Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3059723717332547671 8 reme the Slasher (level 2, 16/22 HPs) Began as a Demonspawn Gladiator on Oct 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (129 turns). reme the Slasher (Demonspawn Gladiator) Turns: 129, Time: 00:00:17 Health: 16/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5865 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History a jackal corpse; a bat corpse You start resting. HP restored. No target in view! No target in view! Things that are here: a jackal corpse; a bat corpse An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Found 7 gold pieces. The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..####..####.# ..##..#..###.# #.#.####.##..# ##.#.# #.....## #.####..#†# ###..#.# ........#.########## #...†..†........ #...###.#....... #.......@......# #..####........# #.. #.###..### #.. #.# .# #.. #.# # ... $.. ... .#. There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A quokka (D:1) A bat (D:1) An endoplasm (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reme the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:1 | Reached skill level 3 in Long Blades 129 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 129 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 129 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, serial_shops, nicolae_shop_tiny_statue_garden, shapermc_ecumenical_altar_rom_forum Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 23 Armour: Leather armour || 15 Dodge: Dodged || 18