reme Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (5, 27, D:1) a +0 sling (7, 23, D:1) a rat skeleton (13, 19, D:1) a +0 spear (13, 36, D:1) a +0 whip (16, 5, D:1) a rat skeleton (17, 50, D:1) a quill talisman (18, 5, D:1) a +0 ring mail (26, 5, D:1) a bat skeleton (32, 1, D:1) a +2 whip of draining (34, 35, D:1) a -3 mace (36, -3, D:1) a jackal corpse (skeletalised by now) (37, -3, D:1) a jackal corpse (skeletalised by now) (40, 13, D:1) a +0 dagger a goblin skeleton a ball python skeleton (43, 24, D:1) 6 atropa-tipped darts (44, 39, D:1) a hobgoblin skeleton (49, 1, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (2, -24, D:2) a +0 leather armour (4, -33, D:2) an adder corpse (skeletalised by now) (6, -36, D:2) a +0 club (10, -15, D:2) a bat skeleton (16, -47, D:2) a +0 hand axe (23, -2, D:2) a +0 scale mail (29, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -2, D:3) a rat skeleton (8, 1, D:3) a +0 scale mail (9, 25, D:3) a +2 short sword of venom 2 stones a kobold corpse (skeletalised by now) (11, 4, D:3) an adder corpse (skeletalised by now) (21, 18, D:3) a +0 ring mail (25, -11, D:3) a +0 flail an orc corpse (25, -9, D:3) a +0 mace (25, 12, D:3) a +0 long sword (30, 32, D:3) a +0 club