reme Level 1 of the Dungeon (0, 14, D:1) a ball python skeleton (0, 15, D:1) a +0 dagger a goblin skeleton (5, 1, D:1) a +0 club a +0 ring mail a kobold skeleton (6, 0, D:1) a quokka skeleton (6, 24, D:1) a +0 hand axe (7, 4, D:1) a bat skeleton (8, -1, D:1) a bat skeleton (9, 16, D:1) 4 poisoned darts (10, 32, D:1) a +0 spear (10, 44, D:1) a +0 club (13, 19, D:1) a +0 dagger (13, 35, D:1) a +0 club 5 stones a frilled lizard corpse (skeletalised by now) (21, 35, D:1) a +0 dagger (22, 0, D:1) a hobgoblin skeleton (22, 1, D:1) a frilled lizard skeleton (26, 14, D:1) a hobgoblin skeleton (33, -8, D:1) a quokka corpse (skeletalised by now) (35, -7, D:1) a +0 club (35, 9, D:1) a +0 hand axe (38, -9, D:1) a ball python skeleton (38, -8, D:1) a rat skeleton Level 2 of the Dungeon (3, -2, D:2) a +0 club a kobold corpse (skeletalised by now) (4, -5, D:2) a +0 hand axe (5, -14, D:2) a jackal corpse (skeletalised by now) (10, -18, D:2) a +0 chain mail (19, -18, D:2) a ball python corpse (skeletalised by now) (20, -18, D:2) 8 stones (29, -18, D:2) a +0 dagger (38, -13, D:2) an adder skeleton (41, -19, D:2) a +0 dagger (43, 11, D:2) a +0 plate armour Level 3 of the Dungeon (10, -10, D:3) 6 stones (10, -5, D:3) 7 stones (10, -3, D:3) a +0 hand axe a +0 leather armour (10, -2, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -3, D:3) a +2 mace of protection a +0 leather armour an orc corpse (skeletalised by now) (14, 32, D:3) a +0 chain mail (14, 33, D:3) an adder corpse (skeletalised by now) (17, 10, D:3) a +0 whip (17, 24, D:3) 3 flux baubles (20, 14, D:3) a frilled lizard corpse (skeletalised by now) (35, -4, D:3) a +0 whip (35, 11, D:3) a ball python corpse (skeletalised by now) (36, 25, D:3) a +0 dagger (37, 14, D:3) a staff of alchemy (39, 16, D:3) a +0 hand axe 3 boomerangs an orc skeleton (40, 16, D:3) a +0 club a +0 sling a +0 club a +0 leather armour (41, 16, D:3) a +0 short sword a +0 leather armour a +0 club a +0 club an orc skeleton (43, 22, D:3) a bat skeleton (47, 44, D:3) a +0 flail (48, 23, D:3) a frilled lizard skeleton (48, 27, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Diclioh's Antique Weapon Shop a +1 shortbow of flaming (310 gold) a +0 rapier (137 gold) a +0 shortbow (75 gold) a +0 hand axe (75 gold) a +0 club (12 gold) (3, -26, D:4) a +0 shortbow (3, -25, D:4) a +0 club (6, -27, D:4) 6 boomerangs (20, -34, D:4) a +0 club a +0 sling a goblin skeleton (20, -27, D:4) 5 poisoned darts (21, 3, D:4) a +0 rapier (23, 2, D:4) a +0 chain mail (31, -25, D:4) a +0 club (33, -8, D:4) a +0 war axe a +0 ring mail (34, -8, D:4) a +0 hand axe a +0 club (36, -24, D:4) 5 stones (37, -33, D:4) the +2 mace of Moderation {flame, rF+ rC+ Str+5} rF+: It protects you from fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). (38, -35, D:4) a hound skeleton (38, -24, D:4) a +0 whip (41, -5, D:4) a +0 giant club (45, -9, D:4) a +0 giant club (45, -7, D:4) 2 flux baubles (46, -8, D:4) 5 stones (47, -30, D:4) a +0 dagger a kobold skeleton (54, -36, D:4) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, -35, D:4) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -4, D:5) 7 stones (4, -4, D:5) a +0 dagger a +0 robe (4, -3, D:5) a +0 short sword a +0 leather armour (8, -6, D:5) a +0 ring mail (11, -13, D:5) a +0 falchion a +0 robe (11, -12, D:5) a +0 robe a +0 dagger (12, -13, D:5) a +0 battleaxe a +0 robe (12, -11, D:5) a +0 flail (13, -11, D:5) a +0 leather armour a +0 whip (14, -11, D:5) a +0 hand axe (16, -11, D:5) a +0 flail (25, -31, D:5) 7 stones (27, -18, D:5) a +0 quarterstaff (32, 3, D:5) a +0 hand axe (33, -34, D:5) 7 stones (34, 1, D:5) a +0 robe a +4 flail (42, -35, D:5) a +0 hand axe (43, -13, D:5) 4 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 short sword (1, 0, D:6) a +0 short sword 2 poisoned darts a +0 club 4 stones a +0 club (1, 2, D:6) a +0 whip 11 poisoned darts a +0 club a +0 dagger (2, 0, D:6) a +0 dagger a +0 dagger a +0 whip a +0 spear (2, 1, D:6) a +0 spear (2, 2, D:6) a +0 short sword (3, 5, D:6) a +0 hand axe (3, 6, D:6) a +0 robe a +0 dagger (4, 5, D:6) a +0 orcbow (5, -19, D:6) a +0 dagger (6, 5, D:6) a +0 leather armour a +0 whip a +0 spear (10, -4, D:6) a +0 dagger (10, -3, D:6) a +0 whip (11, -4, D:6) a +0 spear a +0 club (12, -4, D:6) a +0 spear a +0 club (12, -3, D:6) a +0 robe a +0 dagger a +0 flail (19, 1, D:6) a +0 club a +0 ring mail a +0 whip a +0 leather armour (19, 2, D:6) a +0 dagger a +0 robe (20, 2, D:6) a +0 dagger a +0 robe (23, -5, D:6) a +0 club (23, -4, D:6) a +0 plate armour a +0 hand axe a +0 club (33, 3, D:6) a +0 pair of gloves (35, -2, D:6) a +0 orcbow (35, 1, D:6) a +0 spear (38, -5, D:6) a +0 dagger a +0 robe (38, -2, D:6) a +2 spear a +0 robe Level 7 of the Dungeon [Shop] Cheibriados's Comfort Zone the +10 Black Knight's barding {ponderous, rPois rN+} (951 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (571 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). [Shop] Begaom's Firing Range a +4 longbow (528 gold) a +0 sling (24 gold) 3 poisoned darts (28 gold) a +0 orcbow (64 gold) a +0 arbalest (120 gold) a +0 hand cannon of flaming (809 gold) 6 javelins (288 gold) 6 large rocks (144 gold) a +0 arbalest (120 gold) a +0 arbalest (120 gold) [Shop] Tutaowe's Armour Shop the +0 plate armour of the Abyss {Dex+5} (674 gold) Dex+5: It affects your dexterity (+5). a +2 robe of fire resistance (340 gold) the +0 scale mail of the Morning {rN++ Int-3 Slay+2} (448 gold) rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +2 leather armour of willpower (361 gold) the +0 scale mail of Incorporation {rC- Will+ Dex+2} (262 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a +2 chain mail of poison resistance (380 gold) (0, 0, D:7) a +0 partisan (10, -10, D:7) a +0 spear (14, -10, D:7) a +0 war axe (15, -2, D:7) a +0 dagger (16, -2, D:7) a +0 leather armour a +0 whip (19, -4, D:7) a +1 whip of holy wrath (20, -3, D:7) a +0 halberd (21, -20, D:7) a +0 short sword (21, 2, D:7) a +4 mace of protection (24, -18, D:7) a +0 dagger 4 stones (25, -17, D:7) 2 stones a +0 short sword (25, 9, D:7) a +0 leather armour (27, -15, D:7) a +0 