reme Level 1 of the Dungeon (11, 10, D:1) a rat corpse (skeletalised by now) (19, -2, D:1) a staff of death (25, 9, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, 12, D:1) a frilled lizard corpse (skeletalised by now) (26, 11, D:1) a rat corpse (skeletalised by now) (30, 5, D:1) a +2 whip of electrocution (32, 14, D:1) a +0 mace (45, 0, D:1) a rat corpse (skeletalised by now) (48, 9, D:1) a +0 ring mail (49, -5, D:1) a +1 dagger of freezing Level 2 of the Dungeon [Shop] Irhaif's Weapon Boutique a +0 dagger (22 gold) 5 stones (5 gold) a +0 war axe of holy wrath (91 gold) the +2 great mace "Opameir" {pain, Str+3} (531 gold) Str+3: It affects your strength (+3). a +0 hand axe (33 gold) a +1 flail of protection (123 gold) a +0 falchion (33 gold) a +0 trident (38 gold) a +0 short sword (33 gold) a +0 war axe (38 gold) (0, 0, D:2) a +0 club (4, 40, D:2) a +0 helmet (5, 8, D:2) a +0 dagger (5, 32, D:2) a +0 plate armour (7, 32, D:2) a +0 chain mail (16, 43, D:2) a +0 helmet (17, 11, D:2) a +0 club a +0 club 2 stones (18, 9, D:2) a quokka skeleton (19, 43, D:2) a +0 halberd a gnoll corpse (22, 20, D:2) a +0 club (30, 22, D:2) a +0 sling a +0 dagger (31, 19, D:2) a +0 sling (31, 25, D:2) a +0 dagger (44, 27, D:2) a bat corpse (skeletalised by now) (54, 43, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 1, D:3) a frilled lizard corpse