reme Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, -15, D:1) 2 flux baubles (13, -6, D:1) a +0 whip (14, -3, D:1) a +0 whip (19, 5, D:1) a rat skeleton (22, 4, D:1) a rat skeleton (27, 1, D:1) a frilled lizard skeleton (27, 2, D:1) a +0 club a goblin skeleton (30, 5, D:1) a +0 whip (40, 23, D:1) a quokka corpse (skeletalised by now) (42, -1, D:1) a +0 mace (48, -4, D:1) a +0 whip a +0 ring mail (54, 28, D:1) a +0 club (60, 19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 46, D:2) an adder corpse (skeletalised by now) (1, 37, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (4, 6, D:2) a ball python corpse (skeletalised by now) (4, 46, D:2) a +0 ring mail (8, 23, D:2) a +0 club a +0 club a hobgoblin skeleton (20, 7, D:2) a +0 mace (34, 41, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (34, 43, D:2) a +0 ring mail (35, 49, D:2) a +0 leather armour (39, 36, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 7, D:3) a +0 sling (1, -4, D:3) a +0 dagger (1, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (1, -1, D:3) a +0 club (2, -4, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (3, -4, D:3) a +0 club a +0 sling a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -3, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, 27, D:3) a +0 quarterstaff (6, 5, D:3) a +0 hand axe (6, 6, D:3) a +0 spear a +0 leather armour (6, 7, D:3) a +0 dagger (6, 8, D:3) a jackal corpse (skeletalised by now) (10, 7, D:3) a +0 sling (11, 7, D:3) a jackal corpse (skeletalised by now) (11, 18, D:3) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (11, 19, D:3) a +0 hand axe an orc skeleton (13, 6, D:3) a +0 sling a goblin corpse (skeletalised by now) (15, 36, D:3) a +0 helmet (30, 40, D:3) a rat corpse (skeletalised by now) (39, 27, D:3) a frilled lizard corpse (skeletalised by now) (45, 13, D:3) a +0 flail an orc skeleton (46, 13, D:3) a +0 hand axe a +0 whip an orc skeleton an orc skeleton (46, 15, D:3) a +0 dagger (46, 23, D:3) a hobgoblin corpse (skeletalised by now) (47, 13, D:3) a +0 dagger a +0 dagger a +0 robe an orc skeleton (57, 11, D:3) a frilled lizard corpse (skeletalised by now) (60, 44, D:3) an adder corpse (skeletalised by now) (66, 23, D:3) a +3 dagger of protection an adder corpse (skeletalised by now) (70, 33, D:3) a +0 club 8 poisoned darts Level 4 of the Dungeon (11, 5, D:4) a +0 club (16, 14, D:4) a +0 club 3 boomerangs a +0 chain mail a +2 whip of freezing (17, 14, D:4) a +0 dagger a +0 robe a +0 war axe (22, 3, D:4) a +0 dagger (24, 13, D:4) a hobgoblin skeleton (24, 18, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 28, D:4) a +0 short sword an orc corpse (skeletalised by now) (25, 20, D:4) a +0 dagger a +0 robe an orc skeleton (25, 21, D:4) a +0 dagger an orc skeleton (30, 2, D:4) a +0 robe (34, 17, D:4) a ball python skeleton (44, 39, D:4) a +0 whip (45, 25, D:4) a +0 club (46, 30, D:4) 2 javelins (48, 25, D:4) a +0 quarterstaff Level 5 of the Dungeon (1, -31, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (5, 6, D:5) a +0 chain mail (19, -19, D:5) a +0 dagger (21, 3, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, -42, D:5) a +0 leather armour (26, -35, D:5) a +0 plate armour (39, -11, D:5) a fortress talisman (41, 4, D:5) the +1 ring mail of the Glimmering Gods {rF+ Str-3 Dex+6} rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (45, -28, D:5) a +0 long sword (47, -44, D:5) a +0 whip a +0 club a +0 whip a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (47, -42, D:5) a +0 dagger (47, -41, D:5) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 leather armour (1, 0, D:6) a +0 whip of flaming a +0 dagger an orc corpse (skeletalised by now) (6, 4, D:6) a +0 ring mail (7, 25, D:6) a +0 ring mail (9, 35, D:6) a +0 scale mail (10, 42, D:6) a +0 robe (17, 41, D:6) a +0 orcbow a centaur skeleton (24, 8, D:6) a +2 trident of draining a +1 robe an orb of energy (25, 39, D:6) 6 boomerangs (35, 6, D:6) a +0 short sword (37, 5, D:6) a +0 robe (38, -6, D:6) a +0 whip (38, 8, D:6) a yak skeleton Level 7 of the Dungeon [Shop] Epsaseno's Antique Armour Shoppe a +0 ring mail (108 gold) the +3 scale mail of the