dagger a +0 whip (27, -14, D:7) a +0 robe a +0 club (27, -13, D:7) a +0 dagger (28, -15, D:7) a +0 whip 6 poisoned darts a +0 whip (29, -16, D:7) 2 stones a +0 dagger (29, -13, D:7) a +0 short sword (36, -36, D:7) a +2 trident a +0 robe (37, -31, D:7) a +0 flail (37, -30, D:7) a +0 club (38, -32, D:7) a +0 spear (38, -30, D:7) a +1 whip of electrocution 2 poisoned darts (41, 8, D:7) a +0 scale mail (50, -21, D:7) a +0 orcbow (50, -11, D:7) a poisoned dart (51, 7, D:7) a stone (52, 9, D:7) a stone (53, -10, D:7) a stone (53, 5, D:7) a stone (53, 7, D:7) a large rock (54, 3, D:7) a large rock (55, -12, D:7) a stone (55, -11, D:7) a throwing net (55, -10, D:7) a stone a stone a stone (56, -2, D:7) a stone (56, 3, D:7) a large rock Level 8 of the Dungeon (9, -23, D:8) a +0 buckler (18, -15, D:8) a +0 plate armour a +0 hand axe a +0 falchion of holy wrath (18, -14, D:8) a +0 leather armour a +0 dagger a +0 whip (25, -34, D:8) a +0 robe (25, -30, D:8) 7 stones (28, -34, D:8) a +0 great sword a +0 robe a +3 morningstar a +0 robe a +5 spear a +0 robe (29, -34, D:8) a +0 long sword a +0 robe (35, -3, D:8) a +0 club (37, -35, D:8) a +0 flail (37, -34, D:8) a +0 spear (38, -34, D:8) a +0 whip a +0 leather armour (39, -34, D:8) a +0 halberd (44, 3, D:8) a +0 leather armour (56, -33, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion a +0 mace a +0 leather armour (11, -13, D:9) a +0 giant club a +0 giant club (14, 25, D:9) a +0 dagger a +0 flail a +0 club (14, 27, D:9) a +0 scale mail a +0 hand axe (15, 25, D:9) a +0 dagger a +0 plate armour a +0 flail a +0 ring mail a +0 club a +0 chain mail a +0 mace (15, 27, D:9) a +0 leather armour a +0 club (21, -9, D:9) a quill talisman (46, 10, D:9) a +0 shortbow (61, 20, D:9) 3 stones Level 10 of the Dungeon [Shop] Soter's Antique Weapon Shop a +0 falchion (60 gold) a +0 mace (60 gold) a +0 flail (70 gold) the +7 lajatang of Order {silver, rMut} (1252 gold) rMut: It protects you from mutation. a +0 mace (60 gold) a +0 rapier (110 gold) a +0 whip (50 gold) a +0 quarterstaff (100 gold) (0, 5, D:10) a +0 flail a +0 sling (1, 6, D:10) a +4 spear of freezing a +0 scale mail a +0 short sword (3, 6, D:10) a +0 whip a +0 flail (5, 5, D:10) a +0 spear (9, -8, D:10) a +0 whip 6 poisoned darts (10, -8, D:10) a +0 dagger of draining a +0 whip a +0 dagger 4 stones a +0 short sword 5 poisoned darts (11, -8, D:10) a +0 short sword (12, 17, D:10) a +0 ring mail (16, -9, D:10) a +0 dagger (20, 10, D:10) 3 flux baubles (26, 25, D:10) a +0 glaive (32, 34, D:10) a +0 hand axe a +0 whip (33, 35, D:10) a +0 club a boomerang (40, -3, D:10) a +0 leather armour (47, 4, D:10) a +2 hand axe a +0 robe (47, 13, D:10) a +0 war axe (48, 2, D:10) a +4 spear a +0 robe (48, 3, D:10) a +2 dagger a +0 robe (54, 12, D:10) a +0 great sword (56, -4, D:10) a +0 mace a +0 chain mail (64, -2, D:10) a +0 falchion Level 11 of the Dungeon (9, -11, D:11) 6 poisoned darts (20, -28, D:11) a +3 shortbow (20, -27, D:11) a +0 giant club a +0 giant club (27, -27, D:11) a stone (27, -12, D:11) a +0 robe (31, -8, D:11) a +0 leather armour of cold resistance (50, -8, D:11) a ring of resist corrosion the Ecumenical Temple Level 1 of the Orcish Mines (18, -4, Orc:1) a +0 chain mail a +0 short sword (23, -8, Orc:1) a +0 dagger (23, -7, Orc:1) a +0 club (24, -8, Orc:1) a +0 robe a +0 dagger (24, -7, Orc:1) a +0 dagger (25, -8, Orc:1) a +0 leather armour a +0 whip (25, -7, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (25, -5, Orc:1) a +0 chain mail a +0 scimitar (26, -8, Orc:1) a +0 robe a +0 dagger (26, -7, Orc:1) a +0 scale mail a +0 hand axe a +0 mace (26, -5, Orc:1) a +2 plate armour of cold resistance a +0 dire flail of holy wrath 2 boomerangs a +0 war axe (28, -2, Orc:1) a +0 short sword a +0 scale mail a +0 flail a +0 chain mail 2 boomerangs a +0 halberd (28, -1, Orc:1) a +0 flail of holy wrath (29, -3, Orc:1) a +1 heavy flail a +0 chain mail a +0 hand axe 2 boomerangs a +0 flail a +0 ring mail a +0 war axe a +0 chain mail a +0 partisan a +0 plate armour a +0 halberd (29, -2, Orc:1) a +0 plate armour a +0 morningstar a +0 scale mail a +0 flail a +0 club a +0 chain mail a +0 dire flail (30, -3, Orc:1) a +0 chain mail a +0 battleaxe a +0 club a +2 plate armour of cold resistance a +0 great sword Level 2 of the Orcish Mines [Shop] Ciudoxig's General Store a wand of roots (2) (112 gold) 6 stones (12 gold) a potion of attraction (70 gold) a potion of moonshine (23 gold) a +0 scimitar (120 gold) a scroll of fog (93 gold) a box of beasts (800 gold) a potion of magic (186 gold) a +0 pair of boots (90 gold) [Shop] Usoelak's Jewellery Shoppe a ring of positive energy (340 gold) a +4 ring of protection (612 gold) an amulet of regeneration (510 gold) a +6 ring of dexterity (unknown) (612 gold) an amulet of reflection (510 gold) a ring of see invisible (unknown) (255 gold) a +6 ring of dexterity (unknown) (612 gold) [Shop] Maaddem's Armour Shop a +0 leather armour (30 gold) a +2 chain mail of fire resistance (345 gold) a +2 hat (240 gold) an orb of wrath (135 gold) a +0 robe (13 gold) a +4 scale mail of cold resistance (465 gold) a +0 chain mail (90 gold) a +0 scale mail of cold resistance (165 gold) a +0 leather armour (30 gold) [Shop] Enytym's Antique Weapon Shoppe a +0 halberd (128 gold) a +0 war axe (112 gold) a +0 arbalest (240 gold) a +0 quarterstaff (160 gold) a +0 long sword (112 gold) a +0 glaive (320 gold) a +0 quarterstaff (160 gold) a +0 club (16 gold) (6, 12, Orc:2) a +0 leather armour a +0 dagger (6, 13, Orc:2) a +0 club a +0 robe a +0 dagger (7, 15, Orc:2) a +0 chain mail a +0 battleaxe (9, 36, Orc:2) a +1 arbalest of freezing (11, -5, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (12, -4, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 whip a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 heavy dire flail (13, -5, Orc:2) a +0 giant club a +0 giant spiked club a +0 robe a +0 spear (13, -4, Orc:2) a +0 giant club a +0 robe a +0 spear a +0 giant club a +0 giant club a +0 giant club (13, -3, Orc:2) a +0 giant club a +0 giant club (14, -4, Orc:2) a +0 giant spiked club (16, 1, Orc:2) a +0 