reme Level 1 of the Dungeon [Shop] Ydikhle's Jewellery Shoppe a ring of see invisible (unknown) (210 gold) a +6 ring of dexterity (unknown) (504 gold) the scarab talisman of Jizuul {*Slow rPois rC+} (980 gold) [scarab talisman] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. a ring of wizardry (unknown) (420 gold) an amulet of reflection (unknown) (420 gold) an amulet of the acrobat (unknown) (420 gold) a ring of willpower (unknown) (350 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of magic regeneration (unknown) (420 gold) a ring of fire (unknown) (350 gold) (0, 0, D:1) a +0 whip (0, 1, D:1) a +0 ring mail (0, 2, D:1) a +0 club (1, 0, D:1) 13 gold pieces (1, 1, D:1) a +0 helmet a potion of might (1, 2, D:1) a book of Maladies (2, 0, D:1) a +0 short sword (2, 1, D:1) a potion of haste (2, 2, D:1) a +0 ring mail (5, 2, D:1) a rat corpse (skeletalised by now) (12, 1, D:1) a jackal corpse (skeletalised by now) (24, -4, D:1) a bat corpse (skeletalised by now) (25, -8, D:1) 4 poisoned darts (36, 24, D:1) a +0 dagger (37, 22, D:1) a +0 dagger (38, -2, D:1) 3 boomerangs (40, 37, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 2, D:2) a +0 spear a gnoll skeleton (5, 36, D:2) a +0 morningstar a +0 chain mail (6, 4, D:2) a +0 spear (8, 28, D:2) an adder corpse (skeletalised by now) (12, 5, D:2) the felid skeleton of Natasha a frilled lizard skeleton (13, 41, D:2) a +0 ring mail (14, 13, D:2) the felid skeleton of Natasha (19, 22, D:2) a hobgoblin skeleton (23, 30, D:2) a +0 quarterstaff (25, 27, D:2) a +0 short sword a kobold skeleton (28, 38, D:2) a +0 club (32, 32, D:2) 7 stones a hobgoblin corpse (skeletalised by now) (35, 14, D:2) a +0 short sword a kobold skeleton (37, 10, D:2) an adder skeleton (37, 32, D:2) a rat corpse (skeletalised by now) (38, 10, D:2) a rat skeleton (38, 11, D:2) a rat skeleton (39, 8, D:2) a +0 spear (40, 14, D:2) an adder skeleton (42, 40, D:2) a +0 ring mail (45, 1, D:2) a +0 hammer (45, 3, D:2) a +0 hammer (46, -5, D:2) a +0 hammer (46, -4, D:2) a +0 hammer (46, -1, D:2) a +0 hammer of draining (46, 0, D:2) a +0 hammer (46, 2, D:2) a +0 hammer (47, -5, D:2) a +0 hammer (47, -4, D:2) the +0 hammer of Ubiptuy {flame, Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (unseen) (47, -2, D:2) a +0 hammer (47, 32, D:2) a +0 dagger (48, -6, D:2) a +0 hammer (48, -5, D:2) a +0 hammer (48, -4, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 12, D:3) an adder corpse (skeletalised by now) (5, -4, D:3) a +0 dagger (15, 24, D:3) 6 stones (20, 12, D:3) a +0 rapier (25, 11, D:3) an adder corpse (skeletalised by now) (29, 1, D:3) a +0 whip 4 stones a kobold skeleton (35, 27, D:3) a ball python corpse (skeletalised by now) (40, 23, D:3) a +4 rapier (43, 25, D:3) a +0 hand axe an orc corpse (skeletalised by now) (44, 26, D:3) a +0 dagger a +0 robe (44, 30, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, 6, D:4) a +0 long sword (1, 7, D:4) a jackal corpse (skeletalised by now) (6, 12, D:4) an adder corpse (skeletalised by now) (7, 18, D:4) 6 stones (9, 30, D:4) a +0 quarterstaff (12, 18, D:4) a +0 club (13, 12, D:4) a +0 club (18, 13, D:4) a +0 whip (18, 16, D:4) a +0 club a +0 whip a +0 whip (21, 45, D:4) a ball python corpse (skeletalised by now) (22, 38, D:4) an adder skeleton (23, 