Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 1668764106071188585 106 reme the Shield-Bearer (level 4, 0/14 HPs) Began as a Gnoll Fighter on Sept 28, 2025. Slain by a white imp (1 damage) ... on level 4 of the Dungeon. The game lasted 00:03:11 (2859 turns). reme the Shield-Bearer (Gnoll Fighter) Turns: 2859, Time: 00:03:11 Health: 0/14 AC: 0 Str: 17 XL: 4 Next: 84% Magic: 5/5 EV: 8 Int: 13 God: Gold: 177 SH: 0 Dex: 12 Spells: 5/5 levels left rFire x . . i - melded +0 short sword (protect) rCold + + . c - melded +0 buckler rNeg . . . m - melded +0 leather armour "Reall" {Fly rF++ rC- Str+2} rPois . (helmet unavailable) rElec . n - melded +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... v - amulet of faith Stlth ++ w - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: yak-form A: frigid aura, ice wizardry, amphibious, reduced hp, large, (fangs 1), treasure sense, distributed training a: Begin Untransformation You were on level 4 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 war axe i - a +0 short sword of protection (melded) Missiles e - 4 datura-tipped darts (quivered) Armour b - a +0 scale mail c - a +0 buckler (melded) m - the +0 leather armour "Reall" (melded) {Fly rF++ rC- Str+2} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). n - a +0 cloak (melded) Jewellery v - an amulet of faith (worn) w - a +6 ring of intelligence (worn) Wands y - a wand of acid (9) Scrolls f - 3 scrolls of fear {unknown} g - 4 scrolls of identify {unknown} h - 2 scrolls of revelation {unknown} j - a scroll of immolation {unknown} k - 3 scrolls of poison {unknown} t - a scroll of amnesia {unknown} Potions d - 3 potions of might l - a potion of attraction {unknown} o - a potion of mutation {unknown} p - a potion of haste {unknown} q - 2 potions of berserk rage {unknown} r - 3 potions of enlightenment {unknown} u - a potion of heal wounds {unknown} x - a potion of brilliance {unknown} z - a potion of lignification {unknown} A - a potion of curing {unknown} Talismans s - a rimehorn talisman (active) B - an inkwell talisman Skills: + Level 6.6 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 4.7 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 6.6 Armour + Level 1.2 Dodging + Level 1.2 Stealth + Level 6.6 Shields + Level 1.2 Unarmed Combat + Level 1.2 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Forgecraft + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 19% 1 Call Imp Summ 6% N/A 26% 2 Lesser Beckoning Tloc 6% N/A 26% 2 Call Canine Familiar Summ 3% N/A 47% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 47% 3 Teleport Other Tloc 3% N/A 47% 3 Eringya's Surprising Cr Summ 3% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History A white imp is nearby! A white imp is nearby! A white imp is nearby! The white imp hits you. The white imp freezes you. You resist. You barely miss the white imp. The frigid air chills the white imp but does no damage. The white imp shouts, "Give up, thou surly fly-bitten zombie-fodder!" The white imp hits you. The white imp freezes you. You resist. You hit the white imp but do no damage. The frigid air chills the white imp but does no damage. The white imp gestures at you. The puff of frost hits you. You resist. You headbutt the white imp! The white imp is severely wounded. The frigid air chills the white imp but does no damage. The white imp barely misses you. You hit the white imp. The white imp is almost dead. The white imp completely resists. The frigid air chills the white imp but does no damage. The white imp closely misses you. You barely miss the white imp. The white imp is almost dead. The white imp completely resists. The frigid air chills the white imp but does no damage. The white imp gestures at you. The puff of frost hits you. You resist. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! A white imp is nearby! A white imp is nearby! You hit the white imp but do no damage. The white imp is almost dead. The white imp completely resists. The frigid air chills the white imp but does no damage. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You resist. You die... #.# #.........# #.# ###.####### #.# #.# #.# #.# #.#### #.# .....# #.# #.# #.# #5# #.# #Y###.######### #.............# #########.###.# #.###.# #.....# #.##### #.# #.# #.# You could see a white imp. Vanquished Creatures Terence (D:2) 2 adders (D:3) A dart slug (D:2) A ribbon worm (D:2) 3 orcs (D:3) 7 endoplasms 5 jackals 4 ball pythons 7 bats 4 frilled lizards 5 goblins 8 hobgoblins 8 kobolds 6 rats A butterfly (D:1) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reme the Gnoll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 90 | D:1 | Found a faded altar of an unknown god. 228 | D:1 | Reached XP level 2. HP: 27/29 MP: 2/2 557 | D:2 | Reached XP level 3. HP: 35/35 MP: 3/3 758 | D:2 | Identified the +0 leather armour "Reall" {Fly rF++ rC- | Str+2} 1107 | D:2 | Reached skill level 1 in Invocations 1115 | D:2 | Noticed Terence 1165 | D:2 | Killed Terence 1166 | D:2 | Reached skill level 1 in Short Blades 1166 | D:2 | Reached skill level 1 in Long Blades 1166 | D:2 | Reached skill level 1 in Maces & Flails 1166 | D:2 | Reached skill level 1 in Polearms 1166 | D:2 | Reached skill level 1 in Staves 1166 | D:2 | Reached skill level 1 in Ranged Weapons 1166 | D:2 | Reached skill level 1 in Throwing 1166 | D:2 | Reached skill level 1 in Dodging 1166 | D:2 | Reached skill level 1 in Stealth 1166 | D:2 | Reached skill level 1 in Unarmed Combat 1166 | D:2 | Reached skill level 1 in Spellcasting 1166 | D:2 | Reached skill level 1 in Evocations 1166 | D:2 | Reached skill level 1 in Shapeshifting 1166 | D:2 | Reached XP level 4. HP: 25/41 MP: 5/5 1967 | D:3 | Reached skill level 1 in Conjurations 1967 | D:3 | Reached skill level 1 in Hexes 1967 | D:3 | Reached skill level 1 in Summonings 1967 | D:3 | Reached skill level 1 in Necromancy 1967 | D:3 | Reached skill level 1 in Translocations 1967 | D:3 | Reached skill level 1 in Forgecraft 1967 | D:3 | Reached skill level 1 in Fire Magic 1967 | D:3 | Reached skill level 1 in Ice Magic 1967 | D:3 | Reached skill level 1 in Air Magic 1967 | D:3 | Reached skill level 1 in Earth Magic 1967 | D:3 | Reached skill level 1 in Alchemy 2859 | D:4 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_loops_cross, minmay_hedge_maze, minmay_fractal_squares_gapless_5, uniq_terence D:3: layout_basic D:4: layout_loops_ring, nicolae_tso_swordbearing_angel, hellmonk_no_cap, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.4 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Dodging | 1 | 1.2 Stealth | 1 | 1.2 Unarmed Combat | 1 | 1.2 Spellcasting | 1 | 1.2 Evocations | 1 | 1.2 Shapeshifting | 1 | 1.1 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Forgecraft | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 6.6 Axes | | 4.7 Armour | | 6.6 Shields | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 46 | || 46 Short sword | 124 | 2 || 126 Bite | 17 | 1 || 18 Unarmed | | 52 || 52 Stab: Sleeping | | 2 || 2 Armour: Scale mail | 65 | || 65 Leather armour | 33 | 1 || 34 Skin | | 27 || 27 Dodge: Dodged | 61 | 17 || 78 Block: Buckler | 37 | || 37 Form: Yak | | 1 || 1