arbalest (27, -1, Orc:2) a +0 giant club (28, 11, Orc:2) a +0 giant club (31, -5, Orc:2) a +0 giant club (33, 9, Orc:2) a +0 giant spiked club (34, -5, Orc:2) a +0 giant club a +0 giant club (35, -5, Orc:2) a +0 giant spiked club a +0 giant club (36, -2, Orc:2) a +0 giant club (37, -11, Orc:2) a +0 short sword (37, -4, Orc:2) a +0 giant club a +0 giant club (37, -3, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (38, -12, Orc:2) a +0 falchion a +0 leather armour (38, -11, Orc:2) a +0 dagger a +0 robe (38, -4, Orc:2) a +0 giant club (38, -2, Orc:2) a +0 giant club a +0 giant club (38, -1, Orc:2) a +0 dire flail a +0 giant club (38, 0, Orc:2) a +0 giant club (39, -5, Orc:2) a +0 robe a +0 flail (39, -3, Orc:2) a +0 giant spiked club (40, -9, Orc:2) a +0 dagger (46, 11, Orc:2) a +0 chain mail a +0 mace (46, 12, Orc:2) a +0 robe a +0 dagger a +0 giant club (46, 25, Orc:2) a +0 plate armour a +0 flail a +0 club (46, 26, Orc:2) a +0 leather armour a +0 mace a +0 hand axe a +0 chain mail a boomerang a +0 broad axe (47, -5, Orc:2) a +0 giant club (47, 11, Orc:2) a +0 robe a +0 dagger (47, 24, Orc:2) a +0 robe a +0 dagger (47, 26, Orc:2) a +0 flail a +0 leather armour a +1 heavy hand axe a +0 club a +0 leather armour a +0 flail of venom (47, 27, Orc:2) a +0 giant spiked club a +0 giant spiked club (48, 25, Orc:2) a +0 morningstar (48, 26, Orc:2) a +0 plate armour a +0 mace a +0 orcbow (48, 27, Orc:2) a +0 trident (49, 12, Orc:2) a +0 dagger (49, 23, Orc:2) a +0 giant club (50, 18, Orc:2) a +0 leather armour a +0 war axe (51, 18, Orc:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 mace (51, 22, Orc:2) a +0 chain mail a +0 dagger a +0 leather armour a +0 hand axe (52, 17, Orc:2) a +0 whip Level 1 of the Lair of Beasts (15, -11, Lair:1) a scarab talisman (27, -14, Lair:1) 4 stones (28, -7, Lair:1) a +0 helmet (28, 0, Lair:1) a +0 whip (55, 20, Lair:1) a +0 dire flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a medusa talisman (6, -16, Lair:2) 5 gold pieces (7, -17, Lair:2) 5 gold pieces (32, -20, Lair:2) 4 boomerangs (37, 19, Lair:2) 5 stones (39, 9, Lair:2) 4 stones (55, -28, Lair:2) a +0 rapier (59, 8, Lair:2) a +0 cloak Level 3 of the Lair of Beasts [Shop] Tomoh's Jewellery Emporium a ring of willpower (unknown) (600 gold) a +4 ring of protection (864 gold) the dreamshard necklace {*Dream Acrobat} (4800 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. the ring of Toodim {Fly rCorr Str+8 Int-5 Dex-3} (722 gold) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). Dex-3: It affects your dexterity (-3). a ring of ice (unknown) (600 gold) an amulet of faith (960 gold) a ring of fire (600 gold) [Shop] Pasibequ's Armour Shop the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1968 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +2 scale mail of Ule Dau {rC+} (560 gold) rC+: It protects you from cold. a +2 chain mail of fire resistance (460 gold) a +4 chain mail of fire resistance (660 gold) a +2 ring mail of fire resistance (420 gold) [Shop] Githaim's Weapon Shop 5 stones (11 