reme Level 1 of the Dungeon (4, 26, D:1) a +0 club (5, -1, D:1) an inkwell talisman (16, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 5, D:1) a +0 dagger (27, 23, D:1) a hobgoblin corpse (skeletalised by now) (31, 0, D:1) a +0 robe (31, 23, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Kuolaobo's Armour Emporium a +0 scale mail (52 gold) a +2 cloak (214 gold) a +0 robe (11 gold) a +0 pair of boots (58 gold) a +0 pair of boots (58 gold) the +3 pair of seven-league boots {Rampage+∞} (520 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. a +0 helmet (58 gold) the +1 ring mail of Defence {Harm rPois} (262 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 ring mail (52 gold) (7, -18, D:2) a hobgoblin corpse (skeletalised by now) (7, 20, D:2) a +0 dagger (8, -21, D:2) 5 poisoned darts (12, 12, D:2) a +0 scale mail (14, -26, D:2) a +0 short sword (15, 13, D:2) a +0 scale mail (29, -20, D:2) a +0 club (29, 18, D:2) a +0 orcbow a +0 short sword 5 stones a kobold corpse (skeletalised by now) (33, -22, D:2) a +0 tower shield (39, -20, D:2) a goblin skeleton (39, 1, D:2) a +0 club (40, 20, D:2) a +0 short sword (41, -20, D:2) an adder skeleton (44, -1, D:2) a goblin skeleton Level 3 of the Dungeon (28, -8, D:3) a +0 dagger (28, -1, D:3) a +0 halberd a gnoll corpse (29, -6, D:3) a +0 robe (32, -1, D:3) a +0 club