rhceornd Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 19, D:1) a bat corpse (skeletalised by now) (6, 33, D:1) 7 stones (6, 44, D:1) a +0 dagger (7, 34, D:1) 8 stones (8, 23, D:1) a +0 ring mail (9, 45, D:1) a bat corpse (skeletalised by now) (10, 26, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (16, 6, D:1) a +0 club (20, 5, D:1) a rat skeleton (20, 14, D:1) a frilled lizard corpse (skeletalised by now) (26, 33, D:1) a +0 rapier (30, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 7, D:1) a +0 club a kobold skeleton (39, 17, D:1) a +0 club (39, 49, D:1) a +0 short sword (39, 50, D:1) a jackal corpse (skeletalised by now) (45, 31, D:1) 6 stones (46, 37, D:1) a +0 flail (46, 40, D:1) a +0 sling (52, 19, D:1) a jackal skeleton (60, 5, D:1) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zyjin's Weapon Boutique a +0 spear (39 gold) a +0 rapier (52 gold) a +0 war axe (45 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1040 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 war axe (45 gold) a throwing net (39 gold) a +0 sling (19 gold) a +0 falchion (39 gold) [Shop] Rahyism's Antique Weapon Shoppe a +0 short sword (72 gold) a +0 mace (72 gold) a +0 hand axe (72 gold) a +0 great sword of electrocution (436 gold) a +1 scimitar of protection (283 gold) a +0 dagger (48 gold) a +4 short sword (600 gold) a +2 war axe of freezing (439 gold) [Shop] Ycsaskij's General Store a +0 halberd (56 gold) a scroll of identify (28 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (560 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +2 hand axe of venom (218 gold) a scroll of immolation (56 gold) a scroll of poison (56 gold) 8 stones (11 gold) a +0 club (14 gold) (0, 0, D:2) a human skeleton (0, 3, D:2) a +0 spear (6, 1, D:2) a +0 dagger a goblin skeleton (6, 2, D:2) a +0 club a goblin skeleton (8, -28, D:2) a rat corpse (skeletalised by now) (9, -37, D:2) a beast talisman (15, -23, D:2) a scroll of identify (20, -25, D:2) 4 stones (30, -17, D:2) a +0 club