reme Level 1 of the Dungeon (0, 0, D:1) a +3 mace of protection (7, -28, D:1) a rat corpse (skeletalised by now) (7, -25, D:1) a bat skeleton (8, -33, D:1) a +0 whip (13, -36, D:1) a rat corpse (skeletalised by now) (14, 2, D:1) a +0 leather armour (26, -44, D:1) a rat corpse (skeletalised by now) (26, -20, D:1) a +0 heavy sling (27, -36, D:1) a ball python skeleton (28, -19, D:1) a +0 dagger (28, -4, D:1) a ball python corpse (skeletalised by now) (29, -43, D:1) a +0 dagger a kobold skeleton (29, -36, D:1) a +0 dagger (30, -2, D:1) a bat corpse (skeletalised by now) (30, 2, D:1) a +0 ring mail (33, -11, D:1) a +0 hand axe (33, 0, D:1) an inkwell talisman (40, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -15, D:1) a frilled lizard corpse (skeletalised by now) (45, -32, D:1) a sanguine talisman (46, -48, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (48, -24, D:1) 5 stones Level 2 of the Dungeon (2, 0, D:2) a +0 club a goblin corpse (5, 3, D:2) an adder corpse (14, -7, D:2) a +0 dagger 2 stones a kobold corpse (16, 15, D:2) 7 stones (18, -10, D:2) a quokka corpse (19, -17, D:2) a ball python corpse (skeletalised by now) (23, 5, D:2) 8 stones (30, 3, D:2) 5 javelins