Dungeon Crawl Stone Soup version 0.35-a0-1015-gbe08bfc2e8 (webtiles) character file. Game seed: 7431431303716089427 64 renl the Vexing (level 4, -1/33 HPs) Began as a Barachi Hexslinger on Sept 13, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:18 (1378 turns). renl the Vexing (Barachi Hexslinger) Turns: 1378, Time: 00:05:19 Health: -1/33 AC: 3 Str: 10 XL: 4 Next: 12% Magic: 14/14 EV: 12 Int: 13 God: Gold: 49 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of magical power HPRegen 0.25/turn e - ring of willpower MPRegen 0.14/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) Jewellery d - a ring of magical power (worn) e - a ring of willpower (worn) Scrolls p - a scroll of poison c - a scroll of amnesia {unknown} d - a scroll of immolation {unknown} e - a scroll of revelation {unknown} h - a scroll of noise {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of identify {unknown} Potions f - a potion of might {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 2.1 Fighting * Level 2.9 Ranged Weapons + Level 1.9 Armour + Level 2.7 Dodging - Level 1.1 Spellcasting + Level 3.6 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Sublimation of Blood Necr 0% N/A 38% 2 Teleport Other Tloc 0% N/A 63% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A giggling sprite leaps out and makes the hobgoblin trip over its own feet. The hobgoblin is almost dead. The jinxing sprites lose interest in you. The goblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club and carrying a +0 sling (sparse dust, 53% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling and carrying a +0 club (sparse dust, 53% to hit) You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling and carrying a +0 club (53% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. x2 The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin leaves your sight. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 53% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 club. You die... ####.................#.#####.#### #....######.##>#####.#.# #.# #.#..........#.#...#.#.# #.# #.#..#######...#.#.#.#.# #.# #<#..# #.......#.#.#.#.# #.# #.#..# #...#.#...#.#.#.# #.# #.#..#####.#.#.....#.#.# #.# #.#.....##.#...#...#.#.# ##.# #.#.###.##.#.#..@..#.#.# ##..# #.#.# #.##.#.###g..#.#.###..## #.#.###.##.#.....÷.#.#.##..## #....##.##.#####..g#÷.....## .....##.##.# ##...g..#### ####.##.##.# ##.#>#.# .....##.##.# #.###.# ........##.# #.....# ##########.# ####### You could see 2 goblins. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins 2 quokkas (D:2) 5 ball pythons 6 bats 7 frilled lizards (D:1) 5 goblins A kobold (D:1) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | renl the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 159 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 548 | D:2 | Reached skill level 1 in Armour 625 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 1134 | D:2 | Reached XP level 4. HP: 21/33 MP: 5/5 1256 | D:2 | Learned a level 2 spell: Jinxbite 1366 | D:3 | Encountered Robin 1373 | D:2 | HP: 1/33 [goblin/+0 club[Robin] (4)] 1378 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, minmay_lizard_king D:2: layout_basic, hex_intersection D:3: layout_rooms, serial_shops, shop, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.9 Fighting | 2 | 2.1 Ranged Weapons | | 2.9 Dodging | | 2.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 111 | 12 || 123 Cast: Jinxbite | | 1 || 1 Ability: Hop | | 1 || 1 Armour: Robe | 37 | 18 || 55 Dodge: Dodged | 36 | 8 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1596 | 1574 | 22 | 0 | 1316 | 3 | 532.0 | Dungeon | 1596 | 1574 | 22 | 0 | 1316 | 3 | 532.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 941 daAuts D:1: 645 daAuts D:3: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+