gold) a +2 spectral quarterstaff (539 gold) a +0 short sword of flaming (162 gold) a +0 great mace of holy wrath (440 gold) a +3 scimitar of flaming (611 gold) a +1 demon trident of freezing (1144 gold) the +9 orcbow "Voabov" {drain, Str+4 SInv Stlth+} (1641 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +7 orcbow of the Forgotten Ears {drain, rF+ Int+5} (1467 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). a +0 quick blade of venom (704 gold) the +2 quarterstaff of the Teaching Gods {elec, *Slow Will+ rCorr Stlth+} (833 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. [Shop] Ukerph's Armour Shoppe a +2 chain mail of cold resistance (391 gold) +1 acid dragon scales (799 gold) a +1 robe of resistance (559 gold) a +0 robe of fire resistance (134 gold) the +3 pair of boots of Utoo {Str+2} (521 gold) Str+2: It affects your strength (+2). a +2 leather armour of cold resistance (323 gold) the +0 helmet of Divine Compulsion {^Contam Harm +Inv rN+} (290 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. (6, 16, Lair:3) a stone (9, 11, Lair:3) a stone (11, 16, Lair:3) a stone (12, 13, Lair:3) a stone (13, -7, Lair:3) the inkwell talisman of the Trombone {rC+ Str+3} [inkwell talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). (15, 26, Lair:3) 2 poisoned darts (17, 7, Lair:3) the +0 plate armour "Gaipharph" {Will++ MP+6 Int-3 Slay+2} Will++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (18, 27, Lair:3) 4 stones (26, 38, Lair:3) a +0 trident (33, 27, Lair:3) a +0 spear (36, 14, Lair:3) a +0 scale mail (44, 1, Lair:3) a +0 sling (51, 4, Lair:3) a +0 lajatang Level 4 of the Lair of Beasts (5, -15, Lair:4) the staff of Hell's Wrath {rElec rPois rN+ Necro} [staff of death] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (37, -16, Lair:4) a +0 pair of boots (42, -22, Lair:4) a +0 pair of gloves (47, 33, Lair:4) 5 stones (50, 17, Lair:4) a +2 heavy falchion (51, 30, Lair:4) a +0 scale mail of cold resistance a +3 battleaxe of electrocution (53, 15, Lair:4) 4 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (1, 13, Lair:5) a +0 scale mail (3, 14, Lair:5) a +0 sling (6, 43, Lair:5) a +0 dagger (9, 30, Lair:5) a +0 halberd (9, 44, Lair:5) the +7 spear of Brawling {drain, Str+2} Str+2: It affects your strength (+2). (10, 11, Lair:5) a +1 pair of boots (14, 11, Lair:5) a +0 pair of gloves (20, -1, Lair:5) a +0 scimitar (26, 22, Lair:5) a +0 sling (27, 41, Lair:5) a +0 leather armour (28, 42, Lair:5) a +0 long sword (32, 24, Lair:5) a +0 quarterstaff (35, 44, Lair:5) 8 stones (37, 14, Lair:5) a +0 robe a +2 dagger of venom (37, 15, Lair:5) an amulet of magic regeneration a ring of fire a ring of magical power a ring of wizardry a +0 cloak a +0 pair of gloves a +0 leather armour (50, 21, Lair:5) a +0 dagger (51, 8, Lair:5) a +0 long sword (55, 8, Lair:5) a +0 quarterstaff (58, 6, Lair:5) an amulet of faith (59, 16, Lair:5) 2 stones (60, 4, Lair:5) a +0 orcbow (60, 7, Lair:5) a +0 leather armour (62, 14, Lair:5) 5 stones (63, 57, Lair:5) a staff of earth Level 1 of the Spider Nest