reme Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -5, D:1) a hobgoblin corpse (skeletalised by now) (11, -15, D:1) a +0 mace (11, -3, D:1) a +0 dagger a bat corpse (skeletalised by now) (19, 16, D:1) a +0 scale mail (20, -8, D:1) a ball python skeleton (21, -8, D:1) a jackal corpse (skeletalised by now) (22, -17, D:1) a +0 short sword (22, -8, D:1) a bat corpse (skeletalised by now) (24, -18, D:1) a +0 club a goblin skeleton (24, 2, D:1) a +0 hand axe (24, 16, D:1) an orb of guile (34, -17, D:1) a ball python skeleton (34, 10, D:1) a +0 club a goblin skeleton (41, -4, D:1) a +0 club a goblin skeleton (43, -9, D:1) a +0 whip (46, -5, D:1) a +0 club (46, 8, D:1) a ball python skeleton (48, 8, D:1) a +0 dagger a goblin skeleton (48, 9, D:1) a +0 robe a bat skeleton (49, -14, D:1) a hobgoblin corpse (skeletalised by now) (51, -15, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (14, -10, D:2) a +0 scale mail