renl Level 1 of the Dungeon [Shop] Ematwyim's Antique Armour Boutique a +1 robe of cold resistance (296 gold) a +0 robe (20 gold) a +8 plate armour of ponderousness (805 gold) a +0 buckler (103 gold) a +0 ring mail (92 gold) a +0 chain mail (138 gold) a +0 chain mail (138 gold) a +0 robe (20 gold) (7, 0, D:1) a +0 ring mail (13, 19, D:1) a +0 whip (13, 20, D:1) a bat corpse (skeletalised by now) (15, 25, D:1) a hobgoblin corpse (skeletalised by now) (19, -11, D:1) a jackal corpse (skeletalised by now) (20, 23, D:1) a +0 falchion of protection (25, 2, D:1) a rat corpse (skeletalised by now) (33, 17, D:1) a +0 dagger (40, 0, D:1) a +0 dagger a goblin skeleton (43, -14, D:1) a jackal skeleton (43, -13, D:1) a jackal skeleton (44, -14, D:1) a jackal skeleton (44, 0, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (5, 27, D:2) a +0 club a kobold corpse (skeletalised by now) (8, 38, D:2) a +0 whip a stone (9, 3, D:2) a +0 ring mail (10, 16, D:2) a +0 pair of boots (16, 0, D:2) a +0 short sword a +0 plate armour a kobold corpse (skeletalised by now) (18, 0, D:2) a ball python corpse (skeletalised by now) (25, 35, D:2) a +0 quarterstaff (26, 3, D:2) a +0 dagger a goblin skeleton (29, 14, D:2) a bat skeleton (48, 26, D:2) a +0 short sword 2 stones (51, 37, D:2) a +0 short sword 3 stones (53, 21, D:2) a jackal corpse (skeletalised by now) (55, 22, D:2) a jackal corpse (skeletalised by now) (56, 29, D:2) a +0 sling Level 3 of the Dungeon (1, -33, D:3) a ball python corpse (skeletalised by now) (6, -11, D:3) a scroll of vulnerability (7, -13, D:3) a potion of curing (8, -11, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (9, -13, D:3) a scroll of identify (10, -11, D:3) a potion of invisibility (12, -27, D:3) a +0 halberd (21, -29, D:3) a +0 hand axe (22, -26, D:3) a +0 dagger a +0 ring mail an orc skeleton (22, -11, D:3) a bat skeleton (23, -30, D:3) a +0 club a +0 leather armour (28, -28, D:3) a +0 dagger (29, -24, D:3) a bat skeleton (30, -26, D:3) a +0 ring mail (35, -48, D:3) a +0 dagger a quokka corpse (skeletalised by now) (35, -46, D:3) a parchment of Shock (35, -45, D:3) a potion of enlightenment (35, -44, D:3) a +0 mace (36, -46, D:3) a parchment of Shock (36, -45, D:3) a potion of attraction (36, -44, D:3) 5 gold pieces (37, -46, D:3) a +0 dagger (37, -45, D:3) a +0 chain mail (37, -44, D:3) 16 gold pieces (42, -18, D:3) a jackal skeleton (45, -33, D:3) a +0 club a goblin corpse (skeletalised by now) (47, -21, D:3) a jackal skeleton (56, 2, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of alchemy (unseen) (7, -15, D:4) a +0 battleaxe