reme Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -26, D:1) a hobgoblin corpse (skeletalised by now) (10, -24, D:1) a bat skeleton (11, 9, D:1) a +0 club (13, -15, D:1) a quokka skeleton (14, 21, D:1) a +0 dagger (20, 20, D:1) a ball python corpse (skeletalised by now) (25, -26, D:1) a quokka skeleton a jackal skeleton (25, 7, D:1) a +0 short sword 4 stones a kobold skeleton (32, -22, D:1) 7 stones (34, -11, D:1) a +0 dagger (42, -16, D:1) a +0 dagger (43, -24, D:1) a +0 vampiric dagger a goblin skeleton (43, 0, D:1) a +0 dagger a +1 dagger of holy wrath a +0 whip 5 stones a kobold corpse (skeletalised by now) (46, -24, D:1) a hobgoblin skeleton (49, -9, D:1) a +0 helmet (53, -13, D:1) a +0 dagger of protection (59, -29, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -19, D:2) a bat corpse (skeletalised by now) (7, -18, D:2) a ball python corpse (skeletalised by now) (8, 3, D:2) a +3 whip (16, -8, D:2) a hobgoblin skeleton (16, 14, D:2) a quokka corpse (skeletalised by now) (17, -17, D:2) 6 stones (23, -6, D:2) a ball python skeleton (24, -14, D:2) a +0 sling (24, -6, D:2) a +0 short sword 4 stones a kobold skeleton (24, -4, D:2) a bat skeleton (47, -1, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a staff of cold (unseen)