reme Level 1 of the Dungeon (1, -26, D:1) a +0 hand axe (6, -4, D:1) a +0 ring mail (9, -20, D:1) 8 stones (19, -6, D:1) a +0 leather armour (23, -20, D:1) a +0 club a goblin skeleton (23, -5, D:1) a +0 trident (27, -24, D:1) a +0 scale mail (28, -5, D:1) a ball python skeleton (29, -15, D:1) a +0 dire flail (29, 3, D:1) a +0 club a kobold skeleton (32, -22, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (37, 9, D:1) a hobgoblin corpse (skeletalised by now) (47, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (3, -1, D:2) a +2 quarterstaff of chaos (still there?) a +0 cloak (still there?) (9, -1, D:2) a +0 hammer (12, -3, D:2) the +3 hammer of Dullness {heavy, rPois rF++ Will-} rPois: It protects you from poison. rF++: It greatly protects you from fire. Will-: It decreases your willpower. (12, -2, D:2) a +0 hammer (18, -3, D:2) a +0 ring mail (22, -8, D:2) a +0 ring mail (23, -7, D:2) an adder skeleton (24, -8, D:2) a +0 short sword 3 stones a jackal skeleton a jackal skeleton (26, -8, D:2) a +0 spear (27, -5, D:2) an adder skeleton (42, -4, D:2) a +0 spear (42, 6, D:2) a +0 dagger (43, 3, D:2) a rat skeleton (43, 9, D:2) an adder corpse (skeletalised by now) (52, -17, D:2) a bat corpse (skeletalised by now)