Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11708441375866600598 77 reppippi the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Oct 5, 2026. Slain by an orc ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:50 (2890 turns). reppippi the Conjurer (Demigod Conjurer) Turns: 2890, Time: 00:05:50 Health: -1/26 AC: 4 Str: 8 XL: 3 Next: 92% Magic: 1/9 EV: 11 Int: 24 God: Gold: 145 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . (50%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) i - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of wildshape Stlth ++ h - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons b - a +1 mace of concussion e - a +0 long sword g - a +0 arbalest Armour a - a +0 robe (worn) i - a +2 hat (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery c - an amulet of wildshape (worn) h - a ring of protection from fire (worn) Talismans f - a rimehorn talisman Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of identify {unknown} h - a scroll of acquirement {unknown} k - a scroll of immolation {unknown} m - a scroll of fog {unknown} o - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of ambrosia {unknown} j - 2 potions of heal wounds {unknown} l - 2 potions of mutation {unknown} n - a potion of brilliance {unknown} Skills: + Level 0.2 Fighting + Level 0.1 Maces & Flails + Level 1.9 Dodging + Level 2.7 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 12% 1 Construct Spike Launche Frge 4% 2d3 17% 2 Lesser Beckoning Tloc 4% N/A 17% 2 Confusing Touch Hex 2% N/A 34% 3 Fulminant Prism Conj/Alch 9% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 43% 4 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:3 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel a surge of power! The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 mace. The orc barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 hand axe. The orc barely misses you. You hit the orc. The orc is severely wounded. The orc barely misses you. x2 You closely miss the orc. The orc is severely wounded. The orc barely misses you. The orc closely misses you. You hit the orc. The orc is almost dead. The orc closely misses you. The orc hits you with a +0 mace. You hit the orc but do no damage. The orc is almost dead. The orc closely misses you. The orc hits you with a +0 mace. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... # #.#..#.##.# #. #.##....# ##.###.....ß.## .............∩# ..#........ß.## .............# #.......#### #.......# #.##.@### #....oo# ######.# .) #.. #>. ### You could see 2 orcs. Vanquished Creatures 2 adders 4 dart slugs A ribbon worm (D:3) An orc (D:3) 5 endoplasms 2 hobgoblins (D:2) 9 jackals A quokka (D:2) 8 ball pythons 11 bats 2 frilled lizards (D:2) 4 goblins A kobold (D:2) 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reppippi the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 361 | D:1 | Reached XP level 2. HP: 18/20 MP: 2/7 438 | D:1 | Reached skill level 4 in Conjurations 1253 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 2586 | D:2 | Learned a level 2 spell: Searing Ray 2855 | D:3 | Found Ywnuvar's Assorted Antiques. 2890 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d D:3: kennysheep_six_static_rooms, layout_basic, serial_shops, nicolae_shop_targeted Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Stealth | 2 | 2.7 Spellcasting | 2 | 2.4 Fighting | | 0.2 Maces & Flails | | 0.1 Dodging | | 1.9 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Mace || 18 Staff || 4 Cast: Magic Dart || 108 Armour: Robe || 30 Dodge: Dodged || 39