reme Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 1, D:1) a ball python corpse (skeletalised by now) (13, -1, D:1) a +0 short sword a stone (13, 11, D:1) a +0 dagger (16, -10, D:1) a +0 sling (17, -11, D:1) a +0 short sword (17, -9, D:1) a ball python corpse (skeletalised by now) (18, 32, D:1) a +0 club (20, 11, D:1) a +0 leather armour (20, 28, D:1) a +0 dagger (24, -7, D:1) a +0 dagger a goblin skeleton (29, -15, D:1) a +0 club (39, 16, D:1) a jackal corpse (skeletalised by now) (39, 17, D:1) a jackal corpse (skeletalised by now) (39, 23, D:1) a +0 helmet (40, 18, D:1) a +0 club (46, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 13, D:1) a rat corpse (skeletalised by now) (49, 2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (4, 26, D:2) 7 gold pieces (8, 24, D:2) a quokka corpse (10, 21, D:2) 2 boomerangs (17, 12, D:2) a rat corpse (17, 18, D:2) 7 stones