reme Level 1 of the Dungeon (3, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 10, D:1) a +0 ring mail (16, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 8, D:1) a ball python corpse (skeletalised by now) (18, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 10, D:1) a frilled lizard corpse (skeletalised by now) (20, -15, D:1) 5 poisoned darts (20, 16, D:1) a +0 dagger (22, -15, D:1) a +0 glaive (35, -3, D:1) 5 stones (37, 9, D:1) a jackal skeleton (39, 9, D:1) a +0 ring mail (40, -9, D:1) a +0 club a frilled lizard skeleton a quokka skeleton (40, -7, D:1) a rat corpse (skeletalised by now) (41, -9, D:1) a +0 club a hobgoblin skeleton (44, -3, D:1) a +0 dagger a +0 club a gnoll skeleton (45, -5, D:1) a +0 short sword 5 stones (51, -9, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Yschiff's General Store 2 stones (2 gold) 6 stones (8 gold) 3 atropa-tipped darts (37 gold) a scroll of amnesia (unknown) (56 gold) a phial of floods (560 gold) a potion of curing (42 gold) a lightning rod (4/4) (560 gold) a +0 whip (35 gold) (13, 19, D:2) a bat skeleton (15, 19, D:2) a bat skeleton (15, 21, D:2) a rat skeleton (16, 19, D:2) a +0 club (22, 47, D:2) a ball python skeleton an adder skeleton (23, 43, D:2) a bat skeleton (29, 24, D:2) a staff of death (29, 28, D:2) a +0 club (36, 14, D:2) an orb of mayhem (39, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 12, D:2) a +0 short sword (40, 30, D:2) a +0 rapier (47, 14, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (47, 38, D:2) a +0 sling (48, 41, D:2) a +0 short sword 5 stones (49, 37, D:2) a -2 club Level 3 of the Dungeon (2, -11, D:3) a ball python corpse (4, -41, D:3) a +0 short sword 2 stones (7, -42, D:3) a ball python corpse (skeletalised by now) (10, -33, D:3) a +4 giant spiked club (14, -32, D:3) a +0 dagger (14, -31, D:3) a +0 dagger (19, -34, D:3) the felid corpse of Natasha (skeletalised by now) (22, -47, D:3) 4 poisoned darts (24, -48, D:3) a +0 robe (25, -39, D:3) a staff of conjuration (39, -37, D:3) a +0 scale mail (43, -55, D:3) 4 large rocks (43, -24, D:3) a +0 falchion (50, -35, D:3) a hobgoblin skeleton (50, -33, D:3) a +0 short sword (51, -36, D:3) a quokka skeleton (51, -35, D:3) a rat skeleton (52, -33, D:3) the +0 helmet of Hadjma {+Inv rCorr Int+3} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (53, -35, D:3) a scarab talisman (62, -11, D:3) 5 stones Level 4 of the Dungeon (21, 2, D:4) a +0 hammer