Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9139031337434910709 0 reme the Conjurer (level 1, 10/10 HPs) Began as a Tengu Wanderer on Sept 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). reme the Conjurer (Tengu Wanderer) Turns: 0, Time: 00:00:08 Health: 10/10 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.21/turn MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 8 boomerangs (quivered) Armour c - a +0 robe (worn) Potions b - a potion of might Skills: + Level 3.0 Throwing + Level 1.1 Dodging + Level 1.0 Spellcasting + Level 4.0 Conjurations + Level 1.2 Summonings + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 12% 1 Kiss of Death Conj/Necr 20% 2d7 12% 1 Summon Small Mammal Summ 12% N/A 17% 1 Static Discharge Conj/Air 10% 3-4/arc 19% 2 Summon Ice Beast Ice/Summ 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, reme the Tengu Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a flail and a murky green potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of might, a +0 robe, 8 boomerangs; and the following spells available to memorise: Foxfire, Kiss of Death, Summon Small Mammal, Static Discharge, Summon Ice Beast. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ##... #..! ##..## #....# #.@).# ##..## ...# ...## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reme the Tengu Wanderer began the quest for the Orb. 0 | D:1 | reme set off with the following items: a +0 dagger, a | potion of might, a +0 robe, 8 boomerangs; and the following | spells available to memorise: Foxfire, Kiss of Death, | Summon Small Mammal, Static Discharge, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple