renl Level 1 of the Dungeon (8, 7, D:1) a +0 club a goblin skeleton (8, 8, D:1) a rat skeleton (8, 22, D:1) a +0 whip (9, 8, D:1) a +0 short sword 4 stones a kobold skeleton (12, -13, D:1) a bat skeleton a frilled lizard skeleton (18, 14, D:1) a bat corpse (skeletalised by now) (18, 16, D:1) a ball python corpse (skeletalised by now) (23, 2, D:1) a rat skeleton (30, -11, D:1) a +0 scale mail (32, -10, D:1) a hobgoblin skeleton (40, 13, D:1) a +4 dagger (41, 11, D:1) a +0 short sword a stone (46, 20, D:1) a +0 spear (48, 6, D:1) a bat skeleton (55, -17, D:1) an orb of attunement (59, 5, D:1) a +0 ring mail of positive energy Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, 7, D:2) a +0 ring mail (1, 30, D:2) a +0 mace (2, -2, D:2) a jackal skeleton a jackal skeleton (5, -4, D:2) a hobgoblin skeleton a hobgoblin skeleton (11, 11, D:2) a +0 dagger a goblin skeleton (14, 17, D:2) a +0 robe (16, 26, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 24, D:2) a hobgoblin corpse (skeletalised by now) (17, 26, D:2) a bat corpse (skeletalised by now) (23, -2, D:2) a hobgoblin skeleton (23, 0, D:2) a +0 dagger (23, 9, D:2) a ball python corpse (skeletalised by now) (25, -7, D:2) a +0 club (26, 24, D:2) a frilled lizard corpse (skeletalised by now) (27, -5, D:2) a +0 short sword a +1 war axe of electrocution a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, 13, D:2) a staff of conjuration (30, 8, D:2) a +0 sling (33, 10, D:2) a ball python corpse (skeletalised by now) (35, 9, D:2) a +0 dagger (41, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -2, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (2, -23, D:3) a +0 robe (2, -3, D:3) a +0 dagger an orc corpse (skeletalised by now) (2, -2, D:3) a +0 flail a +0 chain mail (17, 4, D:3) a +0 mace (26, 6, D:3) a quokka skeleton (33, 11, D:3) a +2 dagger of draining a goblin skeleton (36, 7, D:3) a +0 great sword (43, -17, D:3) a +0 dagger (43, -13, D:3) a +0 ring mail (49, -18, D:3) a +0 dagger a +0 flail a +0 club 4 stones a goblin skeleton a kobold skeleton a hobgoblin skeleton (51, -19, D:3) a +0 rapier (52, -14, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (53, 3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (6, -5, D:4) a +0 robe (13, 17, D:4) a +0 robe (14, -25, D:4) a +0 giant spiked club an ogre skeleton (14, -2, D:4) a +0 whip (15, -10, D:4) a ball python skeleton (15, 8, D:4) a +0 ring mail (16, 1, D:4) a +0 dagger (26, -19, D:4) a +0 robe (27, -22, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 19, D:5) a +0 dagger (15, 14, D:5) a +0 hand axe a +3 flail of draining a +0 scale mail (19, -29, D:5) a +0 mace (24, -20, D:5) a +0 falchion (25, -7, D:5) a +0 helmet (25, 0, D:5) a +2 war axe of venom a +0 giant spiked club of venom (26, 0, D:5) a +0 giant spiked club of venom (32, -18, D:5) a +0 whip a +0 chain mail (43, 0, D:5) a +0 robe (47, -30, D:5) a +0 broad axe (49, 1, D:5) the +4 leather armour of the Grue {rPois rF- rCorr Int+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 6 of the Dungeon [Shop] Zuhirchiq's Antique Weapon Shop the +10 lajatang of Risk Management {flame, rF+ Dex+5} (2424 gold) rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 sling (36 gold) the +3 war axe of Peace {heavy, Will++} (1015 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 flail (84 gold) a +0 orcbow (96 gold) a +4 hand axe of electrocution (708 gold) a +0 hand axe (72 gold) a +2 arbalest of freezing (612 gold) [Shop] Tepiaq's Armour Shop a +0 leather armour (26 gold) the +6 lightning scales {swift, rElec} (871 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 chain mail (78 gold) a +0 plate armour (234 gold) a +2 leather armour of willpower (247 gold) a +0 ring mail (52 gold) [Shop] Weisiere's Jewellery Shop a scarab talisman (175 gold) a ring of wizardry (420 gold) a +4 ring of protection (unknown) (504 gold) an amulet of magic regeneration (420 gold) the granite talisman of Iphishi {Harm Will+ Dex+2} (1419 gold) [granite talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a ring of willpower (unknown) (350 gold) a ring of poison resistance (280 gold) the maw talisman of Gupt {SInv} (546 gold) [maw talisman] SInv: It lets you see invisible. a scarab talisman (175 gold) [Shop] Oseddub's General Store a +1 shortbow of freezing (136 gold) a potion of curing (33 gold) a +0 ring mail (44 gold) a parchment of Hailstorm (96 gold) 2 potions of brilliance (unknown) (88 gold) a scroll of poison (unknown) (44 gold) a +0 trident (38 gold) a +5 ring of evasion (unknown) (396 gold) [Shop] Tauwkerot's Weapon Shoppe 2 large rocks (39 gold) a +0 trident (45 gold) a +0 spear (39 gold) a +0 spear (39 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) 3 boomerangs (78 gold) 5 atropa-tipped darts (58 gold) (12, 13, D:6) a +0 club (12, 14, D:6) a +0 war axe a +0 plate armour an orc skeleton (12, 15, D:6) a +0 whip a +0 dagger a +0 robe a +0 mace a +0 leather armour (14, -7, D:6) a +0 robe (15, -2, D:6) a +0 club (15, -1, D:6) a +0 scimitar a +0 robe a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 0, D:6) a +0 flail (23, -19, D:6) a ring of resist corrosion (38, -10, D:6) a +0 club a +0 club (38, -9, D:6) a +0 halberd (42, -7, D:6) a +0 club a +0 robe (42, -6, D:6) a +0 flail (43, -15, D:6) a +0 halberd (44, -9, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (3, -6, D:7) 11 gold pieces (3, -3, D:7) a +0 halberd (6, -7, D:7) a +0 dagger a +0 robe (6, -5, D:7) a +0 dagger a +0 robe (7, -6, D:7) a +0 dagger a +0 ring mail (8, 1, D:7) a +0 whip (8, 2, D:7) a +0 flail a +0 whip (10, 1, D:7) a +3 orcbow (unseen) (10, 2, D:7) a +0 ring mail