reme Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (3, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 13, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (10, -10, D:1) a +0 whip 3 stones (14, -11, D:1) a +0 dagger (19, -3, D:1) a +0 dagger (21, -5, D:1) a +0 dagger (21, 13, D:1) a rat corpse (skeletalised by now) (22, -18, D:1) a +0 cloak (22, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -16, D:1) a +0 mace (23, -8, D:1) a +0 dagger (23, -7, D:1) a +0 dagger 2 stones (24, -16, D:1) a +0 whip (26, 9, D:1) a +0 club (28, -12, D:1) a hobgoblin skeleton (30, -14, D:1) 8 stones (30, 8, D:1) 8 stones (39, 21, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 9, D:2) 4 boomerangs (10, 5, D:2) a +0 leather armour (11, 6, D:2) a +0 dagger a goblin skeleton (11, 33, D:2) a ball python corpse (skeletalised by now) (14, -9, D:2) a +0 scale mail (14, 26, D:2) a ball python corpse (skeletalised by now) (14, 32, D:2) a ball python corpse (skeletalised by now) (20, -2, D:2) a +0 flail (20, 16, D:2) a +0 robe (21, 29, D:2) a +0 short sword 4 stones a quokka corpse (skeletalised by now) (21, 30, D:2) a +0 dagger (22, 29, D:2) a frilled lizard corpse (skeletalised by now) (22, 30, D:2) a ball python corpse (skeletalised by now) (25, 8, D:2) a +0 club a +0 short sword a +0 scale mail a kobold skeleton the human skeleton of Terence (39, 29, D:2) a bat skeleton (40, 29, D:2) a +0 dagger a stone a kobold skeleton (43, 17, D:2) 6 poisoned darts (44, 14, D:2) a frilled lizard corpse (skeletalised by now) (48, 8, D:2) a +0 dagger (51, 28, D:2) a +0 dagger (55, 19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 5 boomerangs (4, -9, D:3) a ball python skeleton (7, -17, D:3) a hobgoblin skeleton (8, -7, D:3) 5 stones (13, -25, D:3) 2 large rocks (13, 7, D:3) a quokka corpse (skeletalised by now) (14, -15, D:3) 4 stones (17, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, 2, D:3) a +0 club (28, 1, D:3) a +0 club a kobold skeleton (30, -8, D:3) a +0 chain mail (35, -30, D:3) a +0 quarterstaff (38, 1, D:3) 6 boomerangs (43, -27, D:3) a +0 ring mail (43, 4, D:3) a rat skeleton (57, 13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a stone (2, -15, D:4) a +0 quarterstaff (8, -12, D:4) a +2 hand axe of draining (19, -18, D:4) a +0 falchion a +0 dagger a +0 robe a +0 mace 6 stones (19, -8, D:4) a +0 dagger a +0 robe (24, 5, D:4) a +0 dagger a +0 robe (25, -6, D:4) a +0 dagger (37, 0, D:4) a +0 club a +0 leather armour (37, 1, D:4) a +0 war axe a +0 hand axe (38, 1, D:4) a +0 falchion (39, -4, D:4) a +0 robe (39, -1, D:4) 5 stones (60, 4, D:4) a +0 leather armour Level 5 of the Dungeon (1, 6, D:5) 6 stones (2, 4, D:5) a staff of conjuration (2, 14, D:5) 8 stones (3, 10, D:5) a +0 whip a +0 club a +0 ring mail a +0 hand axe a +0 short sword (4, 9, D:5) a +0 robe a +0 dagger (14, 6, D:5) a +0 leather armour (28, 4, D:5) a +0 club (34, 27, D:5) a +0 spear (38, 9, D:5) a +0 whip (38, 24, D:5) a +0 ring mail (40, 35, D:5) a +0 leather armour (44, -4, D:5) 4 stones (45, 1, D:5) a +0 flail (51, -6, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 0, D:6) a +0 chain mail (19, -8, D:6) a +0 hand axe a +0 leather armour (27, -10, D:6) a +0 falchion (30, 8, D:6) a quill talisman (34, 4, D:6) the inkwell talisman "Eskurime" {Harm MP+9 Dex+2} [inkwell talisman] Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). (36, -24, D:6) a +4 trident of draining a +0 robe an orb of mayhem (37, -13, D:6) an inkwell talisman (37, -9, D:6) a +0 spear (39, -7, D:6) a +0 whip a +0 leather armour (39, -2, D:6) a +0 scale mail (40, 6, D:6) a +0 giant spiked club (43, -22, D:6) a +0 ring mail (43, -4, D:6) a +0 giant spiked club (46, -3, D:6) a +0 plate armour Level 7 of the Dungeon (20, 10, D:7) a scroll of vulnerability