reme Level 1 of the Dungeon (0, 0, D:1) a +0 barding (2, -2, D:1) a +0 dagger (11, 2, D:1) a bat corpse (skeletalised by now) (25, -5, D:1) a +0 leather armour (30, -23, D:1) a +0 short sword (30, -22, D:1) 3 stones (32, -21, D:1) a +0 club a goblin skeleton (35, -24, D:1) a +0 robe (35, -22, D:1) a hobgoblin skeleton (39, 18, D:1) a +0 whip 3 stones (42, -20, D:1) a storm talisman (43, -2, D:1) a quokka skeleton (43, -1, D:1) a +0 short sword 2 stones a kobold skeleton (47, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (62, 6, D:1) a +0 dagger (65, -23, D:1) a +1 heavy sling Level 2 of the Dungeon (16, -36, D:2) 8 stones (20, -14, D:2) a +0 robe (26, -12, D:2) a +0 short sword (27, -14, D:2) a rat corpse (skeletalised by now) (29, -39, D:2) a jackal corpse (29, -30, D:2) a +0 dagger (31, -39, D:2) a jackal corpse (31, -38, D:2) a +0 short sword 7 stones a +0 club a kobold corpse (45, -27, D:2) a +0 plate armour