23, D:4) a +0 club a +0 dagger a +0 hand axe a goblin skeleton a goblin skeleton an orc skeleton (23, 37, D:4) a +0 ring mail (25, 24, D:4) a +0 spear a +0 animal skin a +0 helmet a +0 dagger the hobgoblin skeleton of Robin (25, 25, D:4) a +0 club a hobgoblin corpse (skeletalised by now) (25, 27, D:4) a +0 dagger a +0 dagger (35, -3, D:4) 7 poisoned darts a +0 short sword (36, 1, D:4) a +0 hand axe an orc skeleton (36, 5, D:4) a +0 war axe an orc skeleton (36, 7, D:4) a quokka skeleton Level 5 of the Dungeon (8, -14, D:5) a +0 scale mail (10, -13, D:5) a +0 whip of freezing a +0 robe (11, -1, D:5) a +0 club (19, -20, D:5) a +0 scale mail (25, -8, D:5) a +0 dagger (46, 2, D:5) a +0 club Level 6 of the Dungeon [Shop] Atrem's Distillery a potion of brilliance (48 gold) a potion of cancellation (96 gold) 2 potions of attraction (unknown) (72 gold) a potion of heal wounds (96 gold) a potion of cancellation (96 gold) a potion of curing (unknown) (36 gold) a potion of brilliance (48 gold) a potion of curing (unknown) (36 gold) a potion of haste (120 gold) a potion of haste (120 gold) [Shop] Wilu's Jewellery Boutique the ring of Heulizoa {rF+ rC- Str+3 Fire} (804 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. a ring of magical power (420 gold) a +4 ring of protection (unknown) (756 gold) the ring "Xica Ublo" {rC++} (819 gold) [ring of protection from cold] rC++: It greatly protects you from cold. a ring of magical power (420 gold) a ring of fire (unknown) (525 gold) an amulet of the acrobat (unknown) (630 gold) the ring "Tihan" {rF+++ rC- rCorr Str+3 Dex-2 Fire} (1201 gold) [ring of fire] rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. the ring "Oriud" {^Contam rPois Will+ EV+5} (991 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. EV+5: It affects your evasion (+5). a storm talisman (1680 gold) (3, 0, D:6) 4 stones (5, -1, D:6) an inkwell talisman (31, 7, D:6) a +0 leather armour (32, -2, D:6) a book of Callings (43, 25, D:6) a +0 robe Level 7 of the Dungeon (7, 17, D:7) an amulet of faith (61, 5, D:7) 2 poisoned darts (62, -2, D:7) a +0 hand axe 2 boomerangs (62, -1, D:7) a boomerang (62, 0, D:7) a boomerang (63, -2, D:7) a boomerang the Ecumenical Temple a bailey (0, 0, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (0, 1, Bailey) 16 gold pieces a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (3, 25, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (3, 26, Bailey) a +0 hand axe a +0 leather armour (4, 26, Bailey) a +0 hand axe a +0 leather armour (5, 21, Bailey) a +0 hand axe a +0 leather armour (5, 22, Bailey) a +0 war axe a +0 leather armour (5, 25, Bailey) a +0 hand axe a +0 leather armour (5, 30, Bailey) a +0 war axe a +0 scale mail (7, 22, Bailey) a +0 war axe a +0 ring mail (10, 3, Bailey) a +0 broad axe a +0 plate armour (10, 21, Bailey) a +0 hand axe a +0 leather armour (12, 22, Bailey) a +0 war axe a +0 leather armour (13, 11, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (14, 9, Bailey) a +0 broad axe a +0 plate armour (14, 10, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (14, 11, Bailey) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 leather armour (14, 12, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (15, 11, Bailey) a +0 hand axe a +0 leather armour