reppippi Level 1 of the Dungeon (1, 2, D:1) a ball python corpse (skeletalised by now) (3, -9, D:1) a +0 scale mail (4, -5, D:1) a rat corpse (skeletalised by now) (7, 17, D:1) a ball python corpse (skeletalised by now) (8, 16, D:1) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) (11, -7, D:1) a bat corpse (skeletalised by now) (27, 6, D:1) a frilled lizard corpse (skeletalised by now) (31, 24, D:1) a +0 scale mail (35, 16, D:1) a +0 short sword (40, 10, D:1) a +0 club a +0 dagger a rat corpse (skeletalised by now) (41, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (1, 9, D:2) a +0 club a gnoll corpse (skeletalised by now) (2, 9, D:2) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (3, 25, D:2) a ball python corpse (skeletalised by now) (5, 6, D:2) a +0 club (5, 28, D:2) a +0 whip a gnoll corpse (skeletalised by now) (11, -3, D:2) a ball python corpse (skeletalised by now) (13, 43, D:2) a quokka skeleton (14, 41, D:2) a bat skeleton (36, 43, D:2) a +0 war axe (40, 21, D:2) a +0 dagger a stone a kobold skeleton (48, 32, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon [Shop] Qenezum's Armour Shop a +2 ring mail of cold resistance (294 gold) a +0 ring mail (56 gold) a +2 ring mail of positive energy (252 gold) the +3 leather armour "Paukez" {rElec rPois rC+ Int+6} (767 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 robe (12 gold) a +0 robe (12 gold) (7, 21, D:3) a +0 rapier (9, 33, D:3) a +0 mace (11, 11, D:3) a hobgoblin skeleton (19, 2, D:3) a maw talisman (27, 6, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, 13, D:3) a +0 dagger (32, -6, D:3) a +0 mace (34, -4, D:3) a rat corpse (skeletalised by now) (35, -3, D:3) a +0 hand axe (35, 22, D:3) a +0 short sword a +0 chain mail a rat corpse (skeletalised by now) (36, 29, D:3) a +0 robe (50, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (51, 4, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 45, D:4) a quokka corpse (skeletalised by now) (10, 2, D:4) a quokka corpse (skeletalised by now) (12, 34, D:4) a +0 sling (15, 10, D:4) a +2 whip of freezing 3 stones (18, 23, D:4) a hobgoblin corpse (skeletalised by now) (40, 40, D:4) a +0 club (40, 41, D:4) a +0 flail a gnoll skeleton (41, 42, D:4) a +0 spear a gnoll skeleton (45, 9, D:4) a +0 leather armour the human corpse of Edmund (skeletalised by now) (48, 4, D:4) a +0 robe the human corpse of Sigmund (skeletalised by now) Level 5 of the Dungeon [Shop] Ratsug's Hydra Hut a +2 lajatang of flaming (546 gold) a +1 lajatang of flaming (476 gold) a +0 lajatang of flaming (406 gold) a +1 hand axe of flaming (173 gold) a +0 scimitar of flaming (179 gold) a +2 lajatang of flaming (546 gold) [Shop] Enwuzida's Weapon Boutique a +0 trident (38 gold) a +2 dagger of venom (158 gold) 4 poisoned darts (26 gold) a +0 flail (38 gold) the +3 great sword "Equtimao" {heavy, Int+3 Dex+6 SInv} (694 gold) Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. the +2 trident of Trial by Ordeal {freeze, Int+4 Dex+3} (418 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 hand axe of sundering (165 gold) 4 boomerangs (88 gold) 3 silver javelins (297 gold) the +8 arc blade {discharge, rElec} (660 gold) rElec: It insulates you from electricity. It cannot be enchanted further. [Shop] Jumekam's Jewellery Boutique an amulet of faith (unknown) (480 gold) a ring of magical power (unknown) (240 gold) a ring of protection from fire (unknown) (300 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) a ring of resist corrosion (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) the amulet of Lucidity {Wildshape rF- rC+ Str+5} (570 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). an amulet of guardian spirit (unknown) (360 gold) a ring of wizardry (unknown) (360 gold) [Shop] Jarcha's Antique Armour Boutique a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 chain mail (156 gold) a +0 ring mail (104 gold) a +2 robe of resistance (985 gold) a +0 pair of boots (117 gold) a +0 chain mail (156 gold) [Shop] Beucowk's Antique Weapon Boutique the +4 trident of Luin {venom, rPois Dex+2} (910 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 hand axe (69 gold) a +0 short sword (69 gold) a +0 mace (69 gold) a +2 glaive of flaming (690 gold) a +0 hand axe (69 gold) a +0 long sword (80 gold) a +0 hand axe (69 gold) (0, 0, D:5) a +0 whip a +0 leather armour a +0 hand axe (0, 1, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (7, 34, D:5) a +0 whip a gnoll corpse (skeletalised by now) (9, 18, D:5) a spore talisman (12, 17, D:5) a +0 scale mail (16, 32, D:5) a +0 club a +0 club a +0 robe a +0 club a gnoll corpse (skeletalised by now) (17, 13, D:5) a +0 flail an orc corpse (skeletalised by now) (17, 31, D:5) a +0 spear (18, 30, D:5) a +0 spear a gnoll corpse (skeletalised by now) (18, 31, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (30, 8, D:5) a +0 mace (40, 9, D:5) a +0 short sword (42, 47, D:5) 6 poisoned darts (44, 4, D:5) a +0 robe the kobold corpse of Pikel (skeletalised by now) (48, 53, D:5) a +0 hand axe a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (60, 7, D:5) 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (10, 24, D:6) a +0 leather armour (10, 30, D:6) a +0 short sword (22, 8, D:6) a +0 chain mail a +0 scale mail (31, -4, D:6) a +0 ring mail (36, 2, D:6) a +2 whip of electrocution a +0 leather armour a water moccasin corpse (skeletalised by now) (45, 25, D:6) a scroll of revelation (46, 25, D:6) a scroll of enchant armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 short sword a kobold skeleton (0, 1, D:7) a +0 shortbow a +0 short sword a centaur skeleton (1, 1, D:7) a +0 dagger a +0 short sword a kobold skeleton (2, 0, D:7) a +0 short sword (2, 1, D:7) a +0 dagger a +0 dagger a kobold skeleton (18, 11, D:7) a +0 club (19, 2, D:7) a +0 short sword a +0 leather armour a +0 club a +0 flail a +0 arbalest an orc skeleton an orc skeleton (21, 3, D:7) a +0 short sword (22, 0, D:7) a +0 trident (25, -1, D:7) a +0 robe (28, 28, D:7) a +0 scale mail (30, -7, D:7) a +0 shortbow (31, -6, D:7) a +0 club Level 8 of the Dungeon (0, 5, D:8) a +0 spear a +0 dagger (6, 12, D:8) a +0 sling (19, 6, D:8) a scroll of fear (21, -15, D:8) a +0 buckler (25, -17, D:8) a +0 robe the barachi skeleton of Jeremiah (27, 23, D:8) the inkwell talisman of Futuristic Beauty {Rampage rN+ Int-2} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). (32, -3, D:8) a +0 giant spiked club a +0 giant club (33, -9, D:8) a wyvern skeleton (34, -25, D:8) a potion of resistance (36, -7, D:8) a +0 leather armour (54, 3, D:8) a +0 flail