reme Level 1 of the Dungeon (0, 0, D:1) a human skeleton (1, 0, D:1) a human skeleton (1, 1, D:1) a human skeleton (4, 19, D:1) 5 stones (5, 2, D:1) a human skeleton (6, 3, D:1) a human skeleton (8, -9, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (8, 30, D:1) a +0 dagger a goblin skeleton (10, 31, D:1) a hobgoblin skeleton (11, -2, D:1) a jackal skeleton (11, -1, D:1) a +0 sling (14, 24, D:1) a +0 club a goblin skeleton (15, 18, D:1) a +0 dagger (17, 18, D:1) 3 poisoned darts (19, -20, D:1) a staff of death (19, 33, D:1) a rat corpse (skeletalised by now) (29, 22, D:1) a +0 sling (30, -7, D:1) a +0 dagger 2 stones (39, 26, D:1) a frilled lizard corpse (skeletalised by now) (40, 9, D:1) a ball python skeleton (45, 10, D:1) a +0 dagger 2 stones (46, 2, D:1) a +0 club (47, 10, D:1) a +0 robe (55, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, -1, D:2) a bat corpse (5, 2, D:2) 10 gold pieces (5, 3, D:2) a rat corpse an adder corpse (5, 4, D:2) an adder corpse (5, 6, D:2) a +0 flail a gnoll corpse