Seven Seers {rF++ rCorr MP-7 Str-2} (815 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). Str-2: It affects your strength (-2). It cannot be enchanted further. a +0 plate armour (486 gold) a +0 ring mail (108 gold) a +3 scale mail of willpower (702 gold) a +2 chain mail of fire resistance (621 gold) (0, 0, D:7) the spore talisman of Death's Door {Harm rPois rF-} [spore talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. (5, -2, D:7) a +0 hand axe (11, 32, D:7) a +2 trident a +0 robe (12, 5, D:7) a black bear corpse (skeletalised by now) (12, 32, D:7) a +0 trident of freezing a +0 robe (13, 13, D:7) 6 boomerangs (18, -2, D:7) a +0 mace (18, 34, D:7) a human skeleton (26, 17, D:7) a +2 trident a +0 robe (26, 24, D:7) a human skeleton (33, 33, D:7) a human skeleton (34, -2, D:7) a +0 robe (38, 8, D:7) a +0 flail (38, 9, D:7) a +0 halberd (39, 8, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (39, 9, D:7) a +0 flail a gnoll corpse (skeletalised by now) (46, -15, D:7) a spore talisman Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 6, D:8) 3 poisoned darts (5, 4, D:8) a +0 leather armour (21, 16, D:8) the inkwell talisman of the Other World {rC++ Str-2 Dex+4} [inkwell talisman] rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). (22, 20, D:8) a +0 sling (32, 35, D:8) a +0 shortbow (34, -1, D:8) a +0 mace a +0 leather armour (35, -1, D:8) a +2 heavy mace a +0 dire flail a +0 plate armour a +0 orcbow an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (43, 16, D:8) a +0 leather armour (46, 33, D:8) a +0 pair of gloves (48, 16, D:8) a +0 mace (49, 9, D:8) a +2 long sword a +0 robe a +0 hand axe a +0 robe a +3 short sword a +0 robe a +0 falchion a +0 robe a +0 shortbow a centaur corpse (skeletalised by now) (49, 10, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (8, 25, D:9) a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) (9, 25, D:9) a +0 short sword a +0 dagger of electrocution 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, -17, D:9) a +0 dagger a +0 leather armour (16, -16, D:9) a +1 falchion of protection a +0 whip (17, -16, D:9) a +0 dagger a +0 robe (17, -5, D:9) a +0 club (17, 29, D:9) a +0 dagger a +0 short sword a curare-tipped dart (18, -16, D:9) a +0 whip a +0 scale mail (18, 29, D:9) a +0 dagger a +0 short sword a +4 short sword 5 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, -6, D:9) a +0 short sword 7 poisoned darts a kobold skeleton (19, -5, D:9) a +0 whip a curare-tipped dart a +0 short sword a kobold skeleton (19, -4, D:9) a +0 short sword a kobold skeleton (27, -10, D:9) a +0 robe (28, -16, D:9) a +0 halberd a +0 plate armour (28, -15, D:9) a +0 dagger (28, -14, D:9) a +0 short sword a +0 whip a +0 ring mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (29, -14, D:9) an orb of attunement (36, 19, D:9) a +0 leather armour (39, 23, D:9) a +0 scale mail (40, 3, D:9) a +0 shortbow (43, 24, D:9) a wyvern corpse (skeletalised by now) (49, 15, D:9) a +0 shortbow the Ecumenical Temple the Necropolis (0, 0, Necropolis) a -1 hat (unseen) (1, -1, Necropolis) Moazun's Secrets of Bigger Iron Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Bombard Conjuration/Earth 6 d - Magnavolt Earth/Air 7 (unseen) (1, 0, Necropolis) a javelin (2, 0, Necropolis) a -1 pair of boots (10, -31, Necropolis) the +3 long sword of Mastery {pain, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (11, -31, Necropolis) a parchment of Conjure Ball Lightning (12, -31, Necropolis) the blade talisman of the Apprentice {rC+ Dex+3} [blade talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (13, -32, Necropolis) a scroll of revelation (13, -31, Necropolis) 15 gold pieces (14, -31, Necropolis) 26 gold pieces (15, -31, Necropolis) 24 gold pieces (29, -4, Necropolis) 2 potions of moonshine (32, -5, Necropolis) the +1 quarterstaff of Vice {protect, rF- Int+4 Dex+3} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (32, -2, Necropolis) 6 gold pieces (32, -1, Necropolis) 16 gold pieces (33, -5, Necropolis) a +0 long sword (33, -4, Necropolis) a scroll of fear (33, -3, Necropolis) a scroll of fog (33, -2, Necropolis) a +0 spear