Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9629285866107920918 1011 reme the Thaumaturge (level 8, -5/41 HPs) Began as a Deep Elf Conjurer on Sept 24, 2025. Was a Follower of Vehumet. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:10:05 (4465 turns). reme the Thaumaturge (Deep Elf Conjurer) Turns: 4465, Time: 00:10:05 Health: -5/41 AC: 2 Str: 4 XL: 8 Next: 1% Magic: 13/22 EV: 12 Int: 32 God: Vehumet [*.....] Gold: 198 SH: 0 Dex: 13 Spells: 12/23 levels left rFire + . . j - +2 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of regeneration Stlth ++ l - +6 ring of intelligence HPRegen 1.06/turn m - ring of protection from fire MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons j - a +2 dagger of electrocution (weapon) v - a +3 short sword Armour a - a +0 robe (worn) Jewellery i - an amulet of regeneration (worn) l - a +6 ring of intelligence (worn) m - a ring of protection from fire (worn) Scrolls b - a scroll of noise {unknown} e - a scroll of enchant armour {unknown} h - a scroll of silence {unknown} o - a scroll of immolation {unknown} p - a scroll of brand weapon {unknown} q - 3 scrolls of identify {unknown} s - a scroll of fog {unknown} u - a scroll of vulnerability {unknown} Potions c - a potion of heal wounds {unknown} d - 2 potions of haste {unknown} f - a potion of brilliance {unknown} g - 2 potions of enlightenment {unknown} k - 3 potions of curing {unknown} r - a potion of mutation {unknown} t - 2 potions of attraction {unknown} Skills: - Level 3.1 Dodging - Level 3.2 Stealth * Level 8.1 Spellcasting * Level 7.7 Conjurations + Level 3.7 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 8% 4 d - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d53% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 74% N/A 1% 1 Stone Arrow Conj/Erth 74% 3d11 2% 3 Kinetic Grapnel Frge 52% 1d6 3% 1 Poisonous Vapours Alch/Air 52% 1d2 3% 1 Summon Small Mammal Summ 52% N/A 3% 1 Construct Spike Launche Frge 26% 2d4 5% 2 Rending Blade Conj/Frge 37% 2d(9+1*) 8% 4 Launch Clockwork Bee Frge 13% N/A 11% 3 Cigotuvi's Putrefaction Necr/Air 13% N/A 36% 4 Dispel Undead Necr 13% 3d9 36% 4 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Martyr's Knell Necr/Summ 13% N/A 36% 4 Lehudib's Crystal Spear Conj/Erth 18% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Altars: Kikubaaqudgha Nemelex Xobeh Ru Sif Muna Uskayaw Vehumet The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf D:5 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The arrow hits you! The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow barely misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you! Your fulminant prism explodes! The blast of energy engulfs the iguana!! You kill the iguana! Vehumet accepts your kill. The blast of energy engulfs the centaur! The centaur is heavily wounded. You have reached level 8! You feel clever. There is a stone staircase leading up here. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. A ribbon worm comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, ally target, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... # ................##...... ............#..... ...... ..........#..##...##...... ..........##.#.......#.... ...........#.............. #........................[ .............c......)..... .............*......##..## ................@......# ..#.....#.............## .W#.....#...............# .....# #............... ...### #................ ##..# #................ ###... #............w.. ..... ##............. ....... You could see a centaur (ally target), a ribbon worm and a friendly fulminant prism. Vanquished Creatures A hornet (D:7) Sigmund (D:3) A sky beast (D:6) 2 phantoms 2 bullfrogs 2 bombardier beetles An iguana (D:5) 3 orc wizards (D:3) 3 gnolls (D:2) 3 adders A ribbon worm (D:3) 11 orcs 7 endoplasms 3 giant cockroaches 8 hobgoblins 2 jackals (D:4) A quokka (D:3) 6 ball pythons 4 bats 3 frilled lizards 10 goblins 10 kobolds 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reme the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 848 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 884 | D:2 | Found a faded altar of an unknown god. 1046 | D:2 | Learned a level 2 spell: Searing Ray 1197 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1370 | D:2 | Noticed Crazy Yiuf 1482 | D:2 | Reached skill level 4 in Spellcasting 1482 | D:2 | Reached skill level 5 in Conjurations 1811 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1914 | D:3 | Found a sacrificial altar of Ru. 2065 | D:3 | Reached XP level 4. HP: 20/24 MP: 4/12 2254 | D:3 | Learned a level 4 spell: Fulminant Prism 2259 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2554 | D:3 | Found a radiant altar of Vehumet. 2564 | D:3 | Became a worshipper of Vehumet 2594 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2594 | D:3 | Noticed Sigmund 2610 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2618 | D:3 | Killed Sigmund 2619 | D:3 | Reached skill level 5 in Spellcasting 2619 | D:3 | Reached skill level 1 in Translocations 2619 | D:3 | Reached XP level 6. HP: 32/32 MP: 1/16 2936 | D:3 | Found a shimmering blue altar of Sif Muna. 3024 | D:3 | Found a glowing golden altar of the Shining One. 3251 | D:4 | Reached skill level 6 in Spellcasting 3669 | D:4 | You fall into a shaft and drop 3 floors! 3713 | D:7 | Reached * piety under Vehumet 3713 | D:7 | Offered knowledge of Foxfire by Vehumet. 3762 | D:7 | Noticed a hornet 3776 | D:7 | Killed a hornet 3777 | D:7 | Reached XP level 7. HP: 36/36 MP: 10/19 3818 | D:6 | Reached skill level 7 in Spellcasting 3876 | D:5 | Entered Level 5 of the Dungeon 3889 | D:5 | Noticed Grinder 4136 | D:4 | Found a staircase to the Ecumenical Temple. 4224 | D:4 | Reached skill level 8 in Spellcasting 4267 | D:4 | Noticed a +0 dagger 4268 | D:4 | Noticed a +0 dagger 4302 | D:4 | Found a hide-covered altar of Uskayaw. 4463 | D:5 | Reached XP level 8. HP: 27/41 MP: 17/22 4465 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic D:2: layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple, uniq_crazy_yiuf_cottage D:3: corexii_shack_village, layout_basic, palyth_temple_overflow_mages, hangedman_ru_absence, mainiacjoe_overflow_big_doors, uniq_sigmund D:4: layout_basic, dancing_weapons_uskayaw, minmay_temple_entry_gardened_gates D:5: layout_cave_pools, kennysheep_slug_shrine, uniq_grinder D:6: layout_cave_pools, mainiacjoe_overflow_catwalk, kennysheep_generic_room_13, uniq_pikel D:7: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.2 Spellcasting | 4 5 6 8 | 8.1 Conjurations | 5 6 7 | 7.7 Dodging | 3 | 3.1 Translocations | 1 2 3 | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | 1 | || 3 Cast: Magic Dart | 67 | 55 | 28 || 150 Searing Ray | 8 | 13 | 6 || 27 Fulminant Prism | | 13 | 8 || 21 Iskenderun's Myst | | 3 | 2 || 5 Use: Potion | | 1 | || 1 Scroll | | | 2 || 2 Stab: Sleeping | 1 | | || 1 Armour: Robe | 13 | 4 | 29 || 46 Dodge: Dodged | 13 | 3 | 16 || 32