reme Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (3, 6, D:1) a +0 short sword a kobold skeleton (11, 17, D:1) a staff of fire (15, -10, D:1) a stone (19, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -16, D:1) 4 boomerangs (24, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, 10, D:1) a bat skeleton (25, 8, D:1) a +0 club a goblin skeleton (31, 26, D:1) 6 poisoned darts (35, 10, D:1) a +0 short sword (40, -21, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 17, D:2) a +0 sling (5, 15, D:2) a giant cockroach corpse (13, 16, D:2) a +0 robe (14, 15, D:2) the +6 sling "Rugec" {drain, rPois rN+ Dex-3 SInv} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible.