reme Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (7, -9, D:1) a +0 club (8, -7, D:1) 8 stones (19, 10, D:1) 6 stones (25, -14, D:1) a +0 spear (31, -23, D:1) a ball python corpse (skeletalised by now) (32, -24, D:1) a +0 club (34, -31, D:1) a hobgoblin skeleton (35, 11, D:1) a ball python skeleton (47, -26, D:1) a +0 short sword a kobold skeleton (55, -10, D:1) a quokka skeleton (59, -43, D:1) a +0 short sword (60, -17, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (4, 19, D:2) a +0 club (9, -5, D:2) a staff of earth (14, -11, D:2) a +0 club 5 stones (16, -6, D:2) a +0 spear (21, 33, D:2) a rat corpse (skeletalised by now) (22, 25, D:2) a quokka corpse (skeletalised by now) (26, 30, D:2) a quokka corpse (skeletalised by now) (30, -5, D:2) 5 stones (32, -3, D:2) an inkwell talisman (34, -6, D:2) a +0 rapier (40, 14, D:2) a +0 club (41, 8, D:2) 5 stones (49, 4, D:2) a +0 short sword Level 3 of the Dungeon (7, 2, D:3) a +0 hand axe (7, 19, D:3) a +0 scythe a +0 robe (26, 9, D:3) a staff of death (27, 19, D:3) a +0 club (30, 0, D:3) 5 stones (30, 21, D:3) a +0 quarterstaff (31, 2, D:3) a +0 sling (34, 28, D:3) a +0 plate armour (34, 40, D:3) 3 flux baubles (48, 4, D:3) a +0 club a +0 leather armour a +0 dagger a +0 hand axe (56, 7, D:3) 6 poisoned darts (59, 1, D:3) a +0 chain mail (60, -4, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (3, 7, D:4) a +0 whip (8, 7, D:4) a +0 short sword (15, 31, D:4) a +0 hand axe a +0 leather armour (18, 33, D:4) a +0 dagger a +0 leather armour (26, 1, D:4) a +0 club a +0 leather armour (27, 0, D:4) a +0 dagger (27, 1, D:4) a +2 dagger of venom a +0 robe (27, 2, D:4) a +0 hand axe (32, 6, D:4) 2 stones (32, 17, D:4) a +0 sling (35, 16, D:4) a +0 leather armour (47, 19, D:4) a +0 halberd (47, 20, D:4) a +0 spear (47, 21, D:4) a +0 spear (48, 22, D:4) a +0 whip Level 5 of the Dungeon [Shop] Goesk's Weapon Shoppe a +0 arbalest (105 gold) the +0 great sword of the Kissing Frog {flame, rC+} (448 gold) rC+: It protects you from cold. a +0 hand axe (42 gold) a +0 short sword (42 gold) a +0 flail (49 gold) a +1 mace of protection (148 gold) (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 club a +0 ring mail (1, -7, D:5) a +1 spear of flaming (2, 1, D:5) a +0 dagger a boomerang (10, -8, D:5) a human corpse (skeletalised by now) (10, -5, D:5) a +0 club (11, 14, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (50, 5, D:5) a +0 robe Level 6 of the Dungeon (12, 23, D:6) a +0 club (12, 32, D:6) a rimehorn talisman (13, -7, D:6) a +0 robe (17, 19, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour (18, 19, D:6) a +0 club 3 boomerangs (19, 17, D:6) a +0 robe (21, 13, D:6) a +0 club (23, 33, D:6) a +0 dagger (31, 1, D:6) a +0 falchion a +0 leather armour (33, -4, D:6) a +0 sling (36, 15, D:6) a +0 dagger a +0 robe (39, 13, D:6) 8 stones (40, 9, D:6) a +0 whip a +0 leather armour (40, 13, D:6) 26 gold pieces (42, 14, D:6) 2 potions of heal wounds (45, -2, D:6) 5 stones (45, 11, D:6) 30 gold pieces (46, 11, D:6) a +0 chain mail (47, 3, D:6) the granite talisman of Tuab {-Tele Int+5 Slay+6} [granite talisman] -Tele: It prevents most forms of teleportation. Int+5: It affects your intelligence (+5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (48, 11, D:6) a wand of polymorph (7) (48, 12, D:6) a potion of ambrosia (48, 18, D:6) a +0 shortbow (51, -9, D:6) a +1 dagger of protection a +0 robe a +0 dagger a +0 robe (52, -8, D:6) a +0 dagger a +0 robe (55, 2, D:6) a +0 club (57, 24, D:6) a +0 club 3 poisoned darts (59, 24, D:6) a +0 club 3 poisoned darts a +0 short sword (59, 44, D:6) 6 stones (60, 22, D:6) a +0 dagger 3 stones (60, 24, D:6) a +0 whip a stone a +0 dagger 4 poisoned darts a +0 short sword (60, 35, D:6) a +0 dagger (61, 22, D:6) a +0 dagger 2 stones (61, 34, D:6) a +0 club 5 stones (61, 35, D:6) a +0 dagger (64, 12, D:6) 4 stones Level 7 of the Dungeon [Shop] Fobraiw's Armour Boutique the +3 kite shield of Immorality {rCorr} (726 gold) rCorr: It protects you from acid and corrosion. the +2 robe of the Secret Heavens {Str+6 Int+2 Archmagi} (1022 gold) Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. a scarf of invisibility (252 gold) a +1 robe of positive energy (207 gold) the +2 leather armour "Utoephux" {rPois rF+ Dex+3} (766 gold) rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +3 ring mail of willpower (546 gold) a +1 hat (231 gold) the +1 helmet "Tekaabocw" {Will+ Str+6} (728 gold) Will+: It increases your willpower. Str+6: It affects your strength (+6). (0, 0, D:7) a +0 short sword (2, -8, D:7) a +0 dagger (2, 25, D:7) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (11, 1, D:7) a +0 leather armour (14, 0, D:7) a +0 falchion (17, 13, D:7) a bat skeleton (17, 18, D:7) a human skeleton (19, 15, D:7) a goblin skeleton (20, -3, D:7) a +0 ring mail a +0 short sword a +0 scale mail a +0 club a +0 ring mail of fire resistance a +0 hand axe (20, 12, D:7) a rat skeleton (21, -3, D:7) a +0 robe a +0 dagger a +0 short sword (21, 14, D:7) a goblin skeleton (22, 11, D:7) a rat skeleton (22, 18, D:7) a rat skeleton (24, 15, D:7) a +0 whip (32, 12, D:7) a +0 dagger (32, 13, D:7) a +0 dagger 5 poisoned darts (32, 14, D:7) a +0 whip 5 stones (33, 14, D:7) a +0 short sword 4 poisoned darts (34, 14, D:7) a +0 short sword 2 stones (40, 24, D:7) a +0 whip a +0 flail (41, 24, D:7) a +0 spear a +0 flail (42, 24, D:7) 6 stones a +0 kite shield a +0 scale mail a +2 spear of venom (43, 23, D:7) a +0 spear (44, 19, D:7) a +0 club (44, 22, D:7) a +0 whip a +0 leather armour a +0 whip (44, 23, D:7) a +0 spear (53, 0, D:7) a +0 club (55, 0, D:7) 6 stones (62, -3, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +2 whip of freezing 4 boomerangs (1, 1, D:8) a +0 dagger 2 poisoned darts a +0 short sword 3 stones (11, -14, D:8) a +0 scale mail (23, 29, D:8) a +0 robe (34, 21, D:8) a +0 ring mail (41, 2, D:8) a +0 ring mail (44, 22, D:8) a +2 scimitar a +0 robe (44, 23, D:8) a +0 halberd a +0 robe (45, 2, D:8) a +0 whip (45, 3, D:8) a +0 club a +0 whip 8 stones (45, 23, D:8) a +0 long sword a +0 robe (46, 1, D:8) a +0 whip (46, 4, D:8) a +0 short sword of electrocution 2 stones a +0 dagger 2 poisoned darts a +0 short sword (47, 3, D:8) a +0 short sword 5 stones (49, 5, D:8) a +0 ring mail (54, 21, D:8) a +0 whip Level 9 of the Dungeon (1, 21, D:9) a +0 war axe a +0 chain mail (2, -1, D:9) a +0 short sword 2 poisoned darts (3, -3, D:9) a +1 dagger of speed a +0 robe (3, 13, D:9) a +0 short sword (4, 13, D:9) a +0 club (4, 14, D:9) a +0 dagger a +0 robe (4, 16, D:9) a +0 dagger a +0 dagger a +0 robe (5, 13, D:9) a +0 short sword (8, -1, D:9) a +0 sling (16, -1, D:9) a +2 leather armour of cold