reme Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 20, D:1) a +0 club (3, 38, D:1) 4 poisoned darts (5, 8, D:1) a frilled lizard corpse (skeletalised by now) (6, 27, D:1) a rat corpse (skeletalised by now) (11, 41, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 21, D:1) a +0 leather armour (31, 4, D:1) a hobgoblin skeleton (35, 38, D:1) a +0 scale mail (37, 8, D:1) a +0 dagger a stone (41, 10, D:1) a maw talisman (41, 42, D:1) a jackal corpse (skeletalised by now) (42, 41, D:1) a jackal corpse (skeletalised by now) (47, 31, D:1) a +0 leather armour (52, 49, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (1, -1, D:2) a +0 spear a gnoll corpse (skeletalised by now) (2, 2, D:2) a +1 whip of holy wrath (6, -3, D:2) a +0 mace (14, 33, D:2) 3 poisoned darts (31, 12, D:2) a quokka skeleton (37, 54, D:2) a +0 whip of flaming (38, 35, D:2) a +0 leather armour (41, 20, D:2) a hobgoblin corpse (skeletalised by now) (47, 44, D:2) an adder skeleton (48, 13, D:2) a frilled lizard skeleton (51, 1, D:2) a +0 robe (53, 10, D:2) a +0 club (53, 23, D:2) a bat skeleton Level 3 of the Dungeon (0, 11, D:3) a +2 hammer of draining (0, 13, D:3) a +0 hammer (1, 5, D:3) a +0 hammer (1, 6, D:3) a +0 hammer (1, 9, D:3) a +0 hammer (1, 10, D:3) a +0 hammer (1, 12, D:3) a +0 hammer (2, 5, D:3) a +0 hammer (2, 6, D:3) a +0 heavy hammer (2, 7, D:3) a +4 quarterstaff of chaos a +0 cloak of willpower the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, 8, D:3) a +1 hammer of draining (3, 4, D:3) a +0 hammer (3, 5, D:3) a +2 hammer of protection (3, 6, D:3) a +0 hammer (8, -10, D:3) a +0 mace (10, 8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (11, -25, D:3) a +0 short sword (11, 8, D:3) an adder corpse (skeletalised by now) (14, -13, D:3) a rat skeleton (14, -5, D:3) a +2 vampiric trident (16, -2, D:3) the felid corpse of Natasha (skeletalised by now) (24, 3, D:3) a +0 dagger a +0 robe an orc skeleton (24, 4, D:3) a +0 dagger a +0 club a +0 short sword (24, 8, D:3) a +0 club (30, -16, D:3) a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (31, -20, D:3) a frilled lizard skeleton (31, -19, D:3) a +1 dagger of venom a goblin skeleton (32, -16, D:3) a +0 club a +0 short sword a +0 animal skin a +0 helmet of intelligence a +0 dagger a +0 dagger a +0 dagger a +0 sling a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (33, -16, D:3) a +0 dagger a +0 sling a goblin skeleton (33, -15, D:3) a +0 club (33, 13, D:3) a quokka corpse (skeletalised by now) (37, -11, D:3) a +0 mace an orc skeleton (37, -9, D:3) a +0 hand axe (37, 15, D:3) the +7 mace of Patterns {holy, Fly rElec rC+} Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (38, -19, D:3) the felid corpse of Natasha (skeletalised by now) (38, 6, D:3) a bat skeleton (39, -14, D:3) a +0 ring mail (40, -30, D:3) a +0 pair of boots of flying Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, 11, D:4) a +0 dagger of holy wrath (unseen) (5, 14, D:4) a +0 hand axe of holy wrath (unseen) (7, -3, D:4) a +0 short sword a kobold skeleton (8, 11, D:4) a +0 short sword of holy wrath (unseen) (9, -11, D:4) a +0 dagger 5 stones (21, 21, D:4) a +0 club (28, 20, D:4) a +0 leather armour (32, 15, D:4) a +0 flail a +2 flail of venom (32, 16, D:4) a +0 spear a gnoll skeleton (32, 22, D:4) a +0 giant club (38, 16, D:4) a +0 mace (40, -2, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (40, 18, D:4) a rimehorn talisman (55, 8, D:4) a +0 war axe (62, -12, D:4) a +0 robe Level 5 of the Dungeon (13, 5, D:5) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (15, 8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (15, 9, D:5) a +0 mace (17, 14, D:5) a +0 spear a +0 leather armour a +0 club (17, 15, D:5) a +0 spear a +0 club a gnoll skeleton (18, 11, D:5) a +0 dagger an iguana skeleton a water moccasin skeleton (18, 15, D:5) a +2 halberd of protection a gnoll skeleton (20, -1, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -4, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -1, D:5) a +0 dagger a +0 robe (22, 14, D:5) a +0 flail a gnoll