave Claw (23, 19, Swamp:3) a +0 plate armour (30, -7, Swamp:3) a +0 dagger (32, -14, Swamp:3) a +0 mace (36, 10, Swamp:3) a +0 buckler a +0 plate armour a +0 broad axe a +0 robe a +0 robe a +0 quarterstaff (37, 10, Swamp:3) a +0 robe a +0 rapier (37, 12, Swamp:3) a +0 robe a +0 spectral quarterstaff (47, -8, Swamp:3) a +0 leather armour Level 4 of the Swamp (0, 0, Swamp:4) a +0 scale mail (1, 4, Swamp:4) a +0 chain mail (8, 9, Swamp:4) a +0 trident (14, 3, Swamp:4) a +0 scale mail (15, 19, Swamp:4) a +0 spear (16, 8, Swamp:4) a +0 leather armour (26, 17, Swamp:4) the +5 whip "Icrafysocw" {concuss, rF+ Str+3 Int+3 Dex+2} rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. a +0 orcbow a +3 ring mail (32, 9, Swamp:4) a +0 ring mail (33, 27, Swamp:4) a +0 plate armour (37, 1, Swamp:4) a maw talisman (37, 2, Swamp:4) a +0 club (42, 7, Swamp:4) a parchment of Summon Hydra Level 1 of the Spider Nest (0, 0, Spider:1) a +0 falchion of freezing (9, 37, Spider:1) a +0 chain mail Level 2 of the Spider Nest (0, 0, Spider:2) a potion of curing (1, 7, Spider:2) 6 darts of disjunction (4, 4, Spider:2) 4 gold pieces