resistance (16, 3, D:9) 2 large rocks (20, 20, D:9) a +0 cloak (20, 37, D:9) a +0 short sword (24, 17, D:9) a +0 orcbow (24, 39, D:9) a +0 halberd (24, 40, D:9) a +0 halberd (24, 41, D:9) a +0 spear (24, 42, D:9) a +0 flail (25, 30, D:9) a +0 leather armour (25, 41, D:9) a +3 vampiric spear a +0 ring mail a +0 kite shield (26, 42, D:9) a +0 spear (27, 37, D:9) a +0 dagger (31, 5, D:9) a +0 dagger a +0 robe Sif Muna's Octavo of Wounds Spells Type Level a - Shock Conjuration/Air 1 (31, 6, D:9) a +0 dagger a +0 robe (40, 5, D:9) 5 stones (47, 7, D:9) a +0 mace a +0 leather armour (48, 8, D:9) a +0 trident (48, 11, D:9) a +0 short sword a +0 dagger a +0 robe (49, 12, D:9) a +0 mace a +0 plate armour Level 10 of the Dungeon [Shop] Xiclaapp's Weapon Shop a +7 vampiric war axe (665 gold) 7 stones (9 gold) 5 stones (7 gold) 6 stones (8 gold) 3 javelins (126 gold) 2 stones (2 gold) a +0 dagger (28 gold) 2 stones (2 gold) the +1 glaive of Chaos {heavy, rElec Will+ Int+3} (684 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). 8 stones (11 gold) a +2 mace of venom (218 gold) (1, -15, D:10) 7 gold pieces a +0 dagger a +0 robe (1, -11, D:10) a +0 whip (13, 2, D:10) 3 flux baubles (17, 27, D:10) a +0 flail (18, -15, D:10) a +0 glaive a +0 plate armour (18, -13, D:10) a +0 trident 2 boomerangs a +0 plate armour (19, -15, D:10) a +0 trident a +0 chain mail (19, -14, D:10) a +0 club a +0 mace 2 boomerangs a +0 plate armour a +1 long sword of holy wrath a +3 orcbow of draining a +0 plate armour (19, -13, D:10) a +0 mace a +0 ring mail (20, -21, D:10) 4 stones (20, -15, D:10) a +0 short sword (20, -14, D:10) a +0 morningstar a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (20, -13, D:10) a +0 flail a +0 club a boomerang a +0 chain mail (20, -12, D:10) a +0 hand axe a +0 short sword (21, -13, D:10) a +0 short sword a +0 flail a +0 dagger a +0 robe a +0 falchion a +0 falchion a +0 ring mail (22, -13, D:10) a +0 whip a +0 leather armour (22, 9, D:10) a +0 giant club a +0 giant spiked club (23, -13, D:10) a +0 dagger a +0 robe (26, -13, D:10) a +0 hand axe a +0 trident a +0 chain mail (33, 22, D:10) a +0 great sword (39, -22, D:10) a +0 mace Level 11 of the Dungeon [Shop] Caozxa's Jewellery Shop a +6 ring of dexterity (unknown) (648 gold) the amulet "Poemmi Ofer" {Spirit Fly rCorr Str+3 Int+2} (993 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). an amulet of regeneration (540 gold) the ring of the Mage {Wiz Archmagi} (918 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of positive energy (unknown) (360 gold) a ring of flight (unknown) (315 gold) a ring of willpower (450 gold) an amulet of faith (unknown) (720 gold) a storm talisman (1440 gold) (1, 18, D:11) a +0 long sword (3, 35, D:11) 8 stones (9, 8, D:11) a +0 morningstar (24, 32, D:11) an amulet of regeneration (27, 16, D:11) a +0 orcbow (31, 5, D:11) 2 poisoned darts (49, 8, D:11) a +0 ring mail (52, 20, D:11) 4 datura-tipped darts Level 12 of the Dungeon (2, 4, D:12) a +0 chain mail (3, -8, D:12) a +0 short sword (5, -16, D:12) 5 large rocks (6, 2, D:12) a +0 war axe (7, -18, D:12) a +0 flail (10, -24, D:12) 6 stones (28, -22, D:12) 5 gold pieces (30, -21, D:12) 4 gold pieces (30, -20, D:12) 19 gold pieces (31, -16, D:12) 12 gold pieces (31, -14, D:12) a scroll of enchant weapon (34, -19, D:12) a potion of heal wounds