skeleton (23, -7, D:5) a +0 flail (25, 7, D:5) a +0 helmet (28, 4, D:5) a +0 heavy mace (32, -14, D:5) a +0 hand axe (44, -8, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Esoppu's Magic Scroll Shop a parchment of Animate Dead (169 gold) a scroll of immolation (52 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) a parchment of Curse of Agony (239 gold) a scroll of blinking (123 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) [Shop] Umeoxap's Assorted Antiques a scroll of fear (112 gold) a potion of attraction (84 gold) a +0 partisan of freezing (408 gold) a +1 heavy shortbow (347 gold) a +0 ring mail (112 gold) a lightning rod (4/4) (1120 gold) [Shop] Hoefymp's Book Shop a parchment of Lesser Beckoning (63 gold) a parchment of Sublimation of Blood (63 gold) a parchment of Hailstorm (96 gold) a parchment of Frozen Ramparts (96 gold) a parchment of Nazja's Percussive Tempering (202 gold) a parchment of Starburst (275 gold) a parchment of Summon Hydra (360 gold) a parchment of Gell's Gavotte (275 gold) a parchment of Teleport Other (96 gold) a parchment of Iskenderun's Mystic Blast (143 gold) a parchment of Orb of Destruction (360 gold) a parchment of Airstrike (143 gold) a parchment of Call Canine Familiar (96 gold) a parchment of Swiftness (96 gold) a parchment of Summon Mana Viper (202 gold) [Shop] Nasu's Jewellery Emporium the ring of Ighium Osus {rC+ rCorr Int-5 Dex+6} (631 gold) [ring of dexterity] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). a ring of poison resistance (unknown) (280 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of willpower (350 gold) a +6 ring of strength (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) (0, 0, D:6) a +0 club a +0 spear a +0 scale mail a gnoll skeleton (2, 8, D:6) a gold piece (3, -16, D:6) a +0 whip (5, -16, D:6) a +0 flail a gnoll skeleton (9, -1, D:6) a +0 dagger (16, -8, D:6) a +0 whip (17, -8, D:6) a +0 halberd a gnoll skeleton (21, 26, D:6) a +0 robe (23, -23, D:6) a +0 leather armour (40, 13, D:6) a +0 war axe (41, 17, D:6) a +0 hand axe (45, 22, D:6) a +0 whip (48, -18, D:6) a +0 ring mail (54, -10, D:6) a +0 hand axe an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +3 dagger a +0 robe (4, -3, D:7) a +0 club (4, -2, D:7) a +0 hand axe a +0 robe an orc skeleton (5, -4, D:7) a +0 hand axe (5, -2, D:7) a +0 dagger (6, -3, D:7) a +0 club (7, -10, D:7) a +0 hand axe (7, -9, D:7) a +0 hand axe a +0 ring mail (7, -8, D:7) a +0 cloak a +0 hand axe a +0 long sword a +0 robe (9, -26, D:7) the +3 orcbow "Akhirr" {drain, rElec rF- rN+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. It cannot be enchanted further. (9, -8, D:7) a +0 short sword (13, -39, D:7) a +0 chain mail (15, -24, D:7) a +4 scimitar a +0 robe a +1 spear of freezing a +0 robe (15, -23, D:7) a +0 flail a +0 robe (15, -21, D:7) a +0 battleaxe a +0 robe (16, -42, D:7) a +0 scale mail (16, -9, D:7) a +0 dagger a +0 robe (16, -7, D:7) a +0 short sword a +0 chain mail (17, -7, D:7) a +0 whip (17, -3, D:7) a +0 falchion a +0 chain mail an orc skeleton (23, -8, D:7) a +2 falchion a +0 robe (24, -34, D:7) a +3 dagger a +0 robe a +0 short sword a +0 robe (24, -32, D:7) a +0 whip (24, -31, D:7) a +0 whip a +0 flail a +1 mace a +0 robe a gnoll skeleton (24, -30, D:7) a +0 whip a +0 leather armour a +0 great sword a +0 robe a gnoll skeleton (24, -23, D:7) an orb of stardust (25, -29, D:7) a +0 spear a +0 robe (25, 13, D:7) a +4 trident of draining a +0 robe an orb of energy (36, 12, D:7) a +3 hand axe a +0 robe (38, 10, D:7) a +1 hand axe a +0 robe (42, -23, D:7) a +0 giant club (46, 9, D:7) a +0 flail a +0 leather armour (50, -28, D:7) a +0 dagger a +0 short sword an orc skeleton (52, -27, D:7) a +0 short sword a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (2, -9, D:8) 7 gold pieces (2, -7, D:8) the scarab talisman of Citechan {-Tele Fly rC++ Dex+3} [scarab talisman] -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (6, -4, D:8) a parchment of Passwall (6, 16, D:8) a +0 ring mail (11, 14, D:8) a +0 short sword the Ecumenical Temple