reme Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 29, D:1) a +0 mace (4, 37, D:1) a hobgoblin corpse (skeletalised by now) (6, 35, D:1) a +0 dagger (8, -8, D:1) a quokka corpse (skeletalised by now) (12, -4, D:1) a +0 leather armour (14, 8, D:1) a +0 mace (18, 8, D:1) a +0 dagger (24, 4, D:1) a rat corpse (skeletalised by now) (25, 30, D:1) a +0 club (28, 38, D:1) a ball python skeleton (33, 21, D:1) a jackal corpse (skeletalised by now) (34, 20, D:1) a bat corpse (skeletalised by now) (38, 32, D:1) 5 stones (42, 2, D:1) a hobgoblin corpse (skeletalised by now) (46, -2, D:1) a bat corpse (skeletalised by now) (48, 4, D:1) 3 javelins (50, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 9, D:2) a +0 club a kobold corpse (2, 24, D:2) 10 gold pieces (3, 28, D:2) a +0 club (14, 13, D:2) a +0 mace (26, 12, D:2) 6 stones (26, 27, D:2) a +0 club a goblin skeleton (29, 27, D:2) a +0 leather armour (30, 31, D:2) a +0 scale mail (31, 12, D:2) a ball python corpse (skeletalised by now) (33, 14, D:2) a +0 hand axe (35, 0, D:2) a +0 robe (37, 21, D:2) a +0 leather armour (44, 9, D:2) an adder corpse (skeletalised by now) (53, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, 12, D:2) 4 stones