renl Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -23, D:1) a dwarf skeleton (17, -20, D:1) a dwarf skeleton (18, -15, D:1) a dwarf skeleton (24, -38, D:1) a bat skeleton (26, -30, D:1) a dwarf skeleton (26, -28, D:1) a dwarf skeleton (31, 5, D:1) a +0 sling (33, -1, D:1) a quokka corpse (skeletalised by now) (39, -34, D:1) a ball python skeleton (44, -31, D:1) a rat skeleton (47, -44, D:1) a +0 sling (47, 9, D:1) a quokka skeleton (48, 10, D:1) a +0 scale mail (49, -34, D:1) a +0 dagger (50, -19, D:1) a frilled lizard skeleton (51, 9, D:1) a +0 whip a kobold skeleton (59, 11, D:1) a +0 dagger (64, -7, D:1) a +0 chain mail Level 2 of the Dungeon (2, 6, D:2) an adder corpse (4, 13, D:2) a +0 short sword 3 stones (14, 30, D:2) a +0 ring mail (24, 37, D:2) a +0 hand axe (25, 35, D:2) a bat skeleton (33, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, 20, D:2) an adder corpse (skeletalised by now) (35, 20, D:2) a +0 club (36, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 14, D:2) a +0 hand axe (42, 27, D:2) an adder skeleton (48, 20, D:2) a bat skeleton (48, 22, D:2) the +0 ring mail "Saohonar" {rF+ Int+2 Dex+3} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (52, 15, D:2) a hobgoblin corpse (skeletalised by now) (52, 17, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 4, D:3) 10 gold pieces (2, 6, D:3) a +0 mace (3, 14, D:3) a +0 battleaxe (7, 6, D:3) a +0 robe