Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3549630322417344647 0 reme the Ducker (level 1, 10/10 HPs) Began as a Tengu Wanderer on Sept 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). reme the Ducker (Tengu Wanderer) Turns: 0, Time: 00:00:08 Health: 10/10 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . d - +0 leather armour rPois . b - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 hat (worn) d - a +0 leather armour (worn) Potions c - a potion of brilliance Skills: + Level 3.2 Staves + Level 3.2 Dodging + Level 2.0 Spellcasting + Level 2.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 20% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 5% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, reme the Tengu Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found the tengu corpse of reme. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff, a +0 hat, a potion of brilliance, a +0 leather armour; and the following spell memorised: Soul Splinter; and the following spells available to memorise: Fugue of the Fallen. No target in view! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.....# #..@..# #.....# #.###.# #.#†#.# #.###.# #.....# #.....# #.....# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reme the Tengu Wanderer began the quest for the Orb. 0 | D:1 | reme set off with the following items: a +0 quarterstaff, a | +0 hat, a potion of brilliance, a +0 leather armour; and | the following spell memorised: Soul Splinter; and the | following spells available to memorise: Fugue of the | Fallen. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_cross, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_straight_5, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_lined_2, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, nicolae_concentric_dashed_squares_mild