reme Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -35, D:1) 7 stones (9, -38, D:1) a jackal corpse (skeletalised by now) (14, -33, D:1) a quokka skeleton (23, -23, D:1) a hobgoblin skeleton (28, -35, D:1) a +0 club (29, -36, D:1) a +0 dagger 4 stones (29, -35, D:1) a rat skeleton (30, -44, D:1) a +0 dagger (36, -18, D:1) a +0 hand axe (38, -52, D:1) a staff of air (44, -34, D:1) 4 poisoned darts (51, -50, D:1) a +0 dagger (53, -42, D:1) a hobgoblin corpse (skeletalised by now) (55, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (12, -8, D:2) a +0 robe (15, -31, D:2) a +0 whip a +0 flail a gnoll skeleton (16, -31, D:2) a +0 spear a +0 robe (17, -31, D:2) a +0 flail a gnoll skeleton (20, -17, D:2) a +0 dagger (21, -30, D:2) a rat corpse (skeletalised by now) (32, -1, D:2) a +0 club (34, -38, D:2) a +0 dagger (34, -8, D:2) a hobgoblin corpse (skeletalised by now) (37, -27, D:2) a frilled lizard skeleton (38, -18, D:2) a quokka corpse (skeletalised by now) (38, -17, D:2) a +0 dagger (40, -24, D:2) a staff of death (41, -21, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (7, 6, D:3) an adder corpse (skeletalised by now) (10, 5, D:3) a quokka corpse (skeletalised by now) (11, 1, D:3) a quokka corpse (skeletalised by now) (17, 12, D:3) a throwing net a sewer (0, 0, Sewer) a river rat corpse (0, 2, Sewer) a rat corpse (0, 3, Sewer) a rat corpse (0, 4, Sewer) a rat corpse a rat corpse (2, 1, Sewer) a potion of mutation (2, 3, Sewer) 3 scrolls of poison (3, 0, Sewer) 5 stones (3, 1, Sewer) a potion of attraction (3, 2, Sewer) a book of Lightning (3, 3, Sewer) 2 potions of moonshine (3, 4, Sewer) a scroll of teleportation