reme Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (5, -4, D:1) a +0 whip 3 stones (6, -12, D:1) a +0 robe (8, -1, D:1) a quokka corpse (skeletalised by now) (20, -25, D:1) a +0 leather armour (23, -8, D:1) a +0 dagger a +0 dagger a kobold skeleton (23, 18, D:1) a sanguine talisman (28, -13, D:1) a bat corpse (skeletalised by now) (29, 5, D:1) a +0 robe (32, 5, D:1) a +0 spear (36, -31, D:1) a +0 ring mail (37, -8, D:1) a +0 club (39, -8, D:1) a rat skeleton (39, 6, D:1) 4 stones (40, -8, D:1) a +2 barding (43, 11, D:1) a rat skeleton (44, 2, D:1) a +0 pair of boots (45, -15, D:1) a +0 whip (49, -12, D:1) 4 stones (49, -10, D:1) a hobgoblin skeleton (51, -19, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +1 hand axe of electrocution (7, -20, D:2) a +0 plate armour (7, 14, D:2) a +0 dagger of pain a kobold corpse (skeletalised by now) (8, 0, D:2) a +0 long sword (8, 18, D:2) a +0 pair of gloves (21, 10, D:2) 5 stones (22, 5, D:2) a +0 dagger a goblin skeleton (25, -14, D:2) a +0 ring mail (25, -5, D:2) a +0 leather armour (35, 16, D:2) a +0 dagger a kobold skeleton (38, 16, D:2) a +0 flail (47, -6, D:2) a jackal corpse (skeletalised by now) (48, -8, D:2) a jackal corpse (skeletalised by now) (48, -7, D:2) a jackal corpse (skeletalised by now) (54, -12, D:2) a +0 whip a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (55, -13, D:2) a +0 whip a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 33, D:3) an adder skeleton (2, 33, D:3) an adder skeleton (3, 33, D:3) an adder skeleton (13, 2, D:3) a +0 short sword (13, 20, D:3) a +0 dagger (18, -1, D:3) the maw talisman "Geasch" {+Inv rElec Dex+3 Stlth+} [maw talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (18, 6, D:3) a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour an orc skeleton (19, 7, D:3) a +0 club a +0 mace a +0 ring mail an orc skeleton (26, 28, D:3) a +0 club a +0 club a +0 leather armour a +0 flail a +0 flail a +0 leather armour an orc skeleton (33, 27, D:3) an adder corpse (skeletalised by now) (38, 34, D:3) a +0 dagger (47, 19, D:3) 2 stones (48, 13, D:3) 6 stones (49, 13, D:3) a +0 hand axe 2 boomerangs a +0 club a +0 flail an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 14, D:3) a +0 club a +0 club a goblin skeleton an orc skeleton a hobgoblin skeleton (49, 16, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (7, -7, D:4) 8 stones (10, -18, D:4) a +0 robe (13, -29, D:4) 7 stones (21, -2, D:4) a +0 leather armour (23, -24, D:4) 6 boomerangs (23, 7, D:4) a +0 robe (37, -26, D:4) a +0 dagger a +0 chain mail a +0 hand axe a +0 robe a +1 dagger of speed an orc skeleton an orc skeleton (38, -26, D:4) a +0 dagger a +0 leather armour a +0 falchion (38, -19, D:4) a +0 war axe (40, -2, D:4) a +0 spear a gnoll skeleton (41, -3, D:4) a +0 whip a +0 club a gnoll skeleton an orc skeleton (41, -2, D:4) a +0 dagger an orc skeleton (42, -2, D:4) a +0 club a +0 club an orc skeleton (42, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (57, -30, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a staff of cold (0, 2, D:5) a +0 plate armour (2, -11, D:5) a +0 ring mail (11, 19, D:5) a +0 ring mail (12, -16, D:5) a +0 dagger (24, -18, D:5) 4 stones (24, 16, D:5) a +0 club an orc corpse (skeletalised by now) (24, 17, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 17, D:5) a +0 dagger a +0 robe (26, -4, D:5) a +0 orcbow a centaur skeleton (28, -6, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -24, D:5) a +0 sling (29, -7, D:5) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (29, 17, D:5) a +0 spear (33, -21, D:5) 8 poisoned darts a +0 dagger (34, -21, D:5) a +0 short sword a +0 club (35, -17, D:5) a +0 short sword (38, -5, D:5) a +0 trident (53, 0, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (skeletalised by now) (6, 17, D:6) a +0 robe (9, 3, D:6) a hound corpse (skeletalised by now) (11, 0, D:6) a bullfrog corpse (skeletalised by now) (12, 0, D:6) an electric eel corpse (skeletalised by now) (13, -16, D:6) a +0 giant club an ogre corpse (skeletalised by now) (20, 13, D:6) a +0 leather armour (24, -16, D:6) a +0 giant club (26, 19, D:6) a +0 pair of boots 5 stones (32, 15, D:6) a +0 long sword (35, 13, D:6) a +0 quarterstaff (44, -13, D:6) a +0 club (47, 6, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (10, -11, D:7) a +0 dagger a +0 robe (12, -11, D:7) a +0 dagger a +0 robe (12, -10, D:7) a +0 whip a +0 leather armour (13, 12, D:7) a +0 club (16, -8, D:7) a staff of earth (17, -11, D:7) 5 stones (33, -4, D:7) a +0 robe (34, 13, D:7) a +0 hand axe an orc skeleton (35, 12, D:7) a +0 short sword a +0 mace an orc skeleton an orc skeleton (35, 13, D:7) a +0 club an orc skeleton (36, 13, D:7) a +0 hand axe an orc skeleton a bullfrog skeleton (54, -7, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (1, 15, D:8) a +0 war axe (2, 14, D:8) a +4 trident of draining a +1 robe of cold resistance an orb of mayhem (3, -5, D:8) a +0 dagger (7, 2, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (10, 1, D:8) a +0 flail of protection (15, 0, D:8) a +0 whip 3 boomerangs (17, 3, D:8) a +0 giant club a +0 giant spiked club (27, 17, D:8) a +0 orcbow (28, 5, D:8) a +0 trident a +0 plate armour (28, 15, D:8) a +0 dagger a +0 leather armour (29, -5, D:8) a +0 whip a +0 leather armour (30, -5, D:8) a +0 falchion (32, 8, D:8) a +0 giant club a +0 giant club (34, 15, D:8) a +0 shortbow 4 poisoned darts (38, 15, D:8) a +0 short sword 7 poisoned darts (44, 28, D:8) a +0 quarterstaff (49, -9, D:8) a staff of earth Level 9 of the Dungeon (11, 8, D:9) a +2 dagger of distortion a +0 robe (23, 9, D:9) a +0 orcbow (27, 37, D:9) a staff of cold (28, 22, D:9) a +0 orcbow a +0 hand axe a +0 robe (28, 23, D:9) a +4 hand axe a +0 robe (29, 22, D:9) a +2 morningstar a +0 robe (30, 22, D:9) a +0 mace a +0 robe (30, 23, D:9) a +2 mace of freezing a +0 robe (38, -8, D:9) a +0 hand axe (39, 51, D:9) a +0 club (54, 28, D:9) a +2 scimitar of flaming (68, -8, D:9) a +0 kite shield Level 10 of the Dungeon (0, 0, D:10) 7 stones (1, -28, D:10) 7 stones (3, -22, D:10) a +0 shortbow a +0 robe (6, -23, D:10) a +0 giant club a +0 dire flail (14, -22, D:10) a +0 leather armour (14, -18, D:10) a +0 plate armour (15, -25, D:10) a +0 short sword (15, -15, D:10) a +0 leather armour (15, -2, D:10) a +0 flail (26, -32, D:10) a +0 shortbow (37, -38, D:10) a stone (44, -22, D:10) a +0 club a +0 leather armour (45, -22, D:10) a +0 dagger (46, -22, D:10) a +0 short sword (46, -21, D:10) a +0 short sword a +0 ring mail (51, -13, D:10) 5 datura-tipped darts Level 11 of the Dungeon [Shop] Buryzi's Jewellery Emporium the ring "Ylytoi" {Will++ Str+6} (1026 gold) [ring of strength] Will++: It greatly increases your willpower. Str+6: It affects your strength (+6). a ring of fire (unknown) (450 gold) a ring of ice (450 gold) a ring of ice (450 gold) a +6 ring of strength (unknown) (648 gold) a ring of protection from cold (unknown) (450 gold) a ring of poison resistance (unknown) (360 gold) the ring "Odomoptu" {rElec rF+++ rN+ Will- Int-2} (1090 gold) [ring of positive energy] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int-2: It affects your intelligence (-2). the ring of Interdependent Arising {rF+ Will+ MP+9 Str+2} (788 gold) [ring of magical power] rF+: It protects you from fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). a ring of protection from cold (unknown) (450 gold) (2, -9, D:11) 4 large rocks (3, -38, D:11) a +0 robe (6, 1, D:11) 6 stones (8, 7, D:11) a +0 sling (11, -43, D:11) a +0 orcbow (19, -26, D:11) a +0 halberd (21, -10, D:11) a +0 falchion (27, -44, D:11) a +0 scale mail (27, -3, D:11) a +0 whip (31, -20, D:11) 6 stones (55, -13, D:11) a +0 short sword a +0 leather armour (56, -13, D:11) a +0 dagger a +0 war axe a +0 ring mail (57, -13, D:11) a +0 dagger a +0 robe a +1 short sword of electrocution a +0 ring mail Level 12 of the Dungeon (6, -35, D:12) a +0 mace a +0 scale mail a +0 war axe a +0 short sword a +0 dagger a +0 chain mail a +0 broad axe (6, -34, D:12) a +0 whip a +0 leather armour a +0 morningstar (6, -33, D:12) a +0 club (7, -14, D:12) a +0 spear (16, -14, D:12) a +0 dagger (18, -15, D:12) a +0 spear (22, -51, D:12) 5 poisoned darts (36, -13, D:12) a +0 long sword a +0 robe (43, -16, D:12) a +0 dagger (44, -26, D:12) a +0 orcbow (51, -49, D:12) a +0 dagger a +0 robe (51, -47, D:12) a +0 dagger a +0 robe (51, -46, D:12) a +0 whip 5 stones Level 13 of the Dungeon (0, 0, D:13) 24 gold pieces (0, 9, D:13) 19 gold pieces (5, 1, D:13) a wand of digging (5) (5, 6, D:13) 8 gold pieces (5, 9, D:13) a +2 dagger of pain (unseen) (7, 0, D:13) 22 gold pieces (7, 9, D:13) 25 gold pieces (11, 0, D:13) a potion of invisibility the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces (3, 1, Orc:1) 12 gold pieces