reme Level 1 of the Dungeon (7, 34, D:1) a +0 war axe (10, -8, D:1) a +0 mace (11, 34, D:1) a jackal skeleton (11, 35, D:1) a +3 ring mail a jackal skeleton (15, -11, D:1) a hobgoblin corpse (skeletalised by now) (16, 29, D:1) a +0 club a goblin corpse (16, 30, D:1) a +0 dagger (17, 29, D:1) a +0 dagger a goblin corpse (23, -5, D:1) a +0 chain mail (26, 36, D:1) a rat skeleton (28, 10, D:1) a +0 hand axe (29, 20, D:1) a +0 whip (30, -6, D:1) a +0 flail (31, -3, D:1) a +0 dagger (31, 20, D:1) 5 stones (35, 24, D:1) a rat skeleton (35, 25, D:1) a bat skeleton (36, 25, D:1) a +0 quarterstaff (39, 28, D:1) a rat skeleton (44, 39, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 0, D:2) a +0 club a goblin corpse (3, -3, D:2) a +0 trident (8, -4, D:2) a potion of attraction