renl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 20, D:1) a +0 cloak (9, 21, D:1) a +0 dagger (11, 3, D:1) a +0 dagger (23, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -4, D:1) a +0 short sword 5 stones (28, -4, D:1) a ball python corpse (skeletalised by now) (29, -4, D:1) a +0 ring mail (29, -2, D:1) a bat corpse (skeletalised by now) (30, -2, D:1) a bat corpse (skeletalised by now) (30, 22, D:1) a +0 whip (31, 14, D:1) +0 ice dragon scales (37, 34, D:1) a +0 spear (40, -4, D:1) a +0 whip (44, 38, D:1) a +0 club 3 stones a kobold skeleton (47, 14, D:1) a jackal corpse (skeletalised by now) (47, 15, D:1) a jackal corpse (skeletalised by now) (49, 12, D:1) a parchment of Awaken Armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, -7, D:2) a +0 hand axe (6, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -12, D:2) a +0 sling (13, -19, D:2) a hobgoblin corpse (skeletalised by now) (13, 10, D:2) a staff of conjuration (33, 10, D:2) a +0 short sword (40, 21, D:2) a +0 short sword 5 stones (41, 21, D:2) a +0 dagger a +0 dagger 5 stones (44, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, 20, D:2) a +0 club (50, -13, D:2) a frilled lizard corpse (skeletalised by now) (55, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (14, -12, D:3) a +0 short sword (16, 9, D:3) a +0 short sword an orc skeleton (19, -9, D:3) a +0 short sword (19, 0, D:3) a +0 club an orc skeleton (24, -16, D:3) a +3 heavy scythe a +0 robe (33, 23, D:3) a +0 dagger (37, -13, D:3) a +0 kite shield Level 4 of the Dungeon [Shop] Rosse's Jewellery Emporium a +6 ring of intelligence (unknown) (504 gold) the spider talisman of the Orb {Fly rN+ Str-5} (242 gold) [spider talisman] Fly: It grants you flight. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). a ring of positive energy (unknown) (280 gold) the inkwell talisman "Enurgho" {Harm rN+ Int-2} (280 gold) [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). a ring of protection from cold (unknown) (350 gold) a medusa talisman (175 gold) the amulet "Fololot" {Chemistry rC+ Dex+3 SInv} (763 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. an amulet of reflection (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) a medusa talisman (175 gold) (2, -29, D:4) a hobgoblin corpse (skeletalised by now) (3, -33, D:4) a +0 dagger 2 stones (14, -14, D:4) a +0 short sword (18, -31, D:4) a +0 robe (20, -21, D:4) a ball python corpse (skeletalised by now) (27, -15, D:4) a +0 leather armour (45, -5, D:4) a +0 dagger a goblin corpse