reme Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -3, D:1) a +0 whip (5, -1, D:1) a quokka corpse (skeletalised by now) (7, -1, D:1) a +0 heavy hand axe (12, -30, D:1) a bat corpse (28, -31, D:1) a +0 club a stone a kobold corpse (30, -28, D:1) a frilled lizard corpse (skeletalised by now) (31, -28, D:1) a rat corpse (skeletalised by now) (31, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, -3, D:1) a quokka corpse (skeletalised by now) (32, -2, D:1) a bat corpse (skeletalised by now) (34, 2, D:1) a +0 leather armour (39, -4, D:1) a +0 dagger (40, -17, D:1) a +0 club (40, -15, D:1) a ball python skeleton (41, -16, D:1) a ball python skeleton (41, -15, D:1) a hobgoblin skeleton (47, -10, D:1) a hobgoblin corpse (skeletalised by now) (50, -25, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant weapon (3, 1, D:2) a +0 club a +0 leather armour a gnoll corpse (4, -1, D:2) 11 gold pieces (5, -1, D:2) a ball python corpse (6, -1, D:2) a +0 halberd (10, -1, D:2) a +0 short sword