reme Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 2, D:1) a rat skeleton (6, 17, D:1) a +0 leather armour (7, 9, D:1) a +0 short sword a kobold skeleton (8, -18, D:1) a +0 ring mail (16, -6, D:1) a +0 sling (16, 24, D:1) a quokka corpse (skeletalised by now) (19, 6, D:1) 6 stones (23, 19, D:1) a quokka corpse (skeletalised by now) (25, 18, D:1) a frilled lizard corpse (skeletalised by now) (27, -26, D:1) an inkwell talisman (37, 5, D:1) a +0 leather armour (38, 7, D:1) a bat corpse (skeletalised by now) (45, -14, D:1) a rat skeleton (53, -19, D:1) a +0 sling (54, 15, D:1) a ball python skeleton (55, 5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 9, D:2) a +0 dagger a goblin corpse (7, 28, D:2) 2 stones (9, 4, D:2) a +0 spear (13, 4, D:2) a ball python corpse (skeletalised by now) (14, 24, D:2) a +0 short sword 3 stones (18, 13, D:2) a quokka corpse (skeletalised by now) (19, 30, D:2) a +1 pair of gloves (29, 13, D:2) a +0 short sword 5 stones (30, 13, D:2) a +0 whip a kobold corpse (skeletalised by now) (31, 33, D:2) a +0 leather armour (41, 27, D:2) a +0 dagger (44, 28, D:2) a potion of magic (45, 15, D:2) a +0 spear