renl Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 33, D:1) a hobgoblin corpse (skeletalised by now) (1, 21, D:1) a +0 robe (11, 7, D:1) a +0 short sword (12, 16, D:1) a +0 dagger a goblin skeleton (13, 21, D:1) a frilled lizard corpse (skeletalised by now) (13, 22, D:1) a frilled lizard corpse (skeletalised by now) (14, 23, D:1) a hobgoblin corpse (skeletalised by now) (15, 2, D:1) a +0 robe (15, 23, D:1) a +0 dagger (18, -1, D:1) a ball python corpse (skeletalised by now) (19, 10, D:1) a +0 whip (19, 16, D:1) a +0 robe (23, 13, D:1) a quokka skeleton (23, 14, D:1) a +0 dagger (24, 9, D:1) a quokka skeleton (24, 37, D:1) a +0 dagger (26, 30, D:1) a +0 spear (27, 2, D:1) a +0 scale mail (27, 21, D:1) a frilled lizard skeleton (34, -1, D:1) a bat skeleton (34, 13, D:1) a +0 sling (38, -2, D:1) a hobgoblin skeleton (40, 8, D:1) a +0 club (50, -3, D:1) a +0 dire flail (51, -3, D:1) a +0 quarterstaff of rebuke (51, 2, D:1) a +0 sling Level 2 of the Dungeon [Shop] Xacsyul's Armour Emporium a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (536 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 robe (10 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) the +5 robe of Night {Dark Will+ SInv} (720 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (48 gold) (0, 0, D:2) a ball python skeleton (8, 0, D:2) a +0 whip a stone a kobold skeleton (9, 14, D:2) a bat corpse (skeletalised by now) (10, 3, D:2) a parchment of Martyr's Knell (12, 25, D:2) a +0 leather armour (22, -19, D:2) a +0 short sword a stone (23, 6, D:2) a +0 club (32, -18, D:2) a +0 short sword (32, 12, D:2) a hobgoblin corpse (skeletalised by now) (56, 18, D:2) a +4 dagger of venom a goblin skeleton Level 3 of the Dungeon (5, -23, D:3) a +0 club a kobold corpse (skeletalised by now) (16, -25, D:3) a +0 hand axe a +0 scale mail (17, -34, D:3) a frilled lizard skeleton (21, -2, D:3) a bat corpse (skeletalised by now) (23, -6, D:3) the +1 falchion of the End {vamp, Str-3 Dex+5} Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (26, -18, D:3) a +0 dagger (27, -7, D:3) an inkwell talisman (29, -6, D:3) a +0 short sword (31, -3, D:3) a storm talisman (34, -7, D:3) a +0 long sword (38, -28, D:3) a jackal corpse (skeletalised by now) (39, -9, D:3) a +0 robe (42, -13, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (5, 10, D:4) a +0 leather armour (7, -5, D:4) a +0 club 3 stones a kobold skeleton (16, -20, D:4) a +0 giant spiked club (18, -20, D:4) a hobgoblin corpse (skeletalised by now) (20, 19, D:4) a scarab talisman (34, 14, D:4) a +0 dagger (35, -12, D:4) a ball python skeleton a ball python skeleton (41, -12, D:4) a +0 scale mail a +0 whip a +0 short sword a +0 leather armour a +0 club a +0 hand axe a +0 club an orc skeleton (41, 15, D:4) a +0 club (45, -11, D:4) a ball python skeleton (48, 23, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Nybygov's Neck Hole a +0 cloak (63 gold) a +0 cloak of air (301 gold) a scarf of invisibility (168 gold) a scarf of repulsion (168 gold) an amulet of regeneration (unknown) (420 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) (0, 31, D:5) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 51, D:5) a +0 giant spiked club an ogre skeleton (3, 30, D:5) a +0 mace (15, 49, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (19, 28, D:5) a hound corpse (skeletalised by now) (22, -4, D:5) a +0 falchion a +0 dagger a +0 robe a +0 club a +0 dagger a +1 robe of willpower a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 13, D:5) a +0 long sword (27, 2, D:5) a +0 robe (29, 49, D:5) a +0 short sword a +0 leather armour (42, 11, D:5) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 mace a +0 leather armour a +0 club a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (50, 20, D:5) a +0 sling (55, 29, D:5) a +0 ring mail (57, 6, D:5) a +2 shortbow of freezing (63, 10, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a parchment of Kinetic Grapnel (12, -9, D:6) a +0 dagger (14, -18, D:6) a +0 club (16, -11, D:6) a staff of air (24, -33, D:6) a +0 orcbow a +0 shortbow a +0 dagger a +0 robe a +0 shortbow a +0 quarterstaff a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (25, -14, D:6) a +0 flail of protection a +0 ring mail a +0 hand axe a +0 sling a +0 mace a +0 falchion a +2 mace of draining a +0 short sword a +0 dagger a +0 robe a +0 club a +0 robe an orc corpse (skeletalised by now) an orc skeleton an orc skeleton an orc skeleton (35, -37, D:6) a +0 spear (43, -40, D:6) a howler monkey skeleton (48, -20, D:6) a +0 leather armour (49, -27, D:6) a +0 club (49, -26, D:6) a +0 ring mail a +0 dagger a +0 ring mail a +2 flail of protection a +0 leather armour a +0 club an orc skeleton (51, -42, D:6) the quill talisman of the Beginning {rElec rF- Slay+3} [quill talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (52, -21, D:6) a +0 chain mail Level 7 of the Dungeon (2, 5, D:7) a +0 club (9, 2, D:7) a +0 spear a gnoll corpse (skeletalised by now) (11, 0, D:7) a +0 club (15, -23, D:7) a +0 quarterstaff (20, 11, D:7) 2 large rocks a cyclops skeleton (22, -10, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (23, -10, D:7) a +0 dagger a +0 robe an orc skeleton (26, 16, D:7) a +0 ring mail (28, -17, D:7) a +0 ring mail (33, -3, D:7) an inkwell talisman (39, -24, D:7) a +0 great sword a +0 robe (40, -2, D:7) a +0 orcbow (48, 0, D:7) a +0 flail an orc skeleton (48, 1, D:7) a +0 leather armour a +0 trident an orc skeleton (50, 1, D:7) a +0 morningstar a +0 robe a +0 dagger a +0 chain mail a +0 war axe an orc skeleton (57, -11, D:7) an iguana corpse (skeletalised by now) (58, -4, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (0, 5, D:8) a +0 falchion an orc corpse (skeletalised by now) (1, 3, D:8) an orb of mayhem (7, -6, D:8) a +0 trident an orc corpse (skeletalised by now) (7, -5, D:8) a +0 dagger a +0 robe (7, 4, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (11, -6, D:8) a +0 dagger a +0 robe a +0 hand axe of distortion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 39, D:8) a +0 hand axe (13, -7, D:8) a yak corpse (skeletalised by now) (13, -5, D:8) a +0 whip an orc corpse (skeletalised by now) (14, -7, D:8) a +0 hand axe (15, 4, D:8) a +0 whip a +0 robe (16, 5, D:8) a +0 club a gnoll corpse (skeletalised by now) (17, 6, D:8) a +0 flail a +0 spear a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) (19, 22, D:8) a scroll of enchant armour the Ecumenical Temple the Necropolis (0, 0, Necropolis) 8 gold pieces (0, 9, Necropolis) 15 gold pieces (1, -1, Necropolis) 2 potions of invisibility (1, 1, Necropolis) 15 gold pieces (1, 8, Necropolis) 13 gold pieces (1, 10, Necropolis) a ring of willpower (2, -2, Necropolis) 16 gold pieces (2, 11, Necropolis) 16 gold pieces (3, -1, Necropolis) 17 gold pieces (3, 10, Necropolis) 18 gold pieces (5, -2, Necropolis) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour a basilisk corpse an orc corpse (6, -2, Necropolis) a basilisk corpse (6, -1, Necropolis) a +0 dagger a +0 robe an orc corpse (10, -1, Necropolis) 18 gold pieces (10, 10, Necropolis) 8 gold pieces (11, -2, Necropolis) 11 gold pieces (11, 11, Necropolis) the +6 dagger of Kismet {freeze, rElec rC+ Will-- Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Will--: It greatly decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (12, -1, Necropolis) a potion of enlightenment (12, 1, Necropolis) 18 gold pieces (12, 8, Necropolis) 10 gold pieces (13, 0, Necropolis) 17 gold pieces (13, 9, Necropolis) the +6 spear of Daidet {flame, rN+ Will-- Dex+8 SInv} rN+: It protects you from negative energy. Will--: It greatly decreases your willpower. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (21, 7, Necropolis) a +0 hand axe (21, 20, Necropolis) 16 gold pieces (22, 7, Necropolis) 2 potions of ambrosia (22, 20, Necropolis) 5 gold pieces (33, 7, Necropolis) a scroll of acquirement (33, 10, Necropolis) 11 gold pieces (33, 17, Necropolis) 21 gold pieces (33, 20, Necropolis) a scroll of enchant weapon (34, 7, Necropolis) a +6 ring of intelligence (34, 8, Necropolis) 9 gold pieces (34, 10, Necropolis) 14 gold pieces (34, 17, Necropolis) a wand of flame (19) (34, 19, Necropolis) 13 gold pieces (34, 20, Necropolis) an orb of